Player Matchup

Thanatos
Thanatos
Alucard_-Hell-
Thanatos
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,333 Elo+
Solo
Anubis
Anubis
I_AM_BabyPluto
Anubis
Level 75
God Stats
7W - 3L
1,500 SR
Queue Stats
66W - 55L
1,649 Elo+
Party 1
Janus
Janus
KurtRambis55
Janus
Level 126
God Stats
744W - 757L
1,466 SR
Queue Stats
751W - 765L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
Mjshadowhunter
Baron Samedi
Level 68
God Stats
4W - 2L
1,641 SR
Queue Stats
66W - 53L
1,649 Elo+
Party 1
Hachiman
Hachiman
xVeneryy
Hachiman
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,450 Elo+
Solo
Team Averages
Level 89
1,521 SR
1,495 Elo+

VS

Team Averages
Level 72
1,453 SR
1,364 Elo+
Ares
Ares
 
Ares
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Avxzd
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,325 Elo+
Solo
Danzaburou
Danzaburou
Goregasms420
Danzaburou
Level 105
God Stats
56W - 50L
1,595 SR
Queue Stats
1,338W - 1,311L
1,422 Elo+
Solo
Surtr
Surtr
SRF_IFreek
Surtr
Level 46
God Stats
0W - 3L
1,171 SR
Queue Stats
2W - 10L
1,160 Elo+
Solo
Serqet
Serqet
jery5234
Serqet
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 50L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 1 / 0
8,155
544
8,361
14,631
7,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 1
8,828
589
4,557
8,186
3,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
0 / 1 / 2
7,503
500
5,375
5,948
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Mjshadowhunter
Baron Samedi
12
0 / 2 / 4
7,312
487
3,443
7,856
4,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
xVeneryy
Hachiman
12
3 / 3 / 3
7,150
477
7,150
11,464
3,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 5 / 2
7,674
512
5,689
14,424
11,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
Avxzd
Fafnir
13
1 / 0 / 1
7,327
488
3,695
11,023
11,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Goregasms420
Danzaburou
11
2 / 2 / 1
7,421
495
8,820
9,844
3,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Surtr
8
0 / 3 / 1
6,113
408
2,361
8,517
3,390
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
jery5234
Serqet
12
2 / 3 / 0
7,262
484
3,978
13,095
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
13
Kills
7
9
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
2
0.6
W
Thanatos
4
1
0
4
L
Fafnir
Avxzd
Fafnir
1
0
1
1.5
L
Danzaburou
Goregasms420
Danzaburou
2
2
1
1.25
W
6
2
1
3.25
W
0
1
2
1
W
Baron Samedi
Mjshadowhunter
Baron Samedi
0
2
4
1
L
Surtr
0
3
1
0.17
L
Serqet
jery5234
Serqet
2
3
0
0.67
W
Hachiman
xVeneryy
Hachiman
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,886
Damage
24,543
48,085
Taken
56,903
21,236
Mitigated
35,164
21,544
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,689
411
0
2,340
14,424
11,460
0
3,260
11,036
26,019
497
W
Thanatos
8,361
2,577
0
11,541
14,631
7,050
0
2,892
11,517
0
70,219
L
Fafnir
Avxzd
Fafnir
3,695
1,241
0
2,511
11,023
11,047
0
2,215
8,518
36,049
0
L
Danzaburou
Goregasms420
Danzaburou
8,820
3,398
307
3,762
9,844
3,981
0
2,625
7,139
0
55,501
W
4,557
492
0
2,621
8,186
3,560
1,777
260
7,418
50,468
2,545
W
5,375
353
0
60
5,948
1,935
502
1,683
3,955
47,278
761
W
Baron Samedi
Mjshadowhunter
Baron Samedi
3,443
827
709
3,070
7,856
4,968
498
2,089
5,725
25,034
0
L
Surtr
2,361
1,092
0
2,825
8,517
3,390
260
2,825
5,692
193
30,344
L
Serqet
jery5234
Serqet
3,978
693
0
2,108
13,095
5,286
0
1,645
11,304
0
51,376
W
Hachiman
xVeneryy
Hachiman
7,150
5,324
0
3,543
11,464
3,723
2,134
1,999
9,321
0
47,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,948
Gold Earned
35,797
370
Minions Killed
299
0
Camps Cleared
0
1,385,424
Distance Traveled
1,381,404
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,674
512
30
2
0
274,194
2
W
Thanatos
8,155
544
108
7
0
337,259
0
L
Fafnir
7,327
488
53
4
0
279,431
0
L
Danzaburou
7,421
495
91
6
0
281,172
0
W
Anubis
8,828
589
92
6
0
203,889
0
W
Janus
7,503
500
76
5
0
300,685
6
W
Baron Samedi
7,312
487
40
3
0
280,167
0
L
Surtr
6,113
408
50
3
0
196,683
0
L
Serqet
7,262
484
75
5
0
349,924
0
W
Hachiman
7,150
477
54
4
0
263,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role