Player Matchup

Bellona
Bellona
Anvillash
Bellona
Level 64
God Stats
0W - 1L
1,169 SR
Queue Stats
1W - 2L
1,482 Elo+
Party 1
Hel
Hel
Blackiechancat
Hel
Level 22
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Hermano Jonas
Hun Batz
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 84L
1,637 Elo+
Solo
Martichoras
Martichoras
MonMonMer
Martichoras
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,482 Elo+
Party 1
Ganesha
Ganesha
Nefrill
Ganesha
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Team Averages
Level 77
1,475 SR
1,477 Elo+

VS

Team Averages
Level 149
1,486 SR
1,531 Elo+
Vulcan
Vulcan
 
Vulcan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DemonFoxCloak
Jormungandr
Level 116
God Stats
3W - 2L
1,437 SR
Queue Stats
115W - 134L
1,495 Elo+
Solo
Guan Yu
Guan Yu
ThaSilentGamer
Guan Yu
Level 154
God Stats
22W - 21L
1,297 SR
Queue Stats
128W - 119L
1,544 Elo+
Party 2
Ne Zha
Ne Zha
ZonaFrags
Ne Zha
Level 148
God Stats
95W - 63L
1,697 SR
Queue Stats
418W - 394L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anvillash
Bellona
10
0 / 3 / 0
6,074
868
4,537
6,048
3,697
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 0
6,059
866
1,581
7,383
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Hermano Jonas
Hun Batz
11
0 / 1 / 0
6,336
905
2,162
3,700
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
MonMonMer
Martichoras
12
0 / 2 / 0
6,412
916
5,835
7,198
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Nefrill
Ganesha
11
0 / 4 / 0
6,503
929
2,513
10,837
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 0 / 5
7,894
1,128
6,872
2,655
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
 
Ullr
13
3 / 0 / 8
7,659
1,094
6,633
5,453
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
DemonFoxCloak
Jormungandr
13
4 / 0 / 7
7,588
1,084
7,578
7,957
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 0 / 8
8,075
1,154
3,421
5,508
5,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
ZonaFrags
Ne Zha
12
1 / 0 / 5
7,029
1,004
4,379
3,585
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
14
14
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
5
3.5
W
Ullr
 
Ullr
3
0
8
7
L
Bellona
Anvillash
Bellona
0
3
0
0
L
0
4
0
0
W
Jormungandr
DemonFoxCloak
Jormungandr
4
0
7
7.5
L
Hun Batz
Hermano Jonas
Hun Batz
0
1
0
0
L
Martichoras
MonMonMer
Martichoras
0
2
0
0
L
Ganesha
Nefrill
Ganesha
0
4
0
0
W
5
0
8
9
W
Ne Zha
ZonaFrags
Ne Zha
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,628
Damage
28,883
35,166
Taken
25,158
18,029
Mitigated
15,013
6,983
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,872
0
0
500
2,655
1,019
574
954
1,552
25,835
0
W
Ullr
 
Ullr
6,633
2,714
0
687
5,453
2,356
2,104
968
4,362
0
20,176
L
Bellona
Anvillash
Bellona
4,537
643
44
611
6,048
3,697
0
3,200
2,713
0
9,485
L
1,581
314
1,845
1,642
7,383
2,665
0
2,559
4,736
4,658
199
W
Jormungandr
DemonFoxCloak
Jormungandr
7,578
2,300
0
615
7,957
4,421
581
1,068
6,767
16,493
1,442
L
Hun Batz
Hermano Jonas
Hun Batz
2,162
226
0
398
3,700
1,648
0
1,149
2,484
0
14,602
L
Martichoras
MonMonMer
Martichoras
5,835
2,538
0
984
7,198
2,943
42
1,686
5,442
0
22,351
L
Ganesha
Nefrill
Ganesha
2,513
495
0
1,459
10,837
7,076
0
4,623
6,020
7,141
219
W
3,421
493
1,050
2,125
5,508
5,831
516
854
4,577
0
13,141
W
Ne Zha
ZonaFrags
Ne Zha
4,379
152
0
436
3,585
1,386
864
225
3,318
0
17,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
38,245
109
Minions Killed
172
0
Camps Cleared
0
651,837
Distance Traveled
823,881
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,894
1,128
52
7
0
169,426
0
W
Ullr
7,659
1,094
32
5
0
172,921
0
L
Bellona
6,074
868
14
2
0
127,222
0
L
Hel
6,059
866
12
2
0
129,869
0
W
Jormungandr
7,588
1,084
31
4
0
166,925
2
L
Hun Batz
6,336
905
33
5
0
107,556
0
L
Martichoras
6,412
916
43
6
0
135,546
1
L
Ganesha
6,503
929
7
1
0
151,644
1
W
Guan Yu
8,075
1,154
28
4
0
157,923
0
W
Ne Zha
7,029
1,004
29
4
0
156,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role