Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
GubbleBoo
Xbalanque
Level 119
God Stats
1W - 3L
1,447 SR
Queue Stats
164W - 155L
1,541 Elo+
Party 2
Maui
Maui
HardPhxLXIX
Maui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 149L
1,542 Elo+
Party 2
Tiamat
Tiamat
emitforce
Tiamat
Level 117
God Stats
1W - 4L
1,753 SR
Queue Stats
164W - 155L
1,541 Elo+
Party 2
Vamana
Vamana
shenronin
Vamana
Level 108
God Stats
0W - 1L
1,545 SR
Queue Stats
147W - 112L
1,517 Elo+
Solo
Team Averages
Level 124
1,549 SR
1,528 Elo+

VS

Team Averages
Level 100
1,609 SR
1,504 Elo+
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bokhy
Danzaburou
Level 102
God Stats
29W - 25L
1,613 SR
Queue Stats
212W - 203L
1,512 Elo+
Party 1
Terra
Terra
I zazka I
Terra
Level 104
God Stats
6W - 5L
1,687 SR
Queue Stats
195W - 167L
1,539 Elo+
Party 1
Surtr
Surtr
ReddyTweakalot
Surtr
Level 50
God Stats
37W - 24L
1,641 SR
Queue Stats
69W - 76L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
luis max stiel
Tsukuyomi
Level 84
God Stats
19W - 11L
1,603 SR
Queue Stats
166W - 158L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 4 / 0
4,700
427
2,711
6,398
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
GubbleBoo
Xbalanque
8
0 / 3 / 0
5,034
458
5,467
8,302
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 0
5,253
478
1,201
8,283
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
emitforce
Tiamat
10
0 / 1 / 0
5,672
516
4,372
5,983
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Vamana
shenronin
Vamana
8
0 / 3 / 0
4,706
428
6,585
11,001
4,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 0 / 0
7,453
678
4,877
9,731
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Bokhy
Danzaburou
10
3 / 0 / 2
6,043
549
6,068
7,612
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Terra
I zazka I
Terra
10
0 / 0 / 7
6,287
572
4,984
8,882
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 0 / 0
7,786
708
6,459
8,895
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
luis max stiel
Tsukuyomi
12
3 / 0 / 1
6,444
586
4,100
7,989
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
12
12
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
W
Mercury
 
Mercury
1
0
0
1
W
Danzaburou
Bokhy
Danzaburou
3
0
2
4
L
Xbalanque
GubbleBoo
Xbalanque
0
3
0
0
L
0
1
0
0
W
Terra
I zazka I
Terra
0
0
7
3.5
W
5
0
0
5
L
Tiamat
emitforce
Tiamat
0
1
0
0
W
Tsukuyomi
luis max stiel
Tsukuyomi
3
0
1
3.5
L
Vamana
shenronin
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,336
Damage
26,488
39,967
Taken
43,109
16,945
Mitigated
19,290
8,604
Healing
23,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,711
135
0
150
6,398
1,730
0
443
5,955
21,963
342
W
Mercury
 
Mercury
4,877
2,296
0
5,465
9,731
3,514
639
3,680
5,495
0
58,763
W
Danzaburou
Bokhy
Danzaburou
6,068
2,580
0
2,805
7,612
2,970
0
100
7,463
0
32,847
L
Xbalanque
GubbleBoo
Xbalanque
5,467
2,853
0
2,198
8,302
2,916
0
1,896
6,406
0
32,465
L
1,201
394
0
1,810
8,283
4,328
0
436
7,847
18,694
14,818
W
Terra
I zazka I
Terra
4,984
679
592
2,801
8,882
5,594
0
1,156
7,531
18,967
0
W
6,459
2,792
0
5,749
8,895
4,140
1,309
1,946
6,709
803
61,078
L
Tiamat
emitforce
Tiamat
4,372
265
0
2,386
5,983
3,238
237
543
5,440
34,899
0
W
Tsukuyomi
luis max stiel
Tsukuyomi
4,100
720
0
5,658
7,989
3,072
0
1,112
6,701
0
50,942
L
Vamana
shenronin
Vamana
6,585
2,485
0
2,060
11,001
4,733
0
1,973
9,028
0
24,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,365
Gold Earned
34,013
271
Minions Killed
363
0
Camps Cleared
0
1,067,690
Distance Traveled
1,257,510
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,700
427
37
3
0
177,012
0
W
Mercury
7,453
678
104
9
0
262,508
0
W
Danzaburou
6,043
549
46
4
0
222,487
4
L
Xbalanque
5,034
458
60
5
0
223,117
5
L
Maui
5,253
478
59
5
0
216,769
0
W
Terra
6,287
572
35
3
0
259,804
1
W
Surtr
7,786
708
95
9
0
244,503
0
L
Tiamat
5,672
516
78
7
0
205,713
0
W
Tsukuyomi
6,444
586
83
8
0
268,208
5
L
Vamana
4,706
428
37
3
0
245,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role