Player Matchup

Cerberus
Cerberus
Jakey93
Cerberus
Level 150
God Stats
4W - 1L
1,104 SR
Queue Stats
68W - 68L
1,487 Elo+
Solo
Loki
Loki
Pibe313
Loki
Level 79
God Stats
6W - 4L
1,481 SR
Queue Stats
106W - 98L
1,500 Elo+
Party 1
Agni
Agni
Puchashd
Agni
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 54L
1,419 Elo+
Party 1
Ymir
Ymir
Valzamad75
Ymir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,161 Elo+
Party 1
Izanami
Izanami
perrito64
Izanami
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,161 Elo+
Party 1
Team Averages
Level 59
1,417 SR
1,345 Elo+

VS

Team Averages
Level 94
1,476 SR
1,480 Elo+
Chaac
Chaac
BitsMcgee06
Chaac
Level 89
God Stats
5W - 4L
1,663 SR
Queue Stats
30W - 34L
1,511 Elo+
Solo
Awilix
Awilix
ONI Aether
Awilix
Level 84
God Stats
0W - 4L
1,031 SR
Queue Stats
89W - 101L
1,443 Elo+
Party 2
Aphrodite
Aphrodite
ONI Revers
Aphrodite
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 99L
1,465 Elo+
Party 2
Kuzenbo
Kuzenbo
Rogerftr22967
Kuzenbo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 118L
1,423 Elo+
Party 2
Medusa
Medusa
zombieFJ
Medusa
Level 110
God Stats
6W - 4L
1,687 SR
Queue Stats
41W - 31L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jakey93
Cerberus
17
1 / 3 / 1
10,672
593
9,084
20,288
17,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
Pibe313
Loki
19
8 / 0 / 1
10,989
611
10,444
13,434
6,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
16
5 / 0 / 4
10,168
565
15,442
9,928
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 7
9,934
552
6,485
8,813
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
perrito64
Izanami
14
1 / 2 / 4
8,900
494
7,771
9,172
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
9,232
513
13,695
19,256
16,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
ONI Aether
Awilix
13
0 / 2 / 0
7,424
412
3,254
14,656
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
ONI Revers
Aphrodite
8
0 / 4 / 0
6,403
356
2,908
7,793
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
13
0 / 2 / 3
8,016
445
4,758
15,561
17,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
zombieFJ
Medusa
14
3 / 6 / 0
8,676
482
8,725
15,937
5,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
5
6
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Cerberus
Jakey93
Cerberus
1
3
1
0.5
L
Awilix
ONI Aether
Awilix
0
2
0
0
L
Aphrodite
ONI Revers
Aphrodite
0
4
0
0
W
Loki
Pibe313
Loki
8
0
1
8.5
W
Agni
5
0
4
7
L
Kuzenbo
0
2
3
0.75
W
1
1
7
4.5
W
Izanami
perrito64
Izanami
1
2
4
1.5
L
Medusa
zombieFJ
Medusa
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,226
Damage
33,340
61,635
Taken
73,203
40,941
Mitigated
48,916
23,546
Healing
22,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,695
3,323
0
8,348
19,256
16,956
0
9,315
9,941
160
74,602
W
Cerberus
Jakey93
Cerberus
9,084
384
0
11,474
20,288
17,182
191
238
18,881
95,427
1,062
L
Awilix
ONI Aether
Awilix
3,254
387
0
6,169
14,656
5,634
0
5,161
9,495
0
61,556
L
Aphrodite
ONI Revers
Aphrodite
2,908
510
388
2,510
7,793
3,164
0
5,519
2,274
25,887
2,391
W
Loki
Pibe313
Loki
10,444
3,367
0
7,134
13,434
6,075
620
1,243
12,147
0
103,572
W
Agni
15,442
632
0
1,940
9,928
4,222
1,900
3,564
6,312
71,254
0
L
Kuzenbo
4,758
1,407
111
3,560
15,561
17,253
6
5,981
9,580
30,747
2,327
W
6,485
1,592
0
1,249
8,813
9,952
658
1,159
7,602
38,733
3,784
W
Izanami
perrito64
Izanami
7,771
5,709
0
1,749
9,172
3,510
2,984
567
8,462
0
64,119
L
Medusa
zombieFJ
Medusa
8,725
3,106
0
1,011
15,937
5,909
450
4,547
11,390
0
75,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,663
Gold Earned
39,751
635
Minions Killed
444
0
Camps Cleared
0
1,797,603
Distance Traveled
1,612,311
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,232
513
130
7
0
350,358
3
W
Cerberus
10,672
593
234
13
0
292,382
2
L
Awilix
7,424
412
103
6
0
362,154
0
L
Aphrodite
6,403
356
50
3
0
181,008
2
W
Loki
10,989
611
122
7
0
446,840
0
W
Agni
10,168
565
119
7
0
376,229
2
L
Kuzenbo
8,016
445
50
3
0
396,517
0
W
Ymir
9,934
552
46
3
0
354,868
0
W
Izanami
8,900
494
114
6
0
327,284
0
L
Medusa
8,676
482
111
6
0
322,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role