Player Matchup

Baron Samedi
Baron Samedi
FL Daz
Baron Samedi
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,348 Elo+
Solo
The Morrigan
The Morrigan
GanyaRican
The Morrigan
Level 65
God Stats
69W - 75L
1,454 SR
Queue Stats
245W - 230L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
ObeyMaurice9
Ao Kuang
Level 138
God Stats
12W - 11L
1,474 SR
Queue Stats
245W - 253L
1,390 Elo+
Solo
Team Averages
Level 84
1,476 SR
1,372 Elo+

VS

Team Averages
Level 67
1,486 SR
1,349 Elo+
Kukulkan
Kukulkan
Ilovebeer1092
Kukulkan
Level 65
God Stats
428W - 452L
1,374 SR
Queue Stats
436W - 469L
1,293 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ScarceSpy714
Morgan Le Fay
Level 108
God Stats
42W - 44L
1,589 SR
Queue Stats
245W - 258L
1,445 Elo+
Solo
Izanami
Izanami
doodlepoofle
Izanami
Level 29
God Stats
15W - 14L
1,495 SR
Queue Stats
19W - 23L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FL Daz
Baron Samedi
16
1 / 7 / 3
10,427
695
6,682
14,006
6,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

The Morrigan
GanyaRican
The Morrigan
15
4 / 1 / 3
10,541
703
8,332
6,049
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ao Kuang
ObeyMaurice9
Ao Kuang
12
4 / 2 / 2
9,471
631
7,668
10,063
4,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ilovebeer1092
Kukulkan
17
1 / 4 / 7
11,097
740
5,875
9,387
3,988
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
ScarceSpy714
Morgan Le Fay
18
6 / 1 / 3
12,220
815
13,216
8,498
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
doodlepoofle
Izanami
14
3 / 4 / 2
10,462
697
4,696
12,022
4,766
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
10
10
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FL Daz
Baron Samedi
1
7
3
0.36
L
The Morrigan
GanyaRican
The Morrigan
4
1
3
5.5
W
Kukulkan
Ilovebeer1092
Kukulkan
1
4
7
1.13
L
Ao Kuang
ObeyMaurice9
Ao Kuang
4
2
2
2.5
W
Morgan Le Fay
ScarceSpy714
Morgan Le Fay
6
1
3
7.5
W
Izanami
doodlepoofle
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,682
Damage
23,787
30,118
Taken
29,907
14,965
Mitigated
12,685
6,522
Healing
4,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FL Daz
Baron Samedi
6,682
247
466
3,010
14,006
6,414
0
9,319
3,770
41,811
0
L
The Morrigan
GanyaRican
The Morrigan
8,332
779
0
1,948
6,049
3,568
0
3,368
2,280
26,779
44
W
Kukulkan
Ilovebeer1092
Kukulkan
5,875
540
0
753
9,387
3,988
247
7,333
1,936
44,961
0
L
Ao Kuang
ObeyMaurice9
Ao Kuang
7,668
2,414
0
1,098
10,063
4,983
0
4,505
5,070
20,939
1,492
W
Morgan Le Fay
ScarceSpy714
Morgan Le Fay
13,216
219
0
2,984
8,498
3,931
620
6,009
2,368
48,785
1,896
W
Izanami
doodlepoofle
Izanami
4,696
3,592
0
660
12,022
4,766
657
8,707
3,110
0
47,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
33,779
133
Minions Killed
227
0
Camps Cleared
0
653,434
Distance Traveled
818,053
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,427
695
67
4
0
244,895
0
L
The Morrigan
10,541
703
37
2
0
238,987
6
W
Kukulkan
11,097
740
86
6
0
271,148
0
L
Ao Kuang
9,471
631
29
2
0
169,552
0
W
Morgan Le Fay
12,220
815
77
5
0
301,802
0
W
Izanami
10,462
697
64
4
0
245,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role