Player Matchup

Izanami
Izanami
GlaciersDry
Izanami
Level 47
God Stats
6W - 4L
1,509 SR
Queue Stats
419W - 392L
1,603 Elo+
Party 1
Merlin
Merlin
MajinCroku
Merlin
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 203L
1,339 Elo+
Solo
Cthulhu
Cthulhu
XxNinjazxX
Cthulhu
Level 29
God Stats
23W - 18L
1,669 SR
Queue Stats
412W - 384L
1,604 Elo+
Party 1
Team Averages
Level 62
1,559 SR
1,515 Elo+

VS

Team Averages
Level 36
1,425 SR
1,296 Elo+
Amaterasu
Amaterasu
GodOfLobsters
Amaterasu
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,481 Elo+
Party 2
Kali
Kali
MajorStupidity6
Kali
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,294 Elo+
Party 2
Merlin
Merlin
Vietnaaam3396
Merlin
Level 26
God Stats
1W - 1L
1,276 SR
Queue Stats
3W - 9L
1,113 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GlaciersDry
Izanami
16
10 / 3 / 5
11,330
872
14,655
10,169
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MajinCroku
Merlin
15
1 / 2 / 13
9,699
746
6,356
6,104
2,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
XxNinjazxX
Cthulhu
16
6 / 1 / 9
10,921
840
16,165
13,061
16,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GodOfLobsters
Amaterasu
14
1 / 3 / 3
8,579
660
7,194
16,335
12,549
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 6 / 1
9,970
767
8,830
19,661
8,764
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 8 / 0
7,620
586
4,330
9,984
4,038
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
5
6
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
GlaciersDry
Izanami
10
3
5
4.17
L
Amaterasu
GodOfLobsters
Amaterasu
1
3
3
0.83
W
Merlin
MajinCroku
Merlin
1
2
13
3.75
L
4
6
1
0.75
L
0
8
0
0
W
Cthulhu
XxNinjazxX
Cthulhu
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,176
Damage
20,354
29,334
Taken
45,980
23,787
Mitigated
25,351
7,790
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GlaciersDry
Izanami
14,655
10,780
0
2,272
10,169
5,095
1,251
1,466
8,703
0
61,589
L
Amaterasu
GodOfLobsters
Amaterasu
7,194
3,541
0
3,254
16,335
12,549
0
7,425
7,859
0
26,901
W
Merlin
MajinCroku
Merlin
6,356
669
0
1,692
6,104
2,212
424
220
5,862
25,018
0
L
8,830
4,225
0
3,902
19,661
8,764
0
8,160
10,285
0
28,775
L
4,330
877
0
0
9,984
4,038
0
4,099
5,171
21,006
0
W
Cthulhu
XxNinjazxX
Cthulhu
16,165
1,778
200
3,626
13,061
16,480
210
3,256
9,771
40,329
2,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,950
Gold Earned
26,169
186
Minions Killed
104
0
Camps Cleared
0
677,934
Distance Traveled
651,789
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,330
872
85
7
0
191,350
0
L
Amaterasu
8,579
660
35
3
0
251,234
1
W
Merlin
9,699
746
31
2
0
208,174
0
L
Kali
9,970
767
34
3
0
240,113
0
L
Merlin
7,620
586
35
3
0
160,442
0
W
Cthulhu
10,921
840
70
5
0
278,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role