Player Matchup

Guan Yu
Guan Yu
Silver I
JoeyJeremiah
Guan Yu
Silver I
Level 154
God Stats
128W - 117L
1,570 SR
Queue Stats
290W - 291L
1,088 MMR
Party 2
Neith
Neith
Gold IV
Jokesreeba
Neith
Gold IV
Level 148
God Stats
29W - 16L
1,579 SR
Queue Stats
397W - 400L
1,277 MMR
Party 2
Ah Puch
Ah Puch
Bronze IV
insane123timmy
Ah Puch
Bronze IV
Level 111
God Stats
3W - 2L
1,283 SR
Queue Stats
13W - 39L
690 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,477 SR
1,018 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,599 SR
1,247 MMR
Cupid
Cupid
Silver II
Biggi NL
Cupid
Silver II
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,062 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
mountainjoe13
Baron Samedi
Gold V
Level 129
God Stats
12W - 12L
1,535 SR
Queue Stats
88W - 104L
1,516 MMR
Solo
Kukulkan
Kukulkan
Silver I
sTaTiic FraGz
Kukulkan
Silver I
Level 67
God Stats
1W - 1L
1,763 SR
Queue Stats
98W - 95L
1,165 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JoeyJeremiah
Guan Yu
14
3 / 0 / 7
9,212
768
7,500
20,695
23,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
14
1 / 1 / 8
9,081
757
9,897
11,609
5,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 4
10,430
869
18,457
8,978
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesAphroditeCu ChulainnAresAgni

VS

Bans
Ne ZhaBacchusCharonHorusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Biggi NL
Cupid
12
1 / 6 / 2
7,925
660
8,723
14,539
5,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
mountainjoe13
Baron Samedi
13
0 / 2 / 2
7,721
643
6,205
15,865
17,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
sTaTiic FraGz
Kukulkan
15
2 / 2 / 1
8,948
746
10,720
11,874
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
Biggi NL
Cupid
1
6
2
0.33
W
Guan Yu
JoeyJeremiah
Guan Yu
3
0
7
6.5
W
Neith
1
1
8
5
W
6
2
4
4
L
Baron Samedi
mountainjoe13
Baron Samedi
0
2
2
0.5
L
Kukulkan
sTaTiic FraGz
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,854
Damage
25,648
41,282
Taken
42,278
33,193
Mitigated
28,730
18,357
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Biggi NL
Cupid
8,723
4,224
1,047
3,449
14,539
5,566
0
6,837
7,620
0
22,931
W
Guan Yu
JoeyJeremiah
Guan Yu
7,500
786
1,924
9,955
20,695
23,518
135
9,042
11,645
0
24,060
W
Neith
9,897
1,987
0
3,074
11,609
5,127
2,247
4,157
7,452
0
39,143
W
18,457
428
712
2,692
8,978
4,548
553
3,719
5,259
51,779
346
L
Baron Samedi
mountainjoe13
Baron Samedi
6,205
767
884
4,118
15,865
17,686
0
7,093
8,641
29,692
1,067
L
Kukulkan
sTaTiic FraGz
Kukulkan
10,720
1,114
0
2,109
11,874
5,478
0
4,062
7,782
41,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,723
Gold Earned
24,594
155
Minions Killed
147
0
Camps Cleared
0
725,135
Distance Traveled
660,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,925
660
31
3
0
213,014
0
W
Guan Yu
9,212
768
23
2
0
277,895
0
W
Neith
9,081
757
54
5
0
235,462
0
W
Ah Puch
10,430
869
78
7
0
211,778
0
L
Baron Samedi
7,721
643
33
3
0
226,944
0
L
Kukulkan
8,948
746
83
7
0
220,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role