Player Matchup

Lancelot
Lancelot
Ironanchor2552
Lancelot
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 77L
1,526 Elo+
Solo
Persephone
Persephone
LedZep8282
Persephone
Level 107
God Stats
9W - 7L
1,761 SR
Queue Stats
170W - 145L
1,514 Elo+
Party 3
Hachiman
Hachiman
Mr VeLocity1
Hachiman
Level 123
God Stats
6W - 6L
1,631 SR
Queue Stats
100W - 90L
1,520 Elo+
Solo
Ares
Ares
Typhoneus23
Ares
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 44L
1,635 Elo+
Party 3
Erlang Shen
Erlang Shen
fdf86
Erlang Shen
Level 86
God Stats
9W - 7L
1,591 SR
Queue Stats
147W - 121L
1,514 Elo+
Solo
Team Averages
Level 106
1,597 SR
1,542 Elo+

VS

Team Averages
Level 121
1,583 SR
1,632 Elo+
Thor
Thor
Accettulli20
Thor
Level 123
God Stats
3W - 2L
1,878 SR
Queue Stats
46W - 45L
1,544 Elo+
Party 1
Janus
Janus
Amk4sda61
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
DEATHAXPY
Cthulhu
Level 157
God Stats
0W - 2L
1,295 SR
Queue Stats
31W - 23L
1,638 Elo+
Party 2
Medusa
Medusa
MrCrispi
Medusa
Level 106
God Stats
54W - 35L
1,548 SR
Queue Stats
97W - 81L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
cDUGAN25
Jormungandr
Level 92
God Stats
1W - 1L
1,692 SR
Queue Stats
9W - 7L
1,841 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
1 / 0 / 2
4,869
609
1,830
6,055
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
LedZep8282
Persephone
10
1 / 0 / 1
5,129
641
1,569
3,317
1,009
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
Mr VeLocity1
Hachiman
9
3 / 0 / 2
5,241
655
4,278
4,396
1,675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 0 / 4
5,320
665
4,503
5,641
4,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
fdf86
Erlang Shen
9
0 / 0 / 0
4,895
612
2,069
7,207
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,262
533
785
4,954
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Amk4sda61
Janus
8
0 / 1 / 0
4,676
585
1,806
2,994
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DEATHAXPY
Cthulhu
9
0 / 0 / 0
5,155
644
4,680
4,153
3,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
MrCrispi
Medusa
7
0 / 3 / 0
3,962
495
2,497
6,345
1,961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
cDUGAN25
Jormungandr
5
0 / 2 / 0
3,662
458
1,930
5,502
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Janus
Amk4sda61
Janus
0
1
0
0
L
Cthulhu
DEATHAXPY
Cthulhu
0
0
0
0
W
Lancelot
1
0
2
2
W
Persephone
LedZep8282
Persephone
1
0
1
1.5
W
Hachiman
Mr VeLocity1
Hachiman
3
0
2
4
L
Medusa
MrCrispi
Medusa
0
3
0
0
W
2
0
4
4
L
Jormungandr
cDUGAN25
Jormungandr
0
2
0
0
W
Erlang Shen
fdf86
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,249
Damage
11,698
26,616
Taken
23,948
12,582
Mitigated
10,940
14,284
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
785
180
0
2,495
4,954
1,610
0
368
4,586
0
23,887
L
Janus
Amk4sda61
Janus
1,806
0
0
250
2,994
793
0
966
2,028
29,661
927
L
Cthulhu
DEATHAXPY
Cthulhu
4,680
1,058
0
1,193
4,153
3,892
0
114
4,039
32,390
1,366
W
Lancelot
1,830
348
0
4,310
6,055
2,583
0
788
5,231
0
35,092
W
Persephone
LedZep8282
Persephone
1,569
0
0
1,620
3,317
1,009
0
978
2,257
36,481
0
W
Hachiman
Mr VeLocity1
Hachiman
4,278
2,918
0
2,518
4,396
1,675
0
682
3,714
0
38,616
L
Medusa
MrCrispi
Medusa
2,497
1,083
0
1,694
6,345
1,961
0
2,172
4,173
0
26,737
W
4,503
328
0
1,748
5,641
4,156
0
1,515
4,116
15,303
1,749
L
Jormungandr
cDUGAN25
Jormungandr
1,930
879
0
652
5,502
2,684
0
2,275
3,227
6,324
0
W
Erlang Shen
fdf86
Erlang Shen
2,069
1,395
0
4,088
7,207
3,159
0
4,124
3,083
0
30,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,454
Gold Earned
21,717
281
Minions Killed
215
0
Camps Cleared
0
858,500
Distance Traveled
771,154
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,262
533
42
5
0
164,910
2
L
Janus
4,676
585
63
8
0
168,154
3
L
Cthulhu
5,155
644
56
7
0
159,151
0
W
Lancelot
4,869
609
75
9
0
199,589
0
W
Persephone
5,129
641
71
9
0
154,808
0
W
Hachiman
5,241
655
53
7
0
166,790
1
L
Medusa
3,962
495
40
5
0
154,037
2
W
Ares
5,320
665
17
2
0
177,742
0
L
Jormungandr
3,662
458
14
2
0
124,902
0
W
Erlang Shen
4,895
612
65
8
0
159,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role