Player Matchup

Apollo
Apollo
 
Apollo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
BDE Breezuss
Shiva
Level 144
God Stats
15W - 10L
1,498 SR
Queue Stats
233W - 280L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BDEzaythoven
Morgan Le Fay
Level 166
God Stats
5W - 8L
1,345 SR
Queue Stats
214W - 241L
1,527 Elo+
Party 2
Horus
Horus
Fear Behemoth
Horus
Level 88
God Stats
8W - 9L
1,538 SR
Queue Stats
224W - 235L
1,532 Elo+
Party 2
Lancelot
Lancelot
Phiazen tv
Lancelot
Level 98
God Stats
5W - 11L
1,186 SR
Queue Stats
14W - 22L
1,410 Elo+
Party 2
Team Averages
Level 129
1,414 SR
1,494 Elo+

VS

Team Averages
Level 102
1,479 SR
1,436 Elo+
Sun Wukong
Sun Wukong
Mini_Tarantulas
Sun Wukong
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,579 Elo+
Party 1
Fenrir
Fenrir
cidism
Fenrir
Level 108
God Stats
1W - 3L
1,318 SR
Queue Stats
2W - 6L
1,290 Elo+
Party 1
Ratatoskr
Ratatoskr
ewpvp
Ratatoskr
Level 48
God Stats
2W - 2L
1,817 SR
Queue Stats
3W - 8L
1,338 Elo+
Party 1
Ne Zha
Ne Zha
johnnyyha
Ne Zha
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,402 Elo+
Party 1
Janus
Janus
notGeeZuS
Janus
Level 144
God Stats
4W - 3L
1,261 SR
Queue Stats
288W - 256L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 2 / 0
5,104
510
4,868
5,878
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 7 / 1
4,905
491
4,827
12,398
6,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
BDEzaythoven
Morgan Le Fay
12
1 / 1 / 1
6,553
655
4,066
5,104
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 1
5,235
524
2,245
7,243
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Phiazen tv
Lancelot
10
1 / 1 / 0
5,766
577
5,444
9,605
4,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mini_Tarantulas
Sun Wukong
11
1 / 0 / 0
6,177
618
6,577
10,344
10,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
cidism
Fenrir
10
6 / 1 / 3
6,142
614
7,098
7,682
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
ewpvp
Ratatoskr
10
2 / 1 / 7
5,708
571
7,515
7,861
4,129
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
johnnyyha
Ne Zha
10
1 / 2 / 1
5,396
540
2,037
8,699
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
notGeeZuS
Janus
13
1 / 0 / 1
6,920
692
2,499
5,091
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
11
11
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
L
0
7
1
0.07
L
Morgan Le Fay
BDEzaythoven
Morgan Le Fay
1
1
1
1.5
L
1
0
1
1.5
W
Sun Wukong
Mini_Tarantulas
Sun Wukong
1
0
0
1
L
Lancelot
Phiazen tv
Lancelot
1
1
0
1
W
Fenrir
cidism
Fenrir
6
1
3
7.5
W
Ratatoskr
ewpvp
Ratatoskr
2
1
7
5.5
W
Ne Zha
johnnyyha
Ne Zha
1
2
1
0.75
W
Janus
notGeeZuS
Janus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,450
Damage
25,726
40,228
Taken
39,677
19,568
Mitigated
26,461
7,853
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,868
3,762
0
1,073
5,878
2,279
0
0
5,769
0
37,669
L
4,827
770
0
1,126
12,398
6,966
0
0
12,127
0
16,188
L
Morgan Le Fay
BDEzaythoven
Morgan Le Fay
4,066
556
0
812
5,104
1,923
0
2,295
2,605
58,372
0
L
2,245
961
80
1,632
7,243
3,448
0
0
7,165
0
27,041
W
Sun Wukong
Mini_Tarantulas
Sun Wukong
6,577
1,724
0
2,623
10,344
10,924
573
0
9,664
282
48,204
L
Lancelot
Phiazen tv
Lancelot
5,444
1,453
0
3,130
9,605
4,952
0
152
9,453
0
38,534
W
Fenrir
cidism
Fenrir
7,098
1,373
0
2,258
7,682
5,758
0
74
7,568
0
22,642
W
Ratatoskr
ewpvp
Ratatoskr
7,515
1,842
0
2,772
7,861
4,129
0
0
7,861
0
31,036
W
Ne Zha
johnnyyha
Ne Zha
2,037
504
0
1,664
8,699
3,798
179
767
7,880
0
35,965
W
Janus
notGeeZuS
Janus
2,499
59
0
1,536
5,091
1,852
0
2,831
1,958
70,700
1,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,563
Gold Earned
30,343
309
Minions Killed
356
0
Camps Cleared
0
1,044,273
Distance Traveled
1,114,755
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,104
510
59
6
0
203,417
0
L
Shiva
4,905
491
19
2
0
201,810
0
L
Morgan Le Fay
6,553
655
111
11
0
211,441
0
L
Horus
5,235
524
51
5
0
235,029
0
W
Sun Wukong
6,177
618
73
7
0
205,607
0
L
Lancelot
5,766
577
69
7
0
192,576
0
W
Fenrir
6,142
614
37
4
0
217,342
1
W
Ratatoskr
5,708
571
57
6
0
222,009
0
W
Ne Zha
5,396
540
57
6
0
236,713
0
W
Janus
6,920
692
132
13
0
233,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role