Player Matchup

Loki
Loki
 
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BusinessFlapjack
Neith
Level 17
God Stats
25W - 25L
1,505 SR
Queue Stats
30W - 39L
1,385 Elo+
Party 1
Yemoja
Yemoja
BusinessPancake
Yemoja
Level 14
God Stats
7W - 0L
1,889 SR
Queue Stats
12W - 14L
1,270 Elo+
Party 1
Bellona
Bellona
Felsite
Bellona
Level 18
God Stats
4W - 8L
1,242 SR
Queue Stats
35W - 41L
1,422 Elo+
Party 1
Vulcan
Vulcan
Twosquared
Vulcan
Level 37
God Stats
5W - 2L
1,546 SR
Queue Stats
194W - 194L
1,492 Elo+
Solo
Team Averages
Level 27
1,536 SR
1,414 Elo+

VS

Team Averages
Level 122
1,487 SR
1,456 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Devielle
Agni
Level 124
God Stats
10W - 5L
1,660 SR
Queue Stats
176W - 172L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jedzy
Kumbhakarna
Level 67
God Stats
11W - 9L
1,493 SR
Queue Stats
200W - 182L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Trickshot180
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,376 Elo+
Solo
Hun Batz
Hun Batz
cjHaLl13DoG
Hun Batz
Level 152
God Stats
0W - 1L
1,279 SR
Queue Stats
97W - 114L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 4 / 1
7,072
544
4,796
12,553
5,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 2 / 4
6,584
506
10,703
11,494
5,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 5
7,408
570
5,268
10,365
8,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
Felsite
Bellona
14
4 / 0 / 2
8,753
673
9,107
10,937
14,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Twosquared
Vulcan
12
1 / 2 / 2
7,430
572
3,461
6,970
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 3 / 2
5,567
428
8,116
8,765
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Agni
14
4 / 0 / 2
7,862
605
8,975
6,521
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
Jedzy
Kumbhakarna
9
0 / 4 / 4
5,729
441
4,340
13,385
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Trickshot180
Gilgamesh
11
0 / 4 / 0
5,731
441
5,364
15,584
14,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
cjHaLl13DoG
Hun Batz
11
3 / 2 / 1
6,204
477
4,430
9,670
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
13
Kills
8
9
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
4
1
0.88
L
Hou Yi
 
Hou Yi
1
3
2
0.67
W
3
2
4
2.5
W
2
1
5
4.5
L
Agni
4
0
2
5
W
Bellona
Felsite
Bellona
4
0
2
5
L
Kumbhakarna
Jedzy
Kumbhakarna
0
4
4
0.5
L
Gilgamesh
Trickshot180
Gilgamesh
0
4
0
0
W
Vulcan
Twosquared
Vulcan
1
2
2
1
L
Hun Batz
cjHaLl13DoG
Hun Batz
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,335
Damage
31,225
52,319
Taken
53,925
35,943
Mitigated
32,644
14,014
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,796
1,609
0
1,210
12,553
5,289
0
1,842
10,541
0
57,569
L
Hou Yi
 
Hou Yi
8,116
3,867
0
1,815
8,765
3,206
0
2,077
6,688
0
36,552
W
10,703
4,841
0
3,296
11,494
5,059
913
4,529
6,719
0
43,734
W
5,268
2,445
3,190
3,246
10,365
8,520
620
2,486
7,777
27,314
2,925
L
Agni
8,975
377
0
1,698
6,521
2,455
0
2,435
4,086
58,335
645
W
Bellona
Felsite
Bellona
9,107
3,400
0
2,572
10,937
14,276
708
0
10,083
0
60,791
L
Kumbhakarna
Jedzy
Kumbhakarna
4,340
610
0
2,723
13,385
8,518
0
3,092
10,293
15,625
0
L
Gilgamesh
Trickshot180
Gilgamesh
5,364
1,654
0
1,180
15,584
14,479
0
0
14,593
0
33,471
W
Vulcan
Twosquared
Vulcan
3,461
56
0
500
6,970
2,799
0
3,346
3,118
43,599
2,496
L
Hun Batz
cjHaLl13DoG
Hun Batz
4,430
1,186
0
692
9,670
3,986
0
651
9,019
0
43,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,247
Gold Earned
31,093
391
Minions Killed
288
0
Camps Cleared
0
1,212,243
Distance Traveled
1,287,059
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,072
544
92
7
0
271,790
0
L
Hou Yi
5,567
428
54
4
0
195,035
0
W
Neith
6,584
506
63
5
0
241,005
0
W
Yemoja
7,408
570
46
4
0
217,415
0
L
Agni
7,862
605
110
8
0
277,240
3
W
Bellona
8,753
673
101
8
0
216,300
0
L
Kumbhakarna
5,729
441
13
1
0
277,249
4
L
Gilgamesh
5,731
441
53
4
0
250,749
0
W
Vulcan
7,430
572
89
7
0
265,733
2
L
Hun Batz
6,204
477
58
4
0
286,786
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role