Player Matchup

Hou Yi
Hou Yi
Aphrees
Hou Yi
Level 127
God Stats
0W - 4L
1,183 SR
Queue Stats
146W - 140L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
DaCheesyPotato
Ao Kuang
Level 100
God Stats
12W - 13L
1,284 SR
Queue Stats
184W - 184L
1,511 Elo+
Solo
Hercules
Hercules
HumbleWombat
Hercules
Level 148
God Stats
11W - 10L
1,615 SR
Queue Stats
307W - 299L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
N54Decker
Zhong Kui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 90L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
W Godly7856
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,520 Elo+
Party 2
Team Averages
Level 105
1,416 SR
1,512 Elo+

VS

Team Averages
Level 143
1,506 SR
1,531 Elo+
Sun Wukong
Sun Wukong
LtK-Killaz
Sun Wukong
Level 159
God Stats
19W - 7L
1,609 SR
Queue Stats
181W - 160L
1,500 Elo+
Solo
Olorun
Olorun
Needyjhio
Olorun
Level 282
God Stats
1W - 1L
1,500 SR
Queue Stats
731W - 712L
1,489 Elo+
Solo
Nu Wa
Nu Wa
archangel-3473
Nu Wa
Level 120
God Stats
13W - 5L
1,863 SR
Queue Stats
52W - 42L
1,553 Elo+
Solo
Bacchus
Bacchus
krizzmo
Bacchus
Level 106
God Stats
40W - 41L
1,502 SR
Queue Stats
152W - 150L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
xKyleB
Erlang Shen
Level 47
God Stats
4W - 1L
1,056 SR
Queue Stats
57W - 47L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aphrees
Hou Yi
14
2 / 4 / 5
8,677
510
7,024
11,772
5,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
16
4 / 1 / 3
8,746
514
5,901
13,368
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
HumbleWombat
Hercules
14
4 / 1 / 4
8,344
491
8,554
13,888
9,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
N54Decker
Zhong Kui
14
2 / 1 / 2
8,490
499
15,347
15,645
12,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
W Godly7856
Gilgamesh
13
0 / 6 / 3
7,529
443
6,219
13,390
9,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LtK-Killaz
Sun Wukong
18
10 / 0 / 0
12,514
736
12,128
15,124
11,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Olorun
Needyjhio
Olorun
15
1 / 4 / 4
9,461
557
7,507
13,720
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 1 / 3
9,246
544
10,692
5,144
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
krizzmo
Bacchus
12
0 / 5 / 4
7,856
462
7,951
16,237
15,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
xKyleB
Erlang Shen
16
2 / 3 / 4
9,062
533
7,356
20,179
11,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
12
Kills
13
13
Deaths
13
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Aphrees
Hou Yi
2
4
5
1.13
L
Ao Kuang
4
1
3
5.5
L
Hercules
HumbleWombat
Hercules
4
1
4
6
W
Sun Wukong
LtK-Killaz
Sun Wukong
10
0
0
10
L
Zhong Kui
N54Decker
Zhong Kui
2
1
2
3
W
Olorun
Needyjhio
Olorun
1
4
4
0.75
L
Gilgamesh
W Godly7856
Gilgamesh
0
6
3
0.25
W
0
1
3
1.5
W
Bacchus
krizzmo
Bacchus
0
5
4
0.4
W
Erlang Shen
xKyleB
Erlang Shen
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,045
Damage
45,634
68,063
Taken
70,404
42,772
Mitigated
47,175
24,026
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Aphrees
Hou Yi
7,024
2,843
0
2,055
11,772
5,080
480
4,705
7,067
0
62,871
L
Ao Kuang
5,901
1,839
0
5,421
13,368
5,745
0
4,619
8,749
60,521
18,342
L
Hercules
HumbleWombat
Hercules
8,554
2,380
0
5,920
13,888
9,219
0
7,334
6,554
0
52,543
W
Sun Wukong
LtK-Killaz
Sun Wukong
12,128
3,319
0
5,243
15,124
11,390
444
4,007
11,117
0
100,469
L
Zhong Kui
N54Decker
Zhong Kui
15,347
929
0
9,785
15,645
12,963
0
7,020
8,625
85,080
0
W
Olorun
Needyjhio
Olorun
7,507
2,820
717
6,739
13,720
6,258
781
2,783
10,937
73,681
2,326
L
Gilgamesh
W Godly7856
Gilgamesh
6,219
1,685
0
845
13,390
9,765
0
2,421
10,969
443
40,561
W
10,692
3,480
0
1,464
5,144
2,064
588
3,798
1,346
71,076
96
W
Bacchus
krizzmo
Bacchus
7,951
1,301
0
2,022
16,237
15,535
0
6,057
10,180
33,514
0
W
Erlang Shen
xKyleB
Erlang Shen
7,356
5,202
0
3,810
20,179
11,928
0
5,728
14,451
0
93,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,786
Gold Earned
48,139
496
Minions Killed
540
0
Camps Cleared
0
1,667,468
Distance Traveled
1,670,533
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,677
510
106
6
0
273,305
0
L
Ao Kuang
8,746
514
125
7
0
402,012
0
L
Hercules
8,344
491
68
4
0
348,304
2
W
Sun Wukong
12,514
736
172
10
0
331,700
1
L
Zhong Kui
8,490
499
130
8
0
327,929
0
W
Olorun
9,461
557
117
7
0
301,517
0
L
Gilgamesh
7,529
443
67
4
0
315,918
0
W
Nu Wa
9,246
544
105
6
0
331,153
0
W
Bacchus
7,856
462
30
2
0
346,968
8
W
Erlang Shen
9,062
533
116
7
0
359,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role