Player Matchup

Neith
Neith
KobeniBeanie
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,573 Elo+
Party 2
Cernunnos
Cernunnos
MythicalSkill
Cernunnos
Level 148
God Stats
6W - 5L
1,500 SR
Queue Stats
162W - 157L
1,539 Elo+
Party 2
Serqet
Serqet
Sebasnilo
Serqet
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 32L
1,533 Elo+
Solo
Cabrakan
Cabrakan
StrawHat_856
Cabrakan
Level 149
God Stats
10W - 16L
1,078 SR
Queue Stats
284W - 269L
1,462 Elo+
Solo
Cthulhu
Cthulhu
ToxicMELTDOWNx1
Cthulhu
Level 159
God Stats
7W - 9L
1,530 SR
Queue Stats
135W - 120L
1,592 Elo+
Party 2
Team Averages
Level 134
1,422 SR
1,540 Elo+

VS

Team Averages
Level 117
1,611 SR
1,535 Elo+
Ao Kuang
Ao Kuang
Corvelus
Ao Kuang
Level 154
God Stats
0W - 1L
1,732 SR
Queue Stats
10W - 10L
1,450 Elo+
Solo
Fafnir
Fafnir
DHG Beta2337
Fafnir
Level 115
God Stats
1W - 3L
1,745 SR
Queue Stats
312W - 304L
1,539 Elo+
Party 1
Janus
Janus
Echo9501
Janus
Level 69
God Stats
6W - 15L
1,384 SR
Queue Stats
394W - 374L
1,550 Elo+
Party 1
Cernunnos
Cernunnos
Kripsy
Cernunnos
Level 140
God Stats
9W - 4L
1,612 SR
Queue Stats
28W - 23L
1,578 Elo+
Party 3
Maui
Maui
iAmFlibberz
Maui
Level 107
God Stats
7W - 7L
1,583 SR
Queue Stats
29W - 28L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,501
654
7,215
8,972
3,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
MythicalSkill
Cernunnos
12
1 / 4 / 3
7,143
549
7,103
11,356
4,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Sebasnilo
Serqet
13
5 / 4 / 4
7,725
594
4,066
12,304
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
StrawHat_856
Cabrakan
14
4 / 1 / 5
8,276
637
7,969
11,072
9,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 2
7,350
565
8,895
8,856
6,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Corvelus
Ao Kuang
10
2 / 6 / 1
5,906
454
4,995
13,863
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
11
0 / 5 / 1
6,263
482
4,027
11,985
11,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Echo9501
Janus
15
4 / 1 / 0
8,099
623
8,618
6,510
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Kripsy
Cernunnos
11
3 / 4 / 3
6,638
511
9,329
11,612
4,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 4
6,784
522
3,371
10,699
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
16
Kills
11
11
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Corvelus
Ao Kuang
2
6
1
0.42
L
Fafnir
0
5
1
0.1
L
Janus
Echo9501
Janus
4
1
0
4
W
4
1
3
5.5
L
Cernunnos
Kripsy
Cernunnos
3
4
3
1.13
W
Cernunnos
MythicalSkill
Cernunnos
1
4
3
0.63
W
Serqet
Sebasnilo
Serqet
5
4
4
1.75
W
Cabrakan
StrawHat_856
Cabrakan
4
1
5
6.5
W
2
1
2
3
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,248
Damage
30,340
52,560
Taken
54,669
29,139
Mitigated
33,231
15,601
Healing
13,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Corvelus
Ao Kuang
4,995
1,589
0
4,462
13,863
5,144
0
3,747
10,036
31,913
0
L
Fafnir
4,027
1,179
0
2,647
11,985
11,196
0
4,846
7,139
34,303
2,224
L
Janus
Echo9501
Janus
8,618
634
0
599
6,510
2,553
0
323
6,025
62,909
378
W
7,215
2,301
0
3,266
8,972
3,290
501
5,616
2,970
0
69,113
L
Cernunnos
Kripsy
Cernunnos
9,329
4,950
0
2,904
11,612
4,669
0
3,227
8,010
0
50,596
W
Cernunnos
MythicalSkill
Cernunnos
7,103
3,883
0
4,409
11,356
4,276
858
2,387
8,945
0
52,491
W
Serqet
Sebasnilo
Serqet
4,066
1,117
0
320
12,304
5,687
0
2,706
9,485
0
53,157
W
Cabrakan
StrawHat_856
Cabrakan
7,969
1,166
0
3,367
11,072
9,339
0
6,370
4,074
51,642
2,325
W
8,895
572
1,723
2,516
8,856
6,547
104
2,673
6,145
30,042
0
L
3,371
508
190
2,642
10,699
9,669
0
4,386
6,313
24,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,995
Gold Earned
33,690
424
Minions Killed
333
0
Camps Cleared
0
1,250,649
Distance Traveled
1,261,850
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,906
454
49
4
0
253,170
1
L
Fafnir
6,263
482
41
3
0
211,602
0
L
Janus
8,099
623
143
11
0
289,064
2
W
Neith
8,501
654
118
9
0
230,060
2
L
Cernunnos
6,638
511
74
6
0
241,654
0
W
Cernunnos
7,143
549
87
7
0
232,248
1
W
Serqet
7,725
594
86
7
0
285,838
0
W
Cabrakan
8,276
637
100
8
0
229,546
2
W
Cthulhu
7,350
565
33
3
0
272,957
1
L
Maui
6,784
522
26
2
0
266,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role