Player Matchup

Sol
Sol
Silver IV
GiraffeAnatomy
Sol
Silver IV
Level 146
God Stats
2W - 2L
1,733 SR
Queue Stats
14W - 17L
1,378 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
InstinctFTDL
Cu Chulainn
Silver II
Level 126
God Stats
5W - 3L
1,533 SR
Queue Stats
288W - 281L
1,488 MMR
Solo
Terra
Terra
Gold II
NemoTequila
Terra
Gold II
Level 146
God Stats
6W - 4L
1,749 SR
Queue Stats
132W - 126L
1,481 MMR
Solo
Poseidon
Poseidon
Gold III
THExLESSON
Poseidon
Gold III
Level 202
God Stats
1W - 3L
1,290 SR
Queue Stats
127W - 115L
1,487 MMR
Solo
Thanatos
Thanatos
Gold IV
WillStrip4Gems
Thanatos
Gold IV
Level 128
God Stats
6W - 3L
1,635 SR
Queue Stats
29W - 26L
1,587 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,588 SR
1,484 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,592 SR
1,482 MMR
Bellona
Bellona
Gold IV
EggBenedict
Bellona
Gold IV
Level 156
God Stats
16W - 13L
1,596 SR
Queue Stats
63W - 59L
1,457 MMR
Party 2
Zeus
Zeus
Gold V
InvictusMx
Zeus
Gold V
Level 109
God Stats
1W - 1L
1,793 SR
Queue Stats
16W - 16L
1,470 MMR
Solo
Achilles
Achilles
Silver III
LilPel
Achilles
Silver III
Level 114
God Stats
0W - 2L
1,331 SR
Queue Stats
38W - 38L
1,482 MMR
Party 2
Ravana
Ravana
Bronze III
OJsGloves
Ravana
Bronze III
Level 153
God Stats
0W - 2L
1,742 SR
Queue Stats
28W - 41L
1,500 MMR
Party 3
Nut
Nut
Bronze III
temp-797794
Nut
Bronze III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
8,105
579
8,861
5,992
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
InstinctFTDL
Cu Chulainn
14
1 / 0 / 0
8,132
581
14,792
17,477
15,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 4
7,382
527
3,633
12,254
10,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
THExLESSON
Poseidon
15
5 / 0 / 4
8,704
622
6,847
7,661
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
16
6 / 2 / 5
8,748
625
8,929
17,086
9,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
OsirisThorArachneSun Wukong

VS

Bans
Guan YuOlorunAgniAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EggBenedict
Bellona
14
0 / 0 / 1
8,270
591
14,762
18,081
20,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
1 / 6 / 1
7,823
559
6,796
8,665
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LilPel
Achilles
11
1 / 1 / 1
7,108
508
5,616
13,307
12,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
OJsGloves
Ravana
13
2 / 3 / 0
7,434
531
4,292
8,314
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 1
6,715
480
3,329
11,538
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
4
4
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
EggBenedict
Bellona
0
0
1
0.5
W
0
1
2
1
W
Cu Chulainn
InstinctFTDL
Cu Chulainn
1
0
0
1
L
1
6
1
0.25
L
Achilles
LilPel
Achilles
1
1
1
1.5
W
0
1
4
2
L
Ravana
OJsGloves
Ravana
2
3
0
0.67
W
Poseidon
THExLESSON
Poseidon
5
0
4
7
W
Thanatos
6
2
5
4.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,062
Damage
34,795
60,470
Taken
59,905
40,036
Mitigated
44,990
27,083
Healing
18,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
EggBenedict
Bellona
14,762
7,496
0
9,164
18,081
20,703
0
520
17,561
0
87,278
W
8,861
3,722
0
2,735
5,992
2,056
0
0
5,992
70,532
2,626
W
Cu Chulainn
InstinctFTDL
Cu Chulainn
14,792
3,549
0
4,835
17,477
15,788
0
0
17,477
0
74,565
L
6,796
157
0
250
8,665
3,046
0
2,406
5,936
69,053
0
L
Achilles
LilPel
Achilles
5,616
1,638
0
2,476
13,307
12,469
0
4,937
8,175
0
25,462
W
3,633
272
696
3,186
12,254
10,118
162
2,657
9,597
21,018
0
L
Ravana
OJsGloves
Ravana
4,292
1,010
0
1,265
8,314
4,229
0
3,242
4,668
0
54,945
W
Poseidon
THExLESSON
Poseidon
6,847
778
90
3,205
7,661
2,902
342
3,596
4,065
58,686
1,776
W
Thanatos
8,929
2,910
0
12,336
17,086
9,172
0
1,159
15,927
0
81,884
L
3,329
1,612
0
5,363
11,538
4,543
0
7,071
4,467
0
52,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,071
Gold Earned
37,350
494
Minions Killed
489
0
Camps Cleared
0
1,541,921
Distance Traveled
1,419,963
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,270
591
139
10
0
308,324
2
W
Sol
8,105
579
130
9
0
290,170
0
W
Cu Chulainn
8,132
581
115
8
0
297,586
0
L
Zeus
7,823
559
140
10
0
269,998
0
L
Achilles
7,108
508
31
2
0
299,068
0
W
Terra
7,382
527
22
2
0
343,813
9
L
Ravana
7,434
531
86
6
0
290,962
0
W
Poseidon
8,704
622
108
8
0
298,544
0
W
Thanatos
8,748
625
119
9
0
311,808
0
L
Nut
6,715
480
93
7
0
251,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role