Player Matchup

Ah Puch
Ah Puch
FalconsGammer
Ah Puch
Level 87
God Stats
1W - 2L
1,289 SR
Queue Stats
57W - 42L
1,519 Elo+
Solo
Ullr
Ullr
OpportuneHook9
Ullr
Level 158
God Stats
91W - 83L
1,572 SR
Queue Stats
146W - 146L
1,514 Elo+
Solo
Osiris
Osiris
ProNeonRunner
Osiris
Level 156
God Stats
1W - 0L
1,838 SR
Queue Stats
2W - 4L
1,330 Elo+
Solo
Zeus
Zeus
thefaceslasher1
Zeus
Level 126
God Stats
4W - 1L
1,466 SR
Queue Stats
102W - 93L
1,478 Elo+
Solo
Jormungandr
Jormungandr
xXTheRisasXx
Jormungandr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 102L
1,443 Elo+
Solo
Team Averages
Level 134
1,533 SR
1,457 Elo+

VS

Team Averages
Level 119
1,502 SR
1,495 Elo+
Merlin
Merlin
MelaninGI
Merlin
Level 129
God Stats
0W - 2L
1,225 SR
Queue Stats
107W - 94L
1,472 Elo+
Solo
Khepri
Khepri
aderlar
Khepri
Level 107
God Stats
21W - 12L
1,754 SR
Queue Stats
163W - 150L
1,512 Elo+
Party 1
Set
Set
cooky-killerMX
Set
Level 128
God Stats
1W - 2L
1,435 SR
Queue Stats
108W - 101L
1,524 Elo+
Solo
Erlang Shen
Erlang Shen
hungryboiii
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,454 Elo+
Solo
Skadi
Skadi
morgaline
Skadi
Level 105
God Stats
143W - 125L
1,597 SR
Queue Stats
163W - 150L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
1 / 1 / 6
7,791
557
6,444
12,800
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 0 / 1
8,158
583
8,641
7,703
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

14
6 / 1 / 0
9,335
667
10,808
12,189
9,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 0 / 3
8,955
640
8,011
4,838
1,699
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
xXTheRisasXx
Jormungandr
14
2 / 2 / 3
7,236
517
7,073
10,621
7,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MelaninGI
Merlin
14
1 / 3 / 1
7,447
532
6,722
8,858
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Khepri
aderlar
Khepri
10
0 / 1 / 2
6,363
455
3,553
9,974
8,414
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 6 / 1
7,193
514
6,855
16,003
9,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
hungryboiii
Erlang Shen
11
0 / 2 / 3
6,348
453
3,941
12,969
9,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
morgaline
Skadi
12
1 / 1 / 0
6,698
478
3,859
7,313
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
4
4
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
1
1
6
4
L
Merlin
MelaninGI
Merlin
1
3
1
0.5
W
2
0
1
2.5
W
6
1
0
6
L
Khepri
aderlar
Khepri
0
1
2
1
L
2
6
1
0.42
L
Erlang Shen
hungryboiii
Erlang Shen
0
2
3
0.75
L
Skadi
morgaline
Skadi
1
1
0
1
W
2
0
3
3.5
W
Jormungandr
xXTheRisasXx
Jormungandr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,977
Damage
24,930
48,151
Taken
55,117
26,911
Mitigated
33,843
19,687
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
6,444
677
0
6,767
12,800
4,994
855
2,989
9,507
64,560
932
L
Merlin
MelaninGI
Merlin
6,722
0
0
833
8,858
4,198
0
5,054
3,804
56,834
1,075
W
8,641
3,144
0
2,833
7,703
2,929
2,751
1,434
6,193
0
64,184
W
10,808
5,647
0
5,296
12,189
9,941
0
1,464
10,674
0
62,740
L
Khepri
aderlar
Khepri
3,553
391
1,484
2,427
9,974
8,414
0
4,174
5,800
21,716
865
L
6,855
2,870
0
1,715
16,003
9,193
0
5,876
10,127
0
44,416
L
Erlang Shen
hungryboiii
Erlang Shen
3,941
1,873
0
3,070
12,969
9,011
0
4,388
8,581
0
37,875
L
Skadi
morgaline
Skadi
3,859
874
0
1,083
7,313
3,027
0
1,551
5,762
0
53,395
W
8,011
520
0
2,715
4,838
1,699
1,552
1,084
3,585
68,033
311
W
Jormungandr
xXTheRisasXx
Jormungandr
7,073
2,333
152
1,924
10,621
7,348
0
2,243
8,140
32,968
8,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,475
Gold Earned
34,049
476
Minions Killed
392
0
Camps Cleared
0
1,354,590
Distance Traveled
1,381,674
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,791
557
98
7
0
299,484
0
L
Merlin
7,447
532
129
9
0
263,726
0
W
Ullr
8,158
583
93
7
0
263,681
4
W
Osiris
9,335
667
101
7
0
255,541
0
L
Khepri
6,363
455
31
2
0
286,536
2
L
Set
7,193
514
62
4
0
276,064
0
L
Erlang Shen
6,348
453
55
4
0
295,722
6
L
Skadi
6,698
478
115
8
0
259,626
2
W
Zeus
8,955
640
123
9
0
251,350
0
W
Jormungandr
7,236
517
61
4
0
284,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role