Player Matchup

Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Hokage32
Bakasura
Level 127
God Stats
0W - 2L
1,282 SR
Queue Stats
76W - 126L
1,301 Elo+
Party 1
Chernobog
Chernobog
LIC FERCHO3538
Chernobog
Level 83
God Stats
2W - 5L
1,268 SR
Queue Stats
65W - 102L
1,313 Elo+
Party 1
Kuzenbo
Kuzenbo
Topo188752
Kuzenbo
Level 126
God Stats
0W - 2L
1,322 SR
Queue Stats
81W - 130L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
Ultratroll7883
Kukulkan
Level 100
God Stats
1W - 3L
1,432 SR
Queue Stats
30W - 58L
1,306 Elo+
Party 1
Team Averages
Level 112
1,361 SR
1,345 Elo+

VS

Team Averages
Level 109
1,470 SR
1,485 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Lucass_24_
Nemesis
Level 148
God Stats
3W - 2L
1,394 SR
Queue Stats
84W - 76L
1,486 Elo+
Solo
Izanami
Izanami
Mrxaropinho
Izanami
Level 70
God Stats
9W - 4L
1,522 SR
Queue Stats
91W - 85L
1,497 Elo+
Solo
Ix Chel
Ix Chel
TaKKarBlack
Ix Chel
Level 89
God Stats
22W - 14L
1,545 SR
Queue Stats
790W - 781L
1,444 Elo+
Solo
Janus
Janus
fogo78
Janus
Level 128
God Stats
21W - 30L
1,387 SR
Queue Stats
203W - 219L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 2 / 1
4,147
592
2,067
5,699
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bakasura
Hokage32
Bakasura
7
0 / 0 / 0
3,961
566
300
4,957
2,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chernobog
LIC FERCHO3538
Chernobog
5
1 / 4 / 0
3,875
554
2,868
4,841
1,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
Topo188752
Kuzenbo
4
0 / 2 / 1
3,332
476
904
4,546
3,006
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Kukulkan
7
1 / 0 / 0
4,100
586
2,565
1,609
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
3 / 2 / 2
4,429
633
2,684
6,723
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Lucass_24_
Nemesis
8
1 / 1 / 3
4,338
620
1,216
4,455
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Mrxaropinho
Izanami
7
1 / 1 / 3
4,142
592
4,892
3,560
992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ix Chel
TaKKarBlack
Ix Chel
8
0 / 0 / 0
4,437
634
2,254
2,124
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
fogo78
Janus
9
3 / 0 / 1
4,708
673
2,779
1,939
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
8
8
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
1
0.75
W
Atlas
 
Atlas
3
2
2
2
L
Bakasura
Hokage32
Bakasura
0
0
0
0
L
Chernobog
LIC FERCHO3538
Chernobog
1
4
0
0.25
W
Nemesis
Lucass_24_
Nemesis
1
1
3
2.5
W
Izanami
Mrxaropinho
Izanami
1
1
3
2.5
W
Ix Chel
TaKKarBlack
Ix Chel
0
0
0
0
L
Kuzenbo
Topo188752
Kuzenbo
0
2
1
0.25
L
Kukulkan
1
0
0
1
W
Janus
fogo78
Janus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,704
Damage
13,825
21,652
Taken
18,801
9,964
Mitigated
6,653
6,797
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,067
442
0
2,364
5,699
2,951
0
1,178
4,439
0
24,817
W
Atlas
 
Atlas
2,684
1,091
0
2,005
6,723
3,088
0
1,281
5,442
7,536
0
L
Bakasura
Hokage32
Bakasura
300
120
0
2,927
4,957
2,294
0
2,131
2,826
0
11,951
L
Chernobog
LIC FERCHO3538
Chernobog
2,868
1,826
0
638
4,841
1,237
0
1,566
3,235
0
16,212
W
Nemesis
Lucass_24_
Nemesis
1,216
336
0
2,546
4,455
1,378
0
712
3,743
0
22,230
W
Izanami
Mrxaropinho
Izanami
4,892
3,973
0
1,316
3,560
992
0
892
2,668
0
29,800
W
Ix Chel
TaKKarBlack
Ix Chel
2,254
230
50
958
2,124
619
0
0
2,058
25,545
1,913
L
Kuzenbo
Topo188752
Kuzenbo
904
527
0
128
4,546
3,006
0
1,209
3,256
3,339
257
L
Kukulkan
2,565
357
0
740
1,609
476
0
994
451
23,577
0
W
Janus
fogo78
Janus
2,779
127
0
500
1,939
576
0
584
1,355
24,957
1,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,415
Gold Earned
22,054
163
Minions Killed
202
0
Camps Cleared
0
698,024
Distance Traveled
735,524
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,147
592
47
7
0
174,410
0
W
Atlas
4,429
633
8
1
0
154,456
5
L
Bakasura
3,961
566
42
6
0
133,818
0
L
Chernobog
3,875
554
29
4
0
129,007
0
W
Nemesis
4,338
620
41
6
0
170,154
0
W
Izanami
4,142
592
47
7
0
128,741
0
W
Ix Chel
4,437
634
46
7
0
132,041
0
L
Kuzenbo
3,332
476
3
0
0
122,706
0
L
Kukulkan
4,100
586
42
6
0
138,083
0
W
Janus
4,708
673
60
9
0
150,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role