Player Matchup

Ix Chel
Ix Chel
Arusity
Ix Chel
Level 161
God Stats
8W - 7L
1,522 SR
Queue Stats
295W - 316L
1,520 Elo+
Party 1
Hachiman
Hachiman
ChrisBadley
Hachiman
Level 145
God Stats
5W - 6L
1,456 SR
Queue Stats
110W - 121L
1,532 Elo+
Party 1
Surtr
Surtr
GetSauced3235
Surtr
Level 88
God Stats
14W - 6L
1,599 SR
Queue Stats
288W - 280L
1,400 Elo+
Party 1
Cabrakan
Cabrakan
JOKERx42O
Cabrakan
Level 129
God Stats
2W - 1L
1,716 SR
Queue Stats
355W - 359L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
MayKaru
Ah Puch
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 251L
1,594 Elo+
Party 1
Team Averages
Level 135
1,559 SR
1,510 Elo+

VS

Team Averages
Level 140
1,555 SR
1,526 Elo+
The Morrigan
The Morrigan
Dahm
The Morrigan
Level 88
God Stats
1W - 1L
1,723 SR
Queue Stats
52W - 52L
1,598 Elo+
Party 2
Shiva
Shiva
Huba Hun
Shiva
Level 186
God Stats
5W - 5L
1,538 SR
Queue Stats
745W - 827L
1,446 Elo+
Solo
Chiron
Chiron
PhatMoi5tDoinks
Chiron
Level 155
God Stats
0W - 2L
1,289 SR
Queue Stats
280W - 275L
1,556 Elo+
Solo
Medusa
Medusa
Pyramydas
Medusa
Level 142
God Stats
0W - 3L
1,510 SR
Queue Stats
65W - 58L
1,548 Elo+
Solo
Sylvanus
Sylvanus
dahlia98
Sylvanus
Level 129
God Stats
1W - 2L
1,715 SR
Queue Stats
119W - 118L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Arusity
Ix Chel
15
3 / 1 / 10
9,097
910
11,060
8,246
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
ChrisBadley
Hachiman
15
5 / 2 / 7
9,070
907
11,072
8,168
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 8
8,227
823
6,207
10,630
6,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
JOKERx42O
Cabrakan
13
2 / 3 / 9
8,207
821
4,298
11,610
14,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
MayKaru
Ah Puch
15
2 / 1 / 11
8,614
861
14,130
7,157
3,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dahm
The Morrigan
11
0 / 4 / 4
6,734
673
4,546
6,806
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
Huba Hun
Shiva
15
2 / 1 / 6
8,423
842
7,994
9,471
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 2 / 2
9,175
918
10,669
8,534
4,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
Pyramydas
Medusa
14
0 / 2 / 6
7,758
776
12,220
10,034
5,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
dahlia98
Sylvanus
12
0 / 5 / 5
7,472
747
3,390
13,706
12,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
14
Kills
9
9
Deaths
14
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Arusity
Ix Chel
3
1
10
8
W
Hachiman
ChrisBadley
Hachiman
5
2
7
4.25
L
The Morrigan
Dahm
The Morrigan
0
4
4
0.5
W
2
2
8
3
L
Shiva
Huba Hun
Shiva
2
1
6
5
W
Cabrakan
JOKERx42O
Cabrakan
2
3
9
2.17
W
Ah Puch
MayKaru
Ah Puch
2
1
11
7.5
L
7
2
2
4
L
Medusa
Pyramydas
Medusa
0
2
6
1.5
L
Sylvanus
dahlia98
Sylvanus
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,767
Damage
38,819
45,811
Taken
48,551
34,929
Mitigated
36,124
22,079
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Arusity
Ix Chel
11,060
1,815
9,677
3,171
8,246
5,236
675
1,282
6,780
31,837
0
W
Hachiman
ChrisBadley
Hachiman
11,072
5,706
0
0
8,168
4,232
1,782
1,359
6,636
0
30,315
L
The Morrigan
Dahm
The Morrigan
4,546
215
622
358
6,806
3,257
0
3,857
2,834
8,743
298
W
6,207
1,638
2,985
3,122
10,630
6,878
906
2,220
8,016
149
8,342
L
Shiva
Huba Hun
Shiva
7,994
443
1,696
1,848
9,471
10,086
0
6,496
2,975
88
12,656
W
Cabrakan
JOKERx42O
Cabrakan
4,298
472
0
805
11,610
14,894
174
1,869
9,425
7,303
579
W
Ah Puch
MayKaru
Ah Puch
14,130
94
505
1,814
7,157
3,689
457
883
6,160
27,582
595
L
10,669
2,874
1,465
1,999
8,534
4,560
0
4,978
3,556
0
26,519
L
Medusa
Pyramydas
Medusa
12,220
3,813
1,620
1,412
10,034
5,899
0
6,459
3,575
0
40,764
L
Sylvanus
dahlia98
Sylvanus
3,390
828
2,821
1,877
13,706
12,322
0
7,257
6,449
6,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,215
Gold Earned
39,562
145
Minions Killed
150
0
Camps Cleared
0
921,955
Distance Traveled
790,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,097
910
41
4
0
196,055
0
W
Hachiman
9,070
907
52
5
0
165,005
0
L
The Morrigan
6,734
673
23
2
0
181,665
0
W
Surtr
8,227
823
14
1
0
219,904
0
L
Shiva
8,423
842
21
2
0
133,697
0
W
Cabrakan
8,207
821
14
1
0
163,073
0
W
Ah Puch
8,614
861
24
2
0
177,918
0
L
Chiron
9,175
918
35
4
0
134,718
0
L
Medusa
7,758
776
63
6
0
185,792
0
L
Sylvanus
7,472
747
8
1
0
154,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role