Player Matchup

Horus
Horus
Awesomeo001
Horus
Level 147
God Stats
42W - 3L
2,014 SR
Queue Stats
147W - 14L
1,956 Elo+
Party 1
Serqet
Serqet
JDinVegas
Serqet
Level 146
God Stats
27W - 1L
2,103 SR
Queue Stats
140W - 7L
2,071 Elo+
Party 1
Tiamat
Tiamat
KagitoYamachi
Tiamat
Level 108
God Stats
2W - 0L
1,735 SR
Queue Stats
45W - 40L
1,542 Elo+
Solo
Xing Tian
Xing Tian
PaperAlchemist
Xing Tian
Level 107
God Stats
6W - 5L
1,658 SR
Queue Stats
187W - 185L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RazorTooth JS7
Danzaburou
Level 157
God Stats
32W - 3L
1,920 SR
Queue Stats
164W - 15L
1,953 Elo+
Party 1
Team Averages
Level 133
1,886 SR
1,804 Elo+

VS

Team Averages
Level 122
1,482 SR
1,471 Elo+
Nu Wa
Nu Wa
DaintyHippo
Nu Wa
Level 143
God Stats
4W - 5L
1,484 SR
Queue Stats
33W - 34L
1,483 Elo+
Party 2
Set
Set
Disoldman808
Set
Level 106
God Stats
50W - 58L
1,496 SR
Queue Stats
147W - 156L
1,497 Elo+
Solo
Sylvanus
Sylvanus
Keyter180
Sylvanus
Level 156
God Stats
14W - 19L
1,455 SR
Queue Stats
71W - 70L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
LokitoBby
Kukulkan
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 126L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
OldFashionedTMD
Sun Wukong
Level 158
God Stats
0W - 1L
1,472 SR
Queue Stats
24W - 28L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 16
10,974
1,097
11,198
15,702
20,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
JDinVegas
Serqet
18
12 / 3 / 8
12,404
1,240
26,417
13,935
8,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
3 / 0 / 13
10,679
1,068
11,455
9,297
6,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
PaperAlchemist
Xing Tian
16
2 / 3 / 8
9,735
974
5,239
13,370
15,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Danzaburou
RazorTooth JS7
Danzaburou
17
3 / 0 / 14
12,019
1,202
13,916
5,669
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Team 1 Tickets

269

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
9,476
948
13,874
12,010
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
0 / 7 / 4
9,381
938
6,684
14,856
8,659
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Keyter180
Sylvanus
15
2 / 2 / 3
10,107
1,011
7,195
16,663
21,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Kukulkan
LokitoBby
Kukulkan
15
2 / 5 / 3
10,263
1,026
14,773
12,340
5,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
OldFashionedTMD
Sun Wukong
15
2 / 2 / 4
10,295
1,030
9,498
16,116
15,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
23
Kills
6
7
Deaths
23
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
L
0
7
5
0.36
L
0
7
4
0.29
W
Serqet
JDinVegas
Serqet
12
3
8
5.33
W
3
0
13
9.5
L
Sylvanus
Keyter180
Sylvanus
2
2
3
1.75
L
Kukulkan
LokitoBby
Kukulkan
2
5
3
0.7
L
Sun Wukong
OldFashionedTMD
Sun Wukong
2
2
4
2
W
Xing Tian
PaperAlchemist
Xing Tian
2
3
8
2
W
Danzaburou
RazorTooth JS7
Danzaburou
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,225
Damage
52,024
57,973
Taken
71,985
53,147
Mitigated
56,510
11,995
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,198
3,795
2,107
5,391
15,702
20,724
0
8,580
7,122
0
21,961
L
13,874
5,455
0
0
12,010
5,281
0
980
10,694
30,980
0
L
6,684
1,902
4
605
14,856
8,659
0
2,181
12,127
0
13,222
W
Serqet
JDinVegas
Serqet
26,417
11,562
0
325
13,935
8,290
0
8,715
5,220
0
39,541
W
11,455
875
0
1,489
9,297
6,046
0
5,923
3,374
25,581
0
L
Sylvanus
Keyter180
Sylvanus
7,195
757
2,192
2,500
16,663
21,197
0
5,040
11,034
19,486
0
L
Kukulkan
LokitoBby
Kukulkan
14,773
1,477
0
1,607
12,340
5,624
0
2,748
9,022
40,294
1,094
L
Sun Wukong
OldFashionedTMD
Sun Wukong
9,498
820
0
931
16,116
15,749
0
5,017
10,006
0
25,863
W
Xing Tian
PaperAlchemist
Xing Tian
5,239
336
0
817
13,370
15,619
0
8,644
4,726
14,800
0
W
Danzaburou
RazorTooth JS7
Danzaburou
13,916
1,519
0
1,866
5,669
2,468
0
3,448
2,221
0
67,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,811
Gold Earned
49,522
223
Minions Killed
182
12
Camps Cleared
3
966,130
Distance Traveled
859,228
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,974
1,097
20
2
2
206,018
0
L
Nu Wa
9,476
948
28
3
0
147,183
0
L
Set
9,381
938
20
2
2
169,378
0
W
Serqet
12,404
1,240
41
4
0
212,148
0
W
Tiamat
10,679
1,068
29
3
0
224,425
1
L
Sylvanus
10,107
1,011
27
3
1
172,152
0
L
Kukulkan
10,263
1,026
70
7
0
156,133
0
L
Sun Wukong
10,295
1,030
37
4
0
214,382
1
W
Xing Tian
9,735
974
10
1
0
132,897
0
W
Danzaburou
12,019
1,202
123
12
10
190,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role