Player Matchup

Anubis
Anubis
H0LYBREADD
Anubis
Level 28
God Stats
1W - 3L
1,507 SR
Queue Stats
21W - 28L
1,646 Elo+
Party 1
Gilgamesh
Gilgamesh
Kamden
Gilgamesh
Level 116
God Stats
31W - 31L
1,644 SR
Queue Stats
37W - 41L
1,633 Elo+
Party 1
Bastet
Bastet
M1k3Th3Man
Bastet
Level 129
God Stats
0W - 2L
1,172 SR
Queue Stats
24W - 22L
1,613 Elo+
Party 1
Xing Tian
Xing Tian
YoloAndSolo
Xing Tian
Level 108
God Stats
9W - 3L
1,730 SR
Queue Stats
29W - 16L
1,588 Elo+
Solo
Neith
Neith
peestainx
Neith
Level 126
God Stats
1W - 3L
1,306 SR
Queue Stats
92W - 95L
1,592 Elo+
Party 1
Team Averages
Level 101
1,472 SR
1,614 Elo+

VS

Team Averages
Level 130
1,527 SR
1,572 Elo+
Ymir
Ymir
Bootytoofruity
Ymir
Level 105
God Stats
10W - 13L
1,603 SR
Queue Stats
67W - 84L
1,602 Elo+
Party 2
Cupid
Cupid
KeepUp650
Cupid
Level 207
God Stats
10W - 10L
1,568 SR
Queue Stats
431W - 422L
1,559 Elo+
Solo
Mercury
Mercury
Snakeman54
Mercury
Level 109
God Stats
3W - 2L
1,466 SR
Queue Stats
102W - 97L
1,680 Elo+
Party 2
Ra
Ra
TheJoker1624
Ra
Level 209
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,427 Elo+
Solo
Rama
Rama
cernamator
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
H0LYBREADD
Anubis
13
2 / 7 / 0
7,891
438
7,974
14,228
7,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Kamden
Gilgamesh
14
1 / 5 / 0
9,199
511
9,898
20,033
21,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
M1k3Th3Man
Bastet
16
2 / 6 / 6
9,098
505
9,331
22,572
9,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
YoloAndSolo
Xing Tian
13
1 / 3 / 4
8,613
479
8,348
17,811
17,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Neith
peestainx
Neith
16
3 / 2 / 2
9,416
523
9,670
9,429
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 10
8,260
459
5,520
17,414
19,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
KeepUp650
Cupid
17
5 / 2 / 4
10,568
587
13,348
17,848
8,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
Snakeman54
Mercury
17
8 / 0 / 9
10,612
590
14,717
18,554
8,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

18
5 / 4 / 9
11,727
652
12,397
13,015
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 4
9,144
508
5,944
10,108
4,088
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
9
Kills
23
23
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
Anubis
H0LYBREADD
Anubis
2
7
0
0.29
L
Gilgamesh
Kamden
Gilgamesh
1
5
0
0.2
W
Cupid
KeepUp650
Cupid
5
2
4
3.5
L
Bastet
M1k3Th3Man
Bastet
2
6
6
0.83
W
Mercury
Snakeman54
Mercury
8
0
9
12.5
W
5
4
9
2.38
L
Xing Tian
YoloAndSolo
Xing Tian
1
3
4
1
W
4
2
4
3
L
Neith
peestainx
Neith
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,221
Damage
51,926
84,073
Taken
76,939
61,198
Mitigated
45,854
23,257
Healing
35,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,520
657
0
2,872
17,414
19,040
0
3,705
13,709
32,413
1,595
L
Anubis
H0LYBREADD
Anubis
7,974
355
0
4,500
14,228
7,657
225
3,957
10,215
63,454
1,061
L
Gilgamesh
Kamden
Gilgamesh
9,898
2,284
0
2,510
20,033
21,721
0
2,265
17,768
0
73,547
W
Cupid
KeepUp650
Cupid
13,348
8,471
1,578
11,115
17,848
8,530
1,667
1,055
16,793
0
73,912
L
Bastet
M1k3Th3Man
Bastet
9,331
1,862
0
10,853
22,572
9,604
0
4,741
17,745
0
74,727
W
Mercury
Snakeman54
Mercury
14,717
9,358
0
10,057
18,554
8,231
100
3,178
15,376
0
82,054
W
12,397
1,212
2,172
4,963
13,015
5,965
1,843
5,534
7,481
99,097
603
L
Xing Tian
YoloAndSolo
Xing Tian
8,348
683
0
2,476
17,811
17,884
54
3,808
13,888
32,162
4,325
W
5,944
4,966
0
2,494
10,108
4,088
1,567
2,624
7,484
0
38,097
L
Neith
peestainx
Neith
9,670
3,179
0
2,918
9,429
4,332
523
2,022
7,407
0
76,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,217
Gold Earned
50,311
488
Minions Killed
517
0
Camps Cleared
0
1,632,834
Distance Traveled
1,799,880
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,260
459
43
2
0
376,276
3
L
Anubis
7,891
438
79
4
0
309,455
0
L
Gilgamesh
9,199
511
133
7
0
295,041
0
W
Cupid
10,568
587
125
7
0
297,857
1
L
Bastet
9,098
505
102
6
0
357,334
0
W
Mercury
10,612
590
122
7
0
467,144
4
W
Ra
11,727
652
149
8
0
326,265
0
L
Xing Tian
8,613
479
55
3
0
356,012
3
W
Rama
9,144
508
78
4
0
332,338
0
L
Neith
9,416
523
119
7
0
314,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role