Player Matchup

Nu Wa
Nu Wa
Beastyboiii52
Nu Wa
Level 104
God Stats
4W - 7L
1,500 SR
Queue Stats
497W - 520L
1,454 Elo+
Party 3
Zeus
Zeus
DEVIANT_nand
Zeus
Level 82
God Stats
10W - 5L
1,685 SR
Queue Stats
186W - 223L
1,460 Elo+
Party 3
Fenrir
Fenrir
T_EMilkMan
Fenrir
Level 137
God Stats
3W - 2L
1,506 SR
Queue Stats
181W - 193L
1,502 Elo+
Party 3
Lancelot
Lancelot
chrisrpm5
Lancelot
Level 35
God Stats
8W - 4L
1,595 SR
Queue Stats
22W - 28L
1,358 Elo+
Party 3
Ishtar
Ishtar
emofryguy
Ishtar
Level 98
God Stats
20W - 21L
1,506 SR
Queue Stats
101W - 93L
1,420 Elo+
Solo
Team Averages
Level 91
1,558 SR
1,439 Elo+

VS

Team Averages
Level 104
1,477 SR
1,459 Elo+
Jormungandr
Jormungandr
Bleby
Jormungandr
Level 171
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 90L
1,534 Elo+
Party 2
Nut
Nut
CocoChipCrumb
Nut
Level 119
God Stats
0W - 1L
1,756 SR
Queue Stats
134W - 119L
1,460 Elo+
Solo
Arachne
Arachne
JEzHU-
Arachne
Level 58
God Stats
39W - 36L
1,443 SR
Queue Stats
140W - 141L
1,423 Elo+
Party 1
Chronos
Chronos
Jgil26cami18
Chronos
Level 63
God Stats
15W - 12L
1,492 SR
Queue Stats
122W - 106L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
goldenhedgehog9
Cthulhu
Level 107
God Stats
0W - 5L
1,194 SR
Queue Stats
37W - 34L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,000
600
5,970
7,733
2,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
4 / 1 / 2
6,747
675
5,960
4,921
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
T_EMilkMan
Fenrir
12
6 / 1 / 2
6,880
688
6,713
8,524
5,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
chrisrpm5
Lancelot
9
1 / 1 / 3
5,378
538
2,742
9,095
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ishtar
emofryguy
Ishtar
10
1 / 0 / 1
5,359
536
4,890
5,018
1,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bleby
Jormungandr
9
0 / 1 / 0
4,795
480
2,292
8,240
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 4 / 0
4,996
500
3,288
7,473
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
JEzHU-
Arachne
9
2 / 5 / 0
5,171
517
3,763
9,162
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Jgil26cami18
Chronos
10
0 / 2 / 2
5,685
569
3,062
7,211
2,808
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 1 / 0
5,656
566
4,942
7,766
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
3
3
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Jormungandr
Bleby
Jormungandr
0
1
0
0
L
1
4
0
0.25
W
4
1
2
5
L
Arachne
JEzHU-
Arachne
2
5
0
0.4
L
Chronos
Jgil26cami18
Chronos
0
2
2
0.5
W
Fenrir
T_EMilkMan
Fenrir
6
1
2
7
W
Lancelot
chrisrpm5
Lancelot
1
1
3
2.5
W
Ishtar
emofryguy
Ishtar
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,275
Damage
17,347
35,291
Taken
39,852
15,569
Mitigated
17,990
11,909
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,970
2,046
1,129
3,423
7,733
2,451
0
3,783
3,950
22,565
0
L
Jormungandr
Bleby
Jormungandr
2,292
671
0
619
8,240
3,689
0
2,555
5,685
37,190
1,919
L
3,288
1,439
0
1,060
7,473
2,523
0
1,560
5,913
0
24,171
W
5,960
1,250
0
819
4,921
1,533
0
1,203
3,718
47,582
2,073
L
Arachne
JEzHU-
Arachne
3,763
2,633
0
1,040
9,162
3,926
0
789
8,373
0
26,566
L
Chronos
Jgil26cami18
Chronos
3,062
1,325
0
1,663
7,211
2,808
616
4,307
2,904
40,740
818
W
Fenrir
T_EMilkMan
Fenrir
6,713
1,551
0
2,907
8,524
5,343
0
491
8,033
2,847
32,695
W
Lancelot
chrisrpm5
Lancelot
2,742
858
0
1,184
9,095
4,357
0
1,288
7,807
0
38,649
W
Ishtar
emofryguy
Ishtar
4,890
3,322
0
2,447
5,018
1,885
0
3,248
1,770
0
37,577
L
4,942
451
71
2,462
7,766
5,044
0
2,815
4,951
31,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,364
Gold Earned
26,303
290
Minions Killed
247
0
Camps Cleared
0
1,010,474
Distance Traveled
953,622
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,000
600
24
2
0
190,398
1
L
Jormungandr
4,795
480
65
7
0
203,667
0
L
Nut
4,996
500
38
4
0
172,034
0
W
Zeus
6,747
675
88
9
0
193,793
0
L
Arachne
5,171
517
45
5
0
181,188
0
L
Chronos
5,685
569
61
6
0
183,768
1
W
Fenrir
6,880
688
65
7
0
209,271
1
W
Lancelot
5,378
538
55
6
0
241,817
0
W
Ishtar
5,359
536
58
6
0
175,195
0
L
Cthulhu
5,656
566
38
4
0
212,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role