Player Matchup

Geb
Geb
Beastyboiii52
Geb
Level 104
God Stats
82W - 83L
1,483 SR
Queue Stats
551W - 559L
1,453 Elo+
Party 1
Bellona
Bellona
HavokVII-
Bellona
Level 80
God Stats
7W - 11L
1,452 SR
Queue Stats
156W - 168L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
Im_An_E-girl_
Danzaburou
Level 35
God Stats
98W - 107L
1,406 SR
Queue Stats
117W - 137L
1,382 Elo+
Party 1
Agni
Agni
T_EMilkMan
Agni
Level 137
God Stats
7W - 8L
1,605 SR
Queue Stats
201W - 210L
1,499 Elo+
Party 1
Izanami
Izanami
chrisrpm5
Izanami
Level 36
God Stats
6W - 5L
1,623 SR
Queue Stats
22W - 28L
1,364 Elo+
Party 1
Team Averages
Level 78
1,514 SR
1,426 Elo+

VS

Team Averages
Level 110
1,516 SR
1,510 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BonoTheBear
Hera
Level 102
God Stats
8W - 8L
1,491 SR
Queue Stats
498W - 464L
1,485 Elo+
Solo
Lancelot
Lancelot
JustNater
Lancelot
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 82L
1,580 Elo+
Solo
Chernobog
Chernobog
ProblemPlay
Chernobog
Level 118
God Stats
3W - 2L
1,532 SR
Queue Stats
346W - 330L
1,520 Elo+
Solo
Bacchus
Bacchus
iTsShon
Bacchus
Level 85
God Stats
6W - 5L
1,556 SR
Queue Stats
53W - 46L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,231
523
4,614
8,997
5,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bellona
HavokVII-
Bellona
10
1 / 3 / 0
5,120
512
2,703
8,641
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Im_An_E-girl_
Danzaburou
8
1 / 5 / 2
4,801
480
4,578
9,195
4,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
5,586
559
2,638
5,719
2,104
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
chrisrpm5
Izanami
9
1 / 5 / 1
4,984
498
3,674
7,797
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 0 / 0
6,330
633
5,357
9,730
5,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 4
6,419
642
3,646
3,952
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
JustNater
Lancelot
12
5 / 0 / 1
6,231
623
4,431
6,847
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
ProblemPlay
Chernobog
11
3 / 3 / 6
6,482
648
7,377
5,651
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
iTsShon
Bacchus
10
7 / 0 / 4
6,891
689
6,084
10,699
11,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
19
19
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
0
3
L
0
3
1
0.17
W
1
1
4
3
L
Bellona
HavokVII-
Bellona
1
3
0
0.33
L
Danzaburou
Im_An_E-girl_
Danzaburou
1
5
2
0.4
W
Lancelot
JustNater
Lancelot
5
0
1
5.5
W
Chernobog
ProblemPlay
Chernobog
3
3
6
2
L
0
3
0
0
L
Izanami
chrisrpm5
Izanami
1
5
1
0.3
W
Bacchus
iTsShon
Bacchus
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,207
Damage
26,895
40,349
Taken
36,879
20,420
Mitigated
24,562
7,367
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,357
3,070
0
3,849
9,730
5,770
0
4,504
5,226
0
38,683
L
4,614
1,082
0
2,429
8,997
5,571
0
0
8,509
30,741
1,435
W
3,646
770
0
610
3,952
1,233
230
1,374
2,578
45,050
0
L
Bellona
HavokVII-
Bellona
2,703
699
0
1,120
8,641
5,075
0
1,403
7,238
0
31,201
L
Danzaburou
Im_An_E-girl_
Danzaburou
4,578
1,739
0
2,518
9,195
4,859
0
2,814
6,381
0
20,186
W
Lancelot
JustNater
Lancelot
4,431
1,215
0
1,192
6,847
3,574
0
1,177
5,670
0
42,631
W
Chernobog
ProblemPlay
Chernobog
7,377
4,167
0
1,292
5,651
2,193
677
0
5,572
0
43,361
L
2,638
262
0
0
5,719
2,104
0
2,146
3,573
46,346
542
L
Izanami
chrisrpm5
Izanami
3,674
2,434
0
1,300
7,797
2,811
0
2,886
4,911
0
31,664
W
Bacchus
iTsShon
Bacchus
6,084
896
0
2,868
10,699
11,792
0
0
10,286
18,321
1,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,722
Gold Earned
32,353
272
Minions Killed
308
0
Camps Cleared
0
970,080
Distance Traveled
994,416
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,330
633
63
6
0
162,538
0
L
Geb
5,231
523
42
4
0
185,811
0
W
Hera
6,419
642
89
9
0
186,510
0
L
Bellona
5,120
512
51
5
0
231,624
0
L
Danzaburou
4,801
480
28
3
0
181,820
5
W
Lancelot
6,231
623
66
7
0
263,252
2
W
Chernobog
6,482
648
73
7
0
187,259
2
L
Agni
5,586
559
105
11
0
204,425
1
L
Izanami
4,984
498
46
5
0
166,400
0
W
Bacchus
6,891
689
17
2
0
194,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role