Player Matchup

Izanami
Izanami
Bimzii
Izanami
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 94L
1,533 Elo+
Solo
Artemis
Artemis
JEduardoZP
Artemis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 103L
1,468 Elo+
Solo
Yemoja
Yemoja
LegendaryOri
Yemoja
Level 124
God Stats
2W - 0L
1,710 SR
Queue Stats
40W - 34L
1,554 Elo+
Party 1
Anubis
Anubis
VicoThicc
Anubis
Level 100
God Stats
2W - 1L
1,723 SR
Queue Stats
40W - 34L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
itsfrickintyler
Cthulhu
Level 152
God Stats
10W - 5L
1,728 SR
Queue Stats
465W - 464L
1,586 Elo+
Solo
Team Averages
Level 124
1,632 SR
1,539 Elo+

VS

Team Averages
Level 146
1,439 SR
1,522 Elo+
Yemoja
Yemoja
FOHcussed
Yemoja
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 93L
1,553 Elo+
Solo
Baba Yaga
Baba Yaga
K4r1naHdz
Baba Yaga
Level 192
God Stats
11W - 12L
1,481 SR
Queue Stats
661W - 666L
1,497 Elo+
Solo
Charybdis
Charybdis
kbrad417
Charybdis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 74L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
loohan
Nu Wa
Level 240
God Stats
3W - 5L
1,458 SR
Queue Stats
292W - 287L
1,548 Elo+
Solo
Lancelot
Lancelot
totesnotabot
Lancelot
Level 87
God Stats
0W - 2L
1,256 SR
Queue Stats
70W - 76L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bimzii
Izanami
19
12 / 4 / 15
12,342
882
24,733
13,273
6,504
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
JEduardoZP
Artemis
19
7 / 4 / 19
11,483
820
15,111
15,092
7,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
17
2 / 1 / 23
11,624
830
3,729
14,035
9,508
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
VicoThicc
Anubis
19
4 / 2 / 22
11,408
815
10,842
17,717
9,608
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 3 / 23
11,649
832
20,887
22,874
26,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FOHcussed
Yemoja
15
0 / 6 / 6
8,930
638
7,043
20,891
13,480
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baba Yaga
K4r1naHdz
Baba Yaga
17
3 / 5 / 4
9,940
710
16,208
14,238
7,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
kbrad417
Charybdis
15
5 / 7 / 2
9,546
682
11,884
13,382
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
loohan
Nu Wa
17
4 / 6 / 4
11,138
796
16,862
13,813
7,569
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
totesnotabot
Lancelot
17
1 / 8 / 5
9,762
697
12,059
20,821
16,656
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
34
32
Kills
13
14
Deaths
32
102
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bimzii
Izanami
12
4
15
4.88
L
Yemoja
FOHcussed
Yemoja
0
6
6
0.5
W
Artemis
JEduardoZP
Artemis
7
4
19
4.13
L
Baba Yaga
K4r1naHdz
Baba Yaga
3
5
4
1
W
Yemoja
2
1
23
13.5
W
Anubis
VicoThicc
Anubis
4
2
22
7.5
W
7
3
23
6.17
L
Charybdis
kbrad417
Charybdis
5
7
2
0.86
L
Nu Wa
loohan
Nu Wa
4
6
4
1
L
Lancelot
totesnotabot
Lancelot
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,302
Damage
64,056
82,991
Taken
83,145
59,303
Mitigated
50,607
44,445
Healing
16,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bimzii
Izanami
24,733
18,023
0
1,094
13,273
6,504
2,895
6,125
7,148
0
49,482
L
Yemoja
FOHcussed
Yemoja
7,043
738
4,024
3,873
20,891
13,480
0
8,344
12,275
10,131
0
W
Artemis
JEduardoZP
Artemis
15,111
7,526
62
2,129
15,092
7,488
4,140
8,175
6,917
0
32,621
L
Baba Yaga
K4r1naHdz
Baba Yaga
16,208
826
219
3,267
14,238
7,201
384
4,968
8,931
38,610
0
W
Yemoja
3,729
1,052
19,359
7,188
14,035
9,508
877
8,599
5,436
9,915
1,285
W
Anubis
VicoThicc
Anubis
10,842
189
2,667
5,597
17,717
9,608
1,111
9,143
8,574
32,907
141
W
20,887
1,374
2,873
3,476
22,874
26,195
341
7,873
15,001
43,130
1,722
L
Charybdis
kbrad417
Charybdis
11,884
4,532
0
580
13,382
5,701
0
5,673
7,633
0
18,988
L
Nu Wa
loohan
Nu Wa
16,862
3,786
0
773
13,813
7,569
382
5,398
7,837
30,432
448
L
Lancelot
totesnotabot
Lancelot
12,059
1,436
540
2,887
20,821
16,656
0
7,479
12,885
0
27,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,506
Gold Earned
49,316
213
Minions Killed
134
0
Camps Cleared
0
1,260,429
Distance Traveled
1,097,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,342
882
63
5
0
234,059
0
L
Yemoja
8,930
638
5
0
0
218,930
0
W
Artemis
11,483
820
45
3
0
213,303
0
L
Baba Yaga
9,940
710
53
4
0
218,266
0
W
Yemoja
11,624
830
15
1
0
268,785
0
W
Anubis
11,408
815
41
3
0
255,019
0
W
Cthulhu
11,649
832
49
4
0
289,263
0
L
Charybdis
9,546
682
16
1
0
195,014
0
L
Nu Wa
11,138
796
18
1
0
202,150
0
L
Lancelot
9,762
697
42
3
0
263,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role