Player Matchup

Ganesha
Ganesha
ChrisFonC
Ganesha
Level 147
God Stats
6W - 5L
1,594 SR
Queue Stats
223W - 211L
1,538 Elo+
Solo
Janus
Janus
TehStooge
Janus
Level 104
God Stats
4W - 5L
1,634 SR
Queue Stats
60W - 64L
1,447 Elo+
Party 2
Surtr
Surtr
jwalker75
Surtr
Level 127
God Stats
6W - 4L
1,549 SR
Queue Stats
30W - 35L
1,407 Elo+
Party 2
Apollo
Apollo
lalanchas
Apollo
Level 145
God Stats
0W - 1L
1,650 SR
Queue Stats
0W - 3L
1,303 Elo+
Solo
Susano
Susano
piplup9702
Susano
Level 15
God Stats
1W - 1L
1,757 SR
Queue Stats
16W - 16L
1,493 Elo+
Party 2
Team Averages
Level 108
1,637 SR
1,438 Elo+

VS

Team Averages
Level 113
1,501 SR
1,465 Elo+
Hachiman
Hachiman
Aiskrims
Hachiman
Level 147
God Stats
3W - 2L
1,604 SR
Queue Stats
266W - 275L
1,501 Elo+
Party 3
Ra
Ra
GhostSC93
Ra
Level 107
God Stats
4W - 3L
1,369 SR
Queue Stats
101W - 106L
1,444 Elo+
Party 3
Achilles
Achilles
Trickzeyyyyy
Achilles
Level 26
God Stats
25W - 23L
1,542 SR
Queue Stats
38W - 40L
1,474 Elo+
Party 1
Vulcan
Vulcan
eliot117
Vulcan
Level 107
God Stats
22W - 20L
1,491 SR
Queue Stats
27W - 30L
1,389 Elo+
Party 3
Gilgamesh
Gilgamesh
iZeRox3
Gilgamesh
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChrisFonC
Ganesha
13
0 / 1 / 6
7,758
970
4,875
9,960
8,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
TehStooge
Janus
13
1 / 5 / 3
7,442
930
5,847
7,201
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
jwalker75
Surtr
12
4 / 8 / 2
7,647
956
8,940
15,388
8,609
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
lalanchas
Apollo
13
2 / 3 / 1
7,702
963
7,982
9,206
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
piplup9702
Susano
11
1 / 3 / 5
7,179
897
5,410
8,484
3,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aiskrims
Hachiman
15
6 / 3 / 8
9,003
1,125
9,271
6,897
2,554
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 12
8,343
1,043
7,385
5,560
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Trickzeyyyyy
Achilles
12
0 / 2 / 13
7,479
935
5,709
9,502
8,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
eliot117
Vulcan
14
3 / 0 / 7
8,310
1,039
8,305
3,008
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
iZeRox3
Gilgamesh
14
7 / 1 / 12
8,978
1,122
14,423
15,184
12,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
8
Kills
20
20
Deaths
8
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aiskrims
Hachiman
6
3
8
3.33
L
Ganesha
ChrisFonC
Ganesha
0
1
6
3
W
4
2
12
5
L
Janus
TehStooge
Janus
1
5
3
0.5
W
Achilles
Trickzeyyyyy
Achilles
0
2
13
3.25
W
Vulcan
eliot117
Vulcan
3
0
7
6.5
W
Gilgamesh
iZeRox3
Gilgamesh
7
1
12
13
L
Surtr
jwalker75
Surtr
4
8
2
0.63
L
Apollo
lalanchas
Apollo
2
3
1
0.83
L
Susano
piplup9702
Susano
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,054
Damage
45,093
50,239
Taken
40,151
27,752
Mitigated
27,137
5,236
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aiskrims
Hachiman
9,271
5,818
0
437
6,897
2,554
1,448
1,706
5,070
0
30,391
L
Ganesha
ChrisFonC
Ganesha
4,875
321
0
2,270
9,960
8,794
0
2,739
6,926
12,365
511
W
7,385
578
1,387
562
5,560
2,311
108
2,042
3,413
19,522
0
L
Janus
TehStooge
Janus
5,847
108
0
320
7,201
3,180
0
1,712
5,348
19,652
0
W
Achilles
Trickzeyyyyy
Achilles
5,709
904
0
503
9,502
8,476
226
1,973
7,401
0
12,778
W
Vulcan
eliot117
Vulcan
8,305
0
0
16
3,008
1,240
20
385
2,623
24,467
0
W
Gilgamesh
iZeRox3
Gilgamesh
14,423
4,593
0
5,092
15,184
12,556
0
4,021
10,835
0
23,476
L
Surtr
jwalker75
Surtr
8,940
2,421
0
1,818
15,388
8,609
3
5,144
9,737
533
18,061
L
Apollo
lalanchas
Apollo
7,982
4,788
0
270
9,206
3,926
100
2,207
6,708
0
22,757
L
Susano
piplup9702
Susano
5,410
991
0
558
8,484
3,243
0
3,590
4,697
0
14,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
42,113
137
Minions Killed
180
0
Camps Cleared
0
728,546
Distance Traveled
941,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,003
1,125
54
7
0
182,208
0
L
Ganesha
7,758
970
13
2
0
147,306
0
W
Ra
8,343
1,043
37
5
0
194,778
0
L
Janus
7,442
930
36
5
0
134,643
0
W
Achilles
7,479
935
8
1
0
193,099
0
W
Vulcan
8,310
1,039
54
7
0
184,501
0
W
Gilgamesh
8,978
1,122
27
3
0
186,846
0
L
Surtr
7,647
956
22
3
0
145,605
0
L
Apollo
7,702
963
36
5
0
175,217
0
L
Susano
7,179
897
30
4
0
125,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role