Player Matchup

Jing Wei
Jing Wei
Friggai
Jing Wei
Level 102
God Stats
6W - 5L
1,472 SR
Queue Stats
146W - 161L
1,434 Elo+
Solo
Fenrir
Fenrir
TopGojoSan
Fenrir
Level 42
God Stats
1W - 4L
1,109 SR
Queue Stats
92W - 121L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
XxJakDemonxX
Gilgamesh
Level 68
God Stats
2W - 1L
1,484 SR
Queue Stats
246W - 264L
1,457 Elo+
Party 1
Poseidon
Poseidon
chiizii01
Poseidon
Level 29
God Stats
5W - 2L
1,580 SR
Queue Stats
81W - 71L
1,450 Elo+
Party 1
Anubis
Anubis
xrayhemp
Anubis
Level 62
God Stats
18W - 12L
1,536 SR
Queue Stats
110W - 104L
1,390 Elo+
Solo
Team Averages
Level 61
1,436 SR
1,424 Elo+

VS

Team Averages
Level 52
1,442 SR
1,388 Elo+
Sol
Sol
BlGdaddyMAC
Sol
Level 56
God Stats
9W - 8L
1,544 SR
Queue Stats
111W - 115L
1,431 Elo+
Party 3
Cabrakan
Cabrakan
FourthPrawn27
Cabrakan
Level 28
God Stats
1W - 3L
1,409 SR
Queue Stats
60W - 57L
1,441 Elo+
Party 3
Nemesis
Nemesis
Ian4Skywalker
Nemesis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 47L
1,199 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SoliderOne2002
Ah Muzen Cab
Level 130
God Stats
3W - 7L
1,325 SR
Queue Stats
188W - 193L
1,410 Elo+
Party 2
Hades
Hades
lIlIPRODIlIl
Hades
Level 27
God Stats
5W - 6L
1,434 SR
Queue Stats
11W - 13L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Friggai
Jing Wei
14
7 / 0 / 5
8,879
634
8,157
9,491
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
TopGojoSan
Fenrir
13
4 / 1 / 7
7,935
567
8,065
12,355
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
XxJakDemonxX
Gilgamesh
14
3 / 0 / 5
8,205
586
8,034
14,270
10,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Poseidon
chiizii01
Poseidon
15
4 / 0 / 3
8,884
635
9,176
6,243
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
xrayhemp
Anubis
13
5 / 0 / 6
7,791
557
7,280
10,154
5,171
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,700
407
7,719
10,908
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
FourthPrawn27
Cabrakan
9
0 / 4 / 0
5,878
420
2,723
10,695
11,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
10
0 / 5 / 0
5,860
419
4,561
12,699
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Ah Muzen Cab
SoliderOne2002
Ah Muzen Cab
12
1 / 5 / 0
7,425
530
9,916
15,976
6,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 0
6,035
431
3,085
7,143
3,089
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
23
Kills
1
1
Deaths
23
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Cabrakan
FourthPrawn27
Cabrakan
0
4
0
0
W
Jing Wei
Friggai
Jing Wei
7
0
5
9.5
L
Nemesis
0
5
0
0
L
Ah Muzen Cab
SoliderOne2002
Ah Muzen Cab
1
5
0
0.2
W
Fenrir
TopGojoSan
Fenrir
4
1
7
7.5
W
Gilgamesh
XxJakDemonxX
Gilgamesh
3
0
5
5.5
W
Poseidon
chiizii01
Poseidon
4
0
3
5.5
L
0
3
0
0
W
Anubis
xrayhemp
Anubis
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,712
Damage
28,004
52,513
Taken
57,421
27,167
Mitigated
28,250
13,898
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,719
4,366
0
3,391
10,908
2,608
0
4,466
6,442
45,293
0
L
Cabrakan
FourthPrawn27
Cabrakan
2,723
212
0
576
10,695
11,452
0
2,667
8,028
14,989
0
W
Jing Wei
Friggai
Jing Wei
8,157
5,287
0
4,975
9,491
3,820
1,747
5,269
4,222
0
60,946
L
Nemesis
4,561
2,481
0
1,171
12,699
4,879
0
2,176
10,523
0
43,710
L
Ah Muzen Cab
SoliderOne2002
Ah Muzen Cab
9,916
4,057
0
2,636
15,976
6,222
0
2,584
13,392
0
61,431
W
Fenrir
TopGojoSan
Fenrir
8,065
3,309
0
2,059
12,355
6,159
0
175
12,180
0
42,780
W
Gilgamesh
XxJakDemonxX
Gilgamesh
8,034
1,525
0
2,078
14,270
10,153
0
1,712
12,558
0
47,732
W
Poseidon
chiizii01
Poseidon
9,176
1,472
0
770
6,243
1,864
1,339
1,937
4,306
73,483
0
L
3,085
136
0
825
7,143
3,089
18
4,563
2,580
26,452
2,268
W
Anubis
xrayhemp
Anubis
7,280
915
50
3,966
10,154
5,171
222
5,497
4,657
35,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,694
Gold Earned
30,898
394
Minions Killed
315
0
Camps Cleared
0
1,412,043
Distance Traveled
1,225,301
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,700
407
64
5
0
206,653
0
L
Cabrakan
5,878
420
24
2
0
251,133
0
W
Jing Wei
8,879
634
93
7
0
264,452
0
L
Nemesis
5,860
419
72
5
0
283,131
0
L
Ah Muzen Cab
7,425
530
104
7
0
257,718
2
W
Fenrir
7,935
567
62
4
0
326,157
0
W
Gilgamesh
8,205
586
73
5
0
279,008
0
W
Poseidon
8,884
635
129
9
0
288,850
0
L
Hades
6,035
431
51
4
0
226,666
0
W
Anubis
7,791
557
37
3
0
253,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role