Player Matchup

Kuzenbo
Kuzenbo
AvenYT
Kuzenbo
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 176L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Dept0Fkry
Danzaburou
Level 146
God Stats
5W - 3L
1,598 SR
Queue Stats
116W - 133L
1,469 Elo+
Solo
Hun Batz
Hun Batz
KAY-AWE-HEE
Hun Batz
Level 147
God Stats
3W - 1L
1,984 SR
Queue Stats
72W - 61L
1,540 Elo+
Solo
Terra
Terra
Loki god6225
Terra
Level 117
God Stats
2W - 4L
1,293 SR
Queue Stats
56W - 64L
1,489 Elo+
Solo
Medusa
Medusa
shortdogg707
Medusa
Level 229
God Stats
3W - 2L
1,519 SR
Queue Stats
121W - 113L
1,489 Elo+
Solo
Team Averages
Level 148
1,579 SR
1,499 Elo+

VS

Team Averages
Level 149
1,491 SR
1,454 Elo+
Bacchus
Bacchus
AleFd3z
Bacchus
Level 75
God Stats
1W - 2L
1,289 SR
Queue Stats
28W - 32L
1,433 Elo+
Party 2
Merlin
Merlin
Mastah_Wookie
Merlin
Level 243
God Stats
2W - 0L
1,575 SR
Queue Stats
13W - 10L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
Ogmasterb
Nu Wa
Level 188
God Stats
6W - 5L
1,420 SR
Queue Stats
588W - 618L
1,478 Elo+
Solo
Chang'e
Chang'e
White Hors3 976
Chang'e
Level 118
God Stats
5W - 2L
1,672 SR
Queue Stats
59W - 60L
1,475 Elo+
Party 2
Tyr
Tyr
dontreportme72
Tyr
Level 123
God Stats
1W - 0L
1,501 SR
Queue Stats
27W - 33L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AvenYT
Kuzenbo
14
0 / 2 / 2
8,356
643
10,907
17,554
17,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
Dept0Fkry
Danzaburou
16
1 / 5 / 3
8,564
659
10,439
13,979
11,529
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
KAY-AWE-HEE
Hun Batz
14
1 / 4 / 2
7,650
588
13,833
12,345
7,012
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 3
7,406
570
10,148
12,364
7,432
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
0 / 8 / 3
7,677
591
10,250
13,443
5,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AleFd3z
Bacchus
17
3 / 0 / 14
9,846
757
9,242
15,319
15,881
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
2 / 1 / 13
10,211
785
10,913
8,345
4,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Ogmasterb
Nu Wa
18
11 / 1 / 8
11,186
860
23,834
11,942
5,208
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 0 / 12
10,034
772
9,131
13,319
6,033
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
3 / 2 / 14
9,564
736
8,117
22,700
19,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
3
Kills
23
23
Deaths
4
13
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AleFd3z
Bacchus
3
0
14
10
L
Kuzenbo
AvenYT
Kuzenbo
0
2
2
0.5
L
Danzaburou
Dept0Fkry
Danzaburou
1
5
3
0.5
L
Hun Batz
KAY-AWE-HEE
Hun Batz
1
4
2
0.5
L
1
4
3
0.63
W
2
1
13
8.5
W
Nu Wa
Ogmasterb
Nu Wa
11
1
8
15
W
4
0
12
10
W
3
2
14
5
L
Medusa
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,577
Damage
61,237
69,685
Taken
71,625
49,377
Mitigated
51,160
17,785
Healing
47,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AleFd3z
Bacchus
9,242
898
294
2,828
15,319
15,881
493
4,092
11,227
17,586
2,234
L
Kuzenbo
AvenYT
Kuzenbo
10,907
4,923
116
6,672
17,554
17,698
0
12,429
5,125
18,604
327
L
Danzaburou
Dept0Fkry
Danzaburou
10,439
5,131
669
2,590
13,979
11,529
0
10,399
3,580
0
37,320
L
Hun Batz
KAY-AWE-HEE
Hun Batz
13,833
1,521
2,155
1,372
12,345
7,012
0
9,020
3,325
0
27,223
L
10,148
637
2,098
2,113
12,364
7,432
0
10,264
2,100
15,428
800
W
10,913
591
2,157
1,333
8,345
4,702
626
1,864
6,481
30,406
0
W
Nu Wa
Ogmasterb
Nu Wa
23,834
4,702
461
550
11,942
5,208
1,419
3,791
8,151
45,208
320
W
9,131
618
20,124
11,280
13,319
6,033
612
4,609
8,710
22,259
0
W
8,117
950
531
7,509
22,700
19,336
158
5,716
16,984
0
12,777
L
Medusa
10,250
6,629
0
0
13,443
5,706
0
9,924
3,519
0
32,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,653
Gold Earned
50,841
128
Minions Killed
170
0
Camps Cleared
0
1,124,430
Distance Traveled
1,229,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,846
757
30
2
0
245,769
0
L
Kuzenbo
8,356
643
11
1
0
230,381
0
L
Danzaburou
8,564
659
53
4
0
191,695
0
L
Hun Batz
7,650
588
19
1
0
272,836
0
L
Terra
7,406
570
9
1
0
249,432
0
W
Merlin
10,211
785
44
3
0
246,493
0
W
Nu Wa
11,186
860
47
4
0
205,803
0
W
Chang'e
10,034
772
34
3
0
271,229
0
W
Tyr
9,564
736
15
1
0
260,559
0
L
Medusa
7,677
591
36
3
0
180,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role