Player Matchup

Kuzenbo
Kuzenbo
Guathox
Kuzenbo
Level 149
God Stats
47W - 45L
1,742 SR
Queue Stats
336W - 370L
1,522 Elo+
Party 3
Kukulkan
Kukulkan
PappyCrappy
Kukulkan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Solo
Jormungandr
Jormungandr
Pozol
Jormungandr
Level 146
God Stats
5W - 8L
1,579 SR
Queue Stats
352W - 394L
1,512 Elo+
Party 3
Cliodhna
Cliodhna
bowsar555
Cliodhna
Level 144
God Stats
3W - 3L
1,509 SR
Queue Stats
54W - 49L
1,599 Elo+
Solo
Skadi
Skadi
chilakill74
Skadi
Level 141
God Stats
9W - 11L
1,583 SR
Queue Stats
169W - 160L
1,544 Elo+
Solo
Team Averages
Level 129
1,583 SR
1,575 Elo+

VS

Team Averages
Level 141
1,656 SR
1,545 Elo+
Bacchus
Bacchus
ASTOLENNAME
Bacchus
Level 164
God Stats
2W - 0L
1,776 SR
Queue Stats
37W - 34L
1,543 Elo+
Party 2
Discordia
Discordia
Chuz01
Discordia
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,526 Elo+
Party 2
Fenrir
Fenrir
Papalloryo
Fenrir
Level 158
God Stats
19W - 12L
1,583 SR
Queue Stats
568W - 549L
1,562 Elo+
Party 1
Osiris
Osiris
Soraiku
Osiris
Level 128
God Stats
1W - 2L
1,769 SR
Queue Stats
27W - 29L
1,525 Elo+
Party 2
Anhur
Anhur
carlos10x
Anhur
Level 101
God Stats
18W - 13L
1,654 SR
Queue Stats
218W - 192L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Guathox
Kuzenbo
10
1 / 2 / 3
5,965
459
4,364
10,964
12,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
PappyCrappy
Kukulkan
9
0 / 4 / 0
5,419
417
1,093
6,272
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Pozol
Jormungandr
12
1 / 1 / 0
6,658
512
7,335
9,704
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
bowsar555
Cliodhna
13
3 / 3 / 3
6,988
538
5,608
10,108
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 3 / 2
6,394
492
4,670
8,055
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ASTOLENNAME
Bacchus
11
2 / 0 / 4
7,252
558
5,010
9,376
9,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Chuz01
Discordia
14
2 / 2 / 3
7,801
600
5,173
5,193
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Papalloryo
Fenrir
13
7 / 2 / 4
7,721
594
9,855
11,444
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
Soraiku
Osiris
13
1 / 1 / 3
7,915
609
6,304
11,917
9,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
carlos10x
Anhur
12
1 / 2 / 0
6,716
517
2,871
6,165
2,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
13
13
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ASTOLENNAME
Bacchus
2
0
4
4
W
Discordia
Chuz01
Discordia
2
2
3
1.75
L
Kuzenbo
Guathox
Kuzenbo
1
2
3
1.25
W
Fenrir
Papalloryo
Fenrir
7
2
4
4.5
L
Kukulkan
PappyCrappy
Kukulkan
0
4
0
0
L
Jormungandr
Pozol
Jormungandr
1
1
0
1
W
Osiris
Soraiku
Osiris
1
1
3
2.5
L
Cliodhna
bowsar555
Cliodhna
3
3
3
1.5
W
Anhur
carlos10x
Anhur
1
2
0
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
29,213
45,103
Taken
44,095
26,658
Mitigated
28,058
10,945
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ASTOLENNAME
Bacchus
5,010
826
0
2,941
9,376
9,211
0
2,225
7,151
22,643
0
W
Discordia
Chuz01
Discordia
5,173
373
0
500
5,193
2,046
0
1,889
3,304
62,391
1,044
L
Kuzenbo
Guathox
Kuzenbo
4,364
1,210
0
3,249
10,964
12,530
44
3,012
7,952
23,329
3,888
W
Fenrir
Papalloryo
Fenrir
9,855
2,497
0
4,163
11,444
5,378
0
2,126
9,318
0
49,095
L
Kukulkan
PappyCrappy
Kukulkan
1,093
154
0
0
6,272
1,960
0
1,326
4,946
26,969
0
L
Jormungandr
Pozol
Jormungandr
7,335
2,576
0
2,297
9,704
5,453
0
1,071
8,633
44,961
5,433
W
Osiris
Soraiku
Osiris
6,304
2,727
0
6,025
11,917
9,205
464
4,230
7,687
0
56,359
L
Cliodhna
bowsar555
Cliodhna
5,608
565
0
4,244
10,108
3,809
0
2,328
7,780
0
53,566
W
Anhur
carlos10x
Anhur
2,871
1,581
0
849
6,165
2,218
392
1,204
4,961
0
53,274
L
4,670
1,388
0
1,155
8,055
2,906
8
2,446
5,609
0
44,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,424
Gold Earned
37,405
336
Minions Killed
417
0
Camps Cleared
0
1,282,026
Distance Traveled
1,316,228
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,252
558
39
3
0
295,400
0
W
Discordia
7,801
600
114
9
0
255,749
0
L
Kuzenbo
5,965
459
38
3
0
243,229
0
W
Fenrir
7,721
594
74
6
0
299,688
0
L
Kukulkan
5,419
417
52
4
0
227,897
0
L
Jormungandr
6,658
512
81
6
0
284,986
0
W
Osiris
7,915
609
96
7
0
220,685
0
L
Cliodhna
6,988
538
82
6
0
284,111
0
W
Anhur
6,716
517
94
7
0
244,706
0
L
Skadi
6,394
492
83
6
0
241,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role