Player Matchup

Fenrir
Fenrir
Fabiloko
Fenrir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,636 Elo+
Party 1
Rama
Rama
francomanu
Rama
Level 128
God Stats
1W - 0L
1,732 SR
Queue Stats
5W - 1L
1,544 Elo+
Party 1
Anubis
Anubis
slim_xynoo
Anubis
Level 126
God Stats
4W - 2L
1,309 SR
Queue Stats
13W - 23L
1,227 Elo+
Solo
Team Averages
Level 136
1,514 SR
1,469 Elo+

VS

Team Averages
Level 139
1,545 SR
1,566 Elo+
Ra
Ra
Sütab
Ra
Level 208
God Stats
0W - 1L
1,505 SR
Queue Stats
8W - 5L
1,763 Elo+
Party 2
Gilgamesh
Gilgamesh
TheFrs
Gilgamesh
Level 125
God Stats
42W - 30L
1,619 SR
Queue Stats
431W - 543L
1,436 Elo+
Solo
Anhur
Anhur
ΨØCßΨ
Anhur
Level 84
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fabiloko
Fenrir
16
7 / 3 / 10
10,935
841
16,691
19,483
20,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 7
10,817
832
10,064
8,152
2,987
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
slim_xynoo
Anubis
18
6 / 1 / 11
11,623
894
10,264
7,888
4,114
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
4 / 5 / 2
9,898
761
6,937
10,949
4,698
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
TheFrs
Gilgamesh
12
0 / 6 / 2
7,757
597
8,349
17,272
15,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
ΨØCßΨ
Anhur
14
2 / 8 / 3
9,207
708
12,519
15,050
5,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
6
6
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Fabiloko
Fenrir
7
3
10
4
L
Ra
4
5
2
1
L
Gilgamesh
TheFrs
Gilgamesh
0
6
2
0.17
W
6
2
7
4.75
W
Anubis
slim_xynoo
Anubis
6
1
11
11.5
L
Anhur
ΨØCßΨ
Anhur
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,019
Damage
27,805
35,523
Taken
43,271
27,301
Mitigated
25,729
7,958
Healing
5,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Fabiloko
Fenrir
16,691
4,228
0
2,745
19,483
20,200
0
3,678
15,093
0
29,051
L
Ra
6,937
780
474
1,478
10,949
4,698
84
2,299
8,339
50,505
0
L
Gilgamesh
TheFrs
Gilgamesh
8,349
2,405
0
819
17,272
15,558
0
4,862
12,092
0
23,611
W
10,064
7,263
0
1,802
8,152
2,987
2,680
2,125
5,784
0
47,107
W
Anubis
slim_xynoo
Anubis
10,264
501
0
3,411
7,888
4,114
0
988
6,741
49,944
341
L
Anhur
ΨØCßΨ
Anhur
12,519
7,065
0
2,338
15,050
5,473
13
3,105
11,468
0
27,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
26,862
183
Minions Killed
149
0
Camps Cleared
0
685,786
Distance Traveled
676,992
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,935
841
19
1
0
242,311
0
L
Ra
9,898
761
92
7
0
232,642
0
L
Gilgamesh
7,757
597
26
2
0
236,696
0
W
Rama
10,817
832
68
5
0
226,957
2
W
Anubis
11,623
894
96
7
0
216,518
0
L
Anhur
9,207
708
31
2
0
207,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role