Player Matchup

Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Banasazi
Raijin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,534 Elo+
Party 1
Guan Yu
Guan Yu
BeeRadGeeZus
Guan Yu
Level 97
God Stats
2W - 1L
1,459 SR
Queue Stats
128W - 111L
1,486 Elo+
Party 1
Skadi
Skadi
LadyVengeful
Skadi
Level 140
God Stats
3W - 1L
1,614 SR
Queue Stats
84W - 73L
1,538 Elo+
Party 1
He Bo
He Bo
xaxscratchxax
He Bo
Level 191
God Stats
2W - 3L
1,378 SR
Queue Stats
229W - 228L
1,564 Elo+
Party 1
Team Averages
Level 135
1,490 SR
1,524 Elo+

VS

Team Averages
Level 112
1,492 SR
1,535 Elo+
Terra
Terra
DarkEye5
Terra
Level 150
God Stats
2W - 3L
1,571 SR
Queue Stats
259W - 238L
1,555 Elo+
Solo
Pele
Pele
EmPac
Pele
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 72L
1,482 Elo+
Party 2
Lancelot
Lancelot
Jdoty71
Lancelot
Level 107
God Stats
0W - 1L
1,542 SR
Queue Stats
55W - 38L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
magnaboy
Nu Wa
Level 87
God Stats
1W - 2L
1,358 SR
Queue Stats
178W - 178L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xJrMintzx
Morgan Le Fay
Level 124
God Stats
2W - 4L
1,488 SR
Queue Stats
261W - 265L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 2 / 12
8,578
715
7,617
21,037
21,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Raijin
Banasazi
Raijin
17
5 / 2 / 7
9,682
807
13,035
10,599
4,805
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
BeeRadGeeZus
Guan Yu
14
2 / 1 / 12
9,423
785
3,776
19,233
11,773
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
3 / 1 / 12
9,298
775
10,527
13,185
6,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 1 / 10
8,790
733
16,098
11,148
4,830
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DarkEye5
Terra
16
1 / 1 / 5
8,869
739
3,326
13,388
12,329
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pele
EmPac
Pele
13
1 / 5 / 3
7,851
654
15,734
13,548
6,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Lancelot
Jdoty71
Lancelot
14
3 / 5 / 2
8,308
692
12,871
12,218
15,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
magnaboy
Nu Wa
15
1 / 2 / 4
8,001
667
14,898
9,119
5,516
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
xJrMintzx
Morgan Le Fay
14
0 / 2 / 3
7,662
639
12,787
7,337
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
15
Kills
6
7
Deaths
15
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
12
4
W
Raijin
Banasazi
Raijin
5
2
7
4.25
W
Guan Yu
BeeRadGeeZus
Guan Yu
2
1
12
8
L
Terra
DarkEye5
Terra
1
1
5
3.5
L
Pele
EmPac
Pele
1
5
3
0.5
L
Lancelot
Jdoty71
Lancelot
3
5
2
0.8
W
3
1
12
9
L
Nu Wa
magnaboy
Nu Wa
1
2
4
1.5
L
Morgan Le Fay
xJrMintzx
Morgan Le Fay
0
2
3
0.75
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,053
Damage
59,616
75,202
Taken
55,610
49,245
Mitigated
43,184
50,174
Healing
21,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,617
1,518
695
8,207
21,037
21,735
419
7,220
13,567
0
16,339
W
Raijin
Banasazi
Raijin
13,035
1,214
2,797
1,390
10,599
4,805
650
3,891
6,532
38,493
1,036
W
Guan Yu
BeeRadGeeZus
Guan Yu
3,776
552
20,273
10,166
19,233
11,773
518
8,195
10,775
0
9,421
L
Terra
DarkEye5
Terra
3,326
576
7,073
6,678
13,388
12,329
0
7,202
6,186
7,027
947
L
Pele
EmPac
Pele
15,734
1,414
87
2,514
13,548
6,204
0
6,847
6,701
0
31,242
L
Lancelot
Jdoty71
Lancelot
12,871
1,174
56
722
12,218
15,305
0
5,593
6,625
0
17,031
W
10,527
3,128
940
772
13,185
6,102
977
5,921
7,138
0
29,056
L
Nu Wa
magnaboy
Nu Wa
14,898
2,697
1,488
1,119
9,119
5,516
0
5,539
3,580
26,507
912
L
Morgan Le Fay
xJrMintzx
Morgan Le Fay
12,787
2,230
757
1,076
7,337
3,830
0
3,740
3,597
28,273
0
W
16,098
917
3,398
1,536
11,148
4,830
1,275
4,811
6,195
35,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,771
Gold Earned
40,691
159
Minions Killed
108
0
Camps Cleared
0
1,211,639
Distance Traveled
1,085,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,578
715
15
1
0
230,710
0
W
Raijin
9,682
807
58
5
0
222,285
0
W
Guan Yu
9,423
785
7
1
0
260,727
0
L
Terra
8,869
739
9
1
0
210,427
0
L
Pele
7,851
654
30
3
0
211,081
0
L
Lancelot
8,308
692
16
1
0
246,546
0
W
Skadi
9,298
775
30
3
0
239,460
0
L
Nu Wa
8,001
667
24
2
0
216,272
0
L
Morgan Le Fay
7,662
639
29
2
0
201,381
0
W
He Bo
8,790
733
49
4
0
258,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role