Player Matchup

Ganesha
Ganesha
AllureAnodyne
Ganesha
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
AlucardNeon15
Ah Puch
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,468 Elo+
Solo
Kukulkan
Kukulkan
DrCrunkDaddy
Kukulkan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,487 Elo+
Solo
Raijin
Raijin
Lukky13
Raijin
Level 146
God Stats
0W - 1L
1,287 SR
Queue Stats
6W - 4L
1,610 Elo+
Party 1
Freya
Freya
ashlynne002
Freya
Level 140
God Stats
0W - 1L
1,866 SR
Queue Stats
28W - 27L
1,578 Elo+
Solo
Team Averages
Level 126
1,530 SR
1,519 Elo+

VS

Team Averages
Level 159
1,502 SR
1,499 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Kievcito4546
Odin
Level 104
God Stats
4W - 1L
1,543 SR
Queue Stats
119W - 109L
1,471 Elo+
Solo
Yu Huang
Yu Huang
LesArtistes
Yu Huang
Level 158
God Stats
1W - 1L
1,294 SR
Queue Stats
242W - 246L
1,515 Elo+
Party 2
Jing Wei
Jing Wei
MDHNiteHawk87
Jing Wei
Level 138
God Stats
2W - 0L
1,735 SR
Queue Stats
161W - 166L
1,471 Elo+
Party 2
Tiamat
Tiamat
loohan
Tiamat
Level 240
God Stats
4W - 4L
1,437 SR
Queue Stats
322W - 317L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 4 / 7
8,964
690
7,572
14,109
17,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
14
0 / 2 / 2
7,783
599
8,099
7,515
3,490
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
DrCrunkDaddy
Kukulkan
17
3 / 0 / 2
9,433
726
10,041
4,916
3,834
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Raijin
Lukky13
Raijin
14
2 / 6 / 2
8,362
643
11,423
12,605
5,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

16
2 / 3 / 4
9,116
701
7,830
10,237
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
3 / 0 / 5
9,619
740
8,814
20,721
12,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 2 / 7
8,984
691
5,443
10,195
11,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
LesArtistes
Yu Huang
17
6 / 1 / 7
10,223
786
12,729
9,073
4,221
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MDHNiteHawk87
Jing Wei
18
3 / 1 / 9
10,081
775
9,423
9,129
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
loohan
Tiamat
16
1 / 3 / 10
10,386
799
10,270
9,419
6,961
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
7
Kills
15
15
Deaths
7
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
5
5.5
L
Ganesha
0
4
7
0.88
L
Ah Puch
0
2
2
0.5
L
Kukulkan
DrCrunkDaddy
Kukulkan
3
0
2
4
W
2
2
7
2.75
W
Yu Huang
LesArtistes
Yu Huang
6
1
7
9.5
L
Raijin
Lukky13
Raijin
2
6
2
0.5
W
Jing Wei
MDHNiteHawk87
Jing Wei
3
1
9
7.5
L
2
3
4
1.33
W
Tiamat
loohan
Tiamat
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,965
Damage
46,679
49,382
Taken
58,537
36,090
Mitigated
39,356
17,317
Healing
26,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,814
426
1,922
10,062
20,721
12,211
337
15,247
5,474
0
17,743
L
Ganesha
7,572
213
1,170
2,633
14,109
17,670
0
5,921
8,188
11,464
0
L
Ah Puch
8,099
350
206
1,924
7,515
3,490
0
3,802
3,713
15,105
0
L
Kukulkan
DrCrunkDaddy
Kukulkan
10,041
369
4,329
1,343
4,916
3,834
0
2,624
2,292
30,581
0
W
5,443
642
1,365
2,319
10,195
11,535
106
6,833
3,362
0
8,511
W
Yu Huang
LesArtistes
Yu Huang
12,729
301
3,472
2,463
9,073
4,221
192
7,241
1,832
32,857
863
L
Raijin
Lukky13
Raijin
11,423
940
487
1,528
12,605
5,983
0
4,532
8,073
23,077
93
W
Jing Wei
MDHNiteHawk87
Jing Wei
9,423
4,479
935
937
9,129
4,428
841
7,865
1,264
0
25,680
L
7,830
1,966
596
3,101
10,237
5,113
0
4,970
5,267
23,658
1,307
W
Tiamat
loohan
Tiamat
10,270
229
905
1,670
9,419
6,961
116
7,514
1,905
25,545
2,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
49,293
137
Minions Killed
208
0
Camps Cleared
0
1,208,658
Distance Traveled
1,260,735
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,619
740
23
2
0
242,898
7
L
Ganesha
8,964
690
0
0
0
209,010
0
L
Ah Puch
7,783
599
19
1
0
258,430
0
L
Kukulkan
9,433
726
50
4
0
286,276
0
W
Odin
8,984
691
8
1
0
247,538
0
W
Yu Huang
10,223
786
47
4
0
281,405
0
L
Raijin
8,362
643
23
2
0
215,635
0
W
Jing Wei
10,081
775
82
6
0
239,885
0
L
Freya
9,116
701
45
3
0
239,307
0
W
Tiamat
10,386
799
48
4
0
249,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role