Player Matchup

Yemoja
Yemoja
ASPiration7
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 1
Osiris
Osiris
ElGrandeSmokio9
Osiris
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 130L
1,336 Elo+
Party 3
Hachiman
Hachiman
GwBd_d911
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Bastet
Bastet
HaganDelRey
Bastet
Level 99
God Stats
0W - 1L
1,716 SR
Queue Stats
56W - 42L
1,487 Elo+
Party 1
Poseidon
Poseidon
POTATOKing3939
Poseidon
Level 99
God Stats
0W - 3L
1,582 SR
Queue Stats
175W - 158L
1,447 Elo+
Party 3
Team Averages
Level 50
1,560 SR
1,361 Elo+

VS

Team Averages
Level 117
1,716 SR
1,416 Elo+
Nike
Nike
Edsel36
Nike
Level 75
God Stats
13W - 6L
1,614 SR
Queue Stats
106W - 112L
1,365 Elo+
Party 2
Ao Kuang
Ao Kuang
Feruchiha
Ao Kuang
Level 157
God Stats
2W - 1L
1,884 SR
Queue Stats
143W - 139L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
OmniscientOracle
Nu Wa
Level 104
God Stats
88W - 42L
1,752 SR
Queue Stats
562W - 503L
1,451 Elo+
Solo
Danzaburou
Danzaburou
bulbadurk
Danzaburou
Level 145
God Stats
11W - 9L
1,824 SR
Queue Stats
95W - 81L
1,379 Elo+
Solo
Geb
Geb
duomaxwhell
Geb
Level 105
God Stats
37W - 30L
1,508 SR
Queue Stats
126W - 124L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 4 / 0
6,531
435
2,471
11,394
7,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 7 / 1
6,340
423
4,325
14,464
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
GwBd_d911
Hachiman
9
0 / 6 / 0
5,275
352
2,286
11,061
3,593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
10
2 / 2 / 1
6,424
428
7,642
12,437
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
14
1 / 2 / 0
7,379
492
3,915
8,188
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Edsel36
Nike
15
5 / 0 / 2
9,561
637
6,921
8,296
5,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Feruchiha
Ao Kuang
15
7 / 0 / 1
8,700
580
7,589
12,671
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 1 / 4
8,645
576
9,265
7,675
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
bulbadurk
Danzaburou
15
5 / 1 / 2
9,562
637
7,981
9,208
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 8
8,480
565
6,317
12,873
11,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
21
21
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
0
0
W
Nike
Edsel36
Nike
5
0
2
6
L
0
7
1
0.07
W
Ao Kuang
Feruchiha
Ao Kuang
7
0
1
7.5
L
Hachiman
GwBd_d911
Hachiman
0
6
0
0
L
Bastet
2
2
1
1.25
W
1
1
4
3
L
Poseidon
1
2
0
0.5
W
Danzaburou
bulbadurk
Danzaburou
5
1
2
6
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,639
Damage
38,073
57,544
Taken
50,723
25,601
Mitigated
28,502
15,267
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,471
1,018
1,588
1,357
11,394
7,225
0
3,410
7,776
27,967
0
W
Nike
Edsel36
Nike
6,921
1,171
0
3,391
8,296
5,043
0
203
7,374
0
53,495
L
4,325
1,150
0
3,880
14,464
8,747
0
2,599
10,828
0
38,849
W
Ao Kuang
Feruchiha
Ao Kuang
7,589
1,144
0
7,216
12,671
5,117
246
1,734
10,683
61,810
1,354
L
Hachiman
GwBd_d911
Hachiman
2,286
1,912
0
1,287
11,061
3,593
0
5,350
5,473
0
22,180
L
Bastet
7,642
993
0
5,781
12,437
3,436
0
5,297
6,621
0
36,198
W
9,265
1,650
0
965
7,675
2,718
920
1,059
6,344
73,903
2,158
L
Poseidon
3,915
374
0
1,374
8,188
2,600
0
4,623
3,179
64,975
838
W
Danzaburou
bulbadurk
Danzaburou
7,981
3,758
454
4,233
9,208
3,835
5,106
1,381
7,827
0
72,005
W
6,317
246
0
2,352
12,873
11,789
442
1,412
11,435
29,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,949
Gold Earned
44,948
321
Minions Killed
465
0
Camps Cleared
0
1,336,550
Distance Traveled
1,538,425
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,531
435
34
2
0
241,908
0
W
Nike
9,561
637
85
6
0
289,620
3
L
Osiris
6,340
423
59
4
0
224,167
7
W
Ao Kuang
8,700
580
102
7
0
339,821
3
L
Hachiman
5,275
352
46
3
0
259,671
0
L
Bastet
6,424
428
51
3
0
325,312
0
W
Nu Wa
8,645
576
132
9
0
288,949
0
L
Poseidon
7,379
492
131
9
0
285,492
4
W
Danzaburou
9,562
637
111
7
0
282,230
0
W
Geb
8,480
565
35
2
0
337,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role