Player Matchup

Shiva
Shiva
Chef_BoiRsteve
Shiva
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
CrucialPuppy89
Susano
Level 118
God Stats
0W - 2L
1,268 SR
Queue Stats
50W - 54L
1,475 Elo+
Party 3
Mulan
Mulan
bambajay
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
chasek2175
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
dracoslayer15
Aphrodite
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,497 Elo+
Party 3
Team Averages
Level 71
1,454 SR
1,494 Elo+

VS

Team Averages
Level 95
1,521 SR
1,475 Elo+
Xing Tian
Xing Tian
DemonicDavis
Xing Tian
Level 66
God Stats
10W - 4L
1,761 SR
Queue Stats
233W - 223L
1,487 Elo+
Party 2
Yemoja
Yemoja
Dwaynejetski151
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 70L
1,381 Elo+
Solo
Nu Wa
Nu Wa
InfamyV3
Nu Wa
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 108L
1,474 Elo+
Party 2
Raijin
Raijin
MortalisMus1984
Raijin
Level 95
God Stats
4W - 3L
1,343 SR
Queue Stats
258W - 263L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
PostMaloneOnRice
Cu Chulainn
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
299W - 279L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,584
658
5,133
11,863
13,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 6 / 1
6,947
695
11,185
12,672
5,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
bambajay
Mulan
12
0 / 7 / 1
6,597
660
5,611
15,304
12,425
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
chasek2175
Fenrir
10
0 / 5 / 1
6,160
616
5,265
11,840
11,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
dracoslayer15
Aphrodite
13
2 / 4 / 1
7,902
790
8,740
13,193
7,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DemonicDavis
Xing Tian
14
4 / 1 / 20
8,931
893
10,448
13,260
15,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 21
9,137
914
3,106
10,643
7,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
InfamyV3
Nu Wa
15
4 / 0 / 17
8,946
895
11,857
2,901
1,255
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
6 / 1 / 16
9,273
927
16,256
11,886
6,463
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
PostMaloneOnRice
Cu Chulainn
15
10 / 2 / 15
9,791
979
18,588
14,828
19,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
115
3
Kills
26
26
Deaths
4
6
Assists
89
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
1
6
1
0.25
W
Xing Tian
DemonicDavis
Xing Tian
4
1
20
14
W
2
0
21
12.5
W
Nu Wa
InfamyV3
Nu Wa
4
0
17
12.5
W
6
1
16
14
W
Cu Chulainn
PostMaloneOnRice
Cu Chulainn
10
2
15
8.75
L
Mulan
bambajay
Mulan
0
7
1
0.07
L
Fenrir
chasek2175
Fenrir
0
5
1
0.1
L
Aphrodite
dracoslayer15
Aphrodite
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,934
Damage
60,255
64,872
Taken
53,518
50,560
Mitigated
50,415
17,347
Healing
27,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,133
933
1,030
1,908
11,863
13,501
0
7,052
4,514
0
16,175
L
11,185
806
1,506
915
12,672
5,682
0
8,575
3,958
0
21,775
W
Xing Tian
DemonicDavis
Xing Tian
10,448
831
2,006
2,647
13,260
15,180
882
2,114
10,887
14,425
473
W
3,106
1,229
11,300
4,765
10,643
7,860
1,193
1,564
8,832
6,180
232
W
Nu Wa
InfamyV3
Nu Wa
11,857
4,200
446
244
2,901
1,255
1,688
238
2,663
21,789
0
W
16,256
1,931
910
1,174
11,886
6,463
1,730
2,265
9,532
33,648
0
W
Cu Chulainn
PostMaloneOnRice
Cu Chulainn
18,588
3,951
1,038
3,123
14,828
19,657
1,240
2,385
12,188
469
31,030
L
Mulan
bambajay
Mulan
5,611
386
0
261
15,304
12,425
0
10,529
4,405
0
13,739
L
Fenrir
chasek2175
Fenrir
5,265
817
218
1,462
11,840
11,220
0
7,186
4,305
0
8,804
L
Aphrodite
dracoslayer15
Aphrodite
8,740
702
4,612
5,435
13,193
7,732
0
8,167
4,750
24,836
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,190
Gold Earned
46,078
95
Minions Killed
101
0
Camps Cleared
0
857,381
Distance Traveled
970,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,584
658
25
3
0
175,949
0
L
Susano
6,947
695
17
2
0
189,531
0
W
Xing Tian
8,931
893
15
2
0
212,120
0
W
Yemoja
9,137
914
13
1
0
199,179
0
W
Nu Wa
8,946
895
13
1
0
192,734
0
W
Raijin
9,273
927
28
3
0
164,190
0
W
Cu Chulainn
9,791
979
32
3
0
201,887
0
L
Mulan
6,597
660
16
2
0
164,249
0
L
Fenrir
6,160
616
5
1
0
170,779
0
L
Aphrodite
7,902
790
32
3
0
156,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role