Player Matchup

Ah Puch
Ah Puch
Arusity
Ah Puch
Level 161
God Stats
7W - 0L
1,858 SR
Queue Stats
108W - 117L
1,518 Elo+
Party 1
Bastet
Bastet
Disability kun
Bastet
Level 163
God Stats
3W - 0L
1,580 SR
Queue Stats
165W - 137L
1,521 Elo+
Party 1
Ares
Ares
HeavenHound11
Ares
Level 166
God Stats
6W - 0L
1,797 SR
Queue Stats
123W - 106L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LawfulThunder10
Morgan Le Fay
Level 125
God Stats
2W - 1L
1,596 SR
Queue Stats
25W - 11L
1,683 Elo+
Party 1
Horus
Horus
archy6566898
Horus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 94L
1,490 Elo+
Party 1
Team Averages
Level 152
1,666 SR
1,553 Elo+

VS

Team Averages
Level 123
1,592 SR
1,551 Elo+
Anhur
Anhur
Hardly Mad
Anhur
Level 138
God Stats
1W - 1L
1,648 SR
Queue Stats
35W - 26L
1,571 Elo+
Solo
Charybdis
Charybdis
Spirít
Charybdis
Level 135
God Stats
0W - 1L
1,527 SR
Queue Stats
108W - 96L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
Testamentdark
Tsukuyomi
Level 192
God Stats
4W - 5L
1,591 SR
Queue Stats
280W - 279L
1,586 Elo+
Solo
Tyr
Tyr
darksull243
Tyr
Level 28
God Stats
1W - 1L
1,695 SR
Queue Stats
154W - 171L
1,538 Elo+
Solo
Horus
Horus
yaboizatch773
Horus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arusity
Ah Puch
12
2 / 0 / 7
6,377
1,275
5,225
2,263
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

12
4 / 0 / 7
6,639
1,328
5,432
5,200
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
0 / 1 / 8
5,690
1,138
1,311
5,477
6,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
LawfulThunder10
Morgan Le Fay
11
4 / 2 / 3
6,339
1,268
5,404
4,758
2,233
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 8
6,144
1,229
1,990
5,618
3,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
0 / 2 / 0
4,652
930
695
3,073
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charybdis
Spirít
Charybdis
10
3 / 3 / 0
5,713
1,143
3,869
5,720
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Testamentdark
Tsukuyomi
8
0 / 1 / 0
4,609
922
3,185
2,363
839
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
1 / 4 / 1
6,332
1,266
2,366
7,351
5,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 1 / 0
4,713
943
1,110
3,119
2,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
11
Kills
4
4
Deaths
11
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Arusity
Ah Puch
2
0
7
5.5
W
4
0
7
7.5
L
Anhur
0
2
0
0
W
0
1
8
4
W
Morgan Le Fay
LawfulThunder10
Morgan Le Fay
4
2
3
2.75
L
Charybdis
Spirít
Charybdis
3
3
0
1
L
Tsukuyomi
Testamentdark
Tsukuyomi
0
1
0
0
W
1
1
8
5
L
1
4
1
0.38
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,362
Damage
11,225
23,316
Taken
21,626
16,379
Mitigated
11,595
7,035
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Arusity
Ah Puch
5,225
638
1,746
373
2,263
1,231
623
0
2,263
14,872
0
W
5,432
1,087
156
1,468
5,200
2,650
0
0
5,200
0
11,252
L
Anhur
695
527
267
334
3,073
986
0
1,861
1,212
0
4,024
W
1,311
123
0
211
5,477
6,371
487
0
5,477
2,740
1,392
W
Morgan Le Fay
LawfulThunder10
Morgan Le Fay
5,404
817
90
258
4,758
2,233
1,282
0
4,758
12,977
0
L
Charybdis
Spirít
Charybdis
3,869
1,625
323
753
5,720
2,031
0
2,260
3,460
0
8,046
L
Tsukuyomi
Testamentdark
Tsukuyomi
3,185
140
0
0
2,363
839
0
1,566
797
0
7,251
W
1,990
490
981
1,752
5,618
3,894
263
0
5,618
0
2,985
L
2,366
25
27
963
7,351
5,545
0
4,011
3,340
0
11,573
L
1,110
444
580
981
3,119
2,194
0
2,101
1,018
0
1,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
26,019
59
Minions Killed
54
0
Camps Cleared
0
540,760
Distance Traveled
422,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,377
1,275
29
6
0
99,711
0
W
Bastet
6,639
1,328
13
3
0
127,170
0
L
Anhur
4,652
930
7
1
0
48,220
0
W
Ares
5,690
1,138
9
2
0
96,546
0
W
Morgan Le Fay
6,339
1,268
4
1
0
126,318
0
L
Charybdis
5,713
1,143
16
3
0
88,493
0
L
Tsukuyomi
4,609
922
6
1
0
92,926
0
W
Horus
6,144
1,229
4
1
0
91,015
0
L
Tyr
6,332
1,266
22
4
0
94,729
0
L
Horus
4,713
943
3
1
0
97,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role