Player Matchup

Sun Wukong
Sun Wukong
Chitchumply
Sun Wukong
Level 124
God Stats
3W - 1L
1,548 SR
Queue Stats
279W - 284L
1,527 Elo+
Party 2
Bastet
Bastet
Doomlocke
Bastet
Level 157
God Stats
8W - 2L
1,564 SR
Queue Stats
560W - 162L
1,691 Elo+
Party 3
Ymir
Ymir
Kallonbot
Ymir
Level 140
God Stats
94W - 26L
1,719 SR
Queue Stats
499W - 119L
1,738 Elo+
Party 3
Medusa
Medusa
PoshPug209
Medusa
Level 43
God Stats
21W - 19L
1,706 SR
Queue Stats
273W - 280L
1,545 Elo+
Party 2
Tiamat
Tiamat
pancakesyruptime
Tiamat
Level 110
God Stats
105W - 114L
1,525 SR
Queue Stats
353W - 366L
1,527 Elo+
Solo
Team Averages
Level 115
1,612 SR
1,606 Elo+

VS

Team Averages
Level 121
1,578 SR
1,511 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BOOMFRENCHTOAST
Thanatos
Level 169
God Stats
9W - 13L
1,583 SR
Queue Stats
886W - 1,012L
1,559 Elo+
Solo
Achilles
Achilles
DUCEYPACNB1G
Achilles
Level 107
God Stats
1W - 1L
1,737 SR
Queue Stats
9W - 13L
1,508 Elo+
Solo
Kukulkan
Kukulkan
DeSuitedChicken
Kukulkan
Level 81
God Stats
46W - 43L
1,554 SR
Queue Stats
138W - 150L
1,485 Elo+
Party 1
Nut
Nut
LTZ Tweetybird1
Nut
Level 90
God Stats
35W - 39L
1,515 SR
Queue Stats
296W - 321L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chitchumply
Sun Wukong
10
0 / 1 / 5
5,452
1,090
3,564
3,454
1,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Doomlocke
Bastet
10
5 / 0 / 3
6,610
1,322
5,737
1,977
643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
11
1 / 0 / 6
6,360
1,272
2,277
3,079
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
PoshPug209
Medusa
10
1 / 0 / 5
5,920
1,184
5,573
3,840
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 5
5,878
1,176
2,906
1,430
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

387

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 3 / 0
5,254
1,051
2,752
4,705
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
10
0 / 3 / 1
5,148
1,030
1,113
3,530
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
DUCEYPACNB1G
Achilles
10
0 / 0 / 1
5,207
1,041
3,578
4,942
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
10
1 / 0 / 0
5,765
1,153
2,945
2,400
854
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
5,298
1,060
1,234
5,664
1,991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
8
Kills
1
1
Deaths
8
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
3
0
0
L
Thanatos
0
3
1
0.17
W
Sun Wukong
Chitchumply
Sun Wukong
0
1
5
2.5
L
Achilles
DUCEYPACNB1G
Achilles
0
0
1
0.5
L
Kukulkan
1
0
0
1
W
Bastet
Doomlocke
Bastet
5
0
3
6.5
W
Ymir
1
0
6
4
L
0
2
1
0.25
W
Medusa
PoshPug209
Medusa
1
0
5
3.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,057
Damage
11,622
13,780
Taken
21,241
7,064
Mitigated
11,158
2,755
Healing
2,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,752
561
0
405
4,705
1,659
0
1,644
3,061
11,977
0
L
Thanatos
1,113
0
0
495
3,530
1,399
0
836
2,694
0
3,663
W
Sun Wukong
Chitchumply
Sun Wukong
3,564
263
0
350
3,454
1,799
0
1,644
1,606
0
8,455
L
Achilles
DUCEYPACNB1G
Achilles
3,578
428
18
697
4,942
5,255
0
1,503
3,439
0
6,038
L
Kukulkan
2,945
131
0
0
2,400
854
0
116
2,284
24,719
0
W
Bastet
Doomlocke
Bastet
5,737
545
0
760
1,977
643
0
346
1,595
0
11,475
W
Ymir
2,277
162
0
1,163
3,079
1,952
0
1,049
1,870
14,767
0
L
1,234
770
0
976
5,664
1,991
0
1,084
4,580
0
7,450
W
Medusa
PoshPug209
Medusa
5,573
1,499
0
0
3,840
1,517
0
1,990
1,770
0
21,648
W
2,906
50
0
482
1,430
1,153
0
668
733
7,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
26,672
106
Minions Killed
108
5
Camps Cleared
4
530,250
Distance Traveled
439,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,254
1,051
13
3
1
90,120
0
L
Thanatos
5,148
1,030
7
1
1
63,608
0
W
Sun Wukong
5,452
1,090
14
3
0
104,192
0
L
Achilles
5,207
1,041
7
1
0
99,575
0
L
Kukulkan
5,765
1,153
63
13
1
97,353
0
W
Bastet
6,610
1,322
19
4
1
115,529
0
W
Ymir
6,360
1,272
22
4
0
106,331
0
L
Nut
5,298
1,060
18
4
1
89,278
0
W
Medusa
5,920
1,184
38
8
1
102,216
0
W
Tiamat
5,878
1,176
13
3
3
101,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role