Player Matchup

Ravana
Ravana
Silver IV
ImKingKai
Ravana
Silver IV
Level 46
God Stats
1W - 3L
1,507 SR
Queue Stats
5W - 7L
1,409 MMR
Party 1
Raijin
Raijin
Silver IV
OJDaGawd
Raijin
Silver IV
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,160 MMR
Party 1
Sobek
Sobek
Silver III
preachermundoTTV
Sobek
Silver III
Level 103
God Stats
1W - 1L
1,885 SR
Queue Stats
4W - 11L
1,201 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 66
1,631 SR
1,257 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 60
1,563 SR
1,298 MMR
Thanatos
Thanatos
Bronze IV
 
Thanatos
Bronze IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze IV
ConsistentDaze
Kuzenbo
Bronze IV
Level 34
God Stats
6W - 10L
1,689 SR
Queue Stats
23W - 25L
1,277 MMR
Solo
Tiamat
Tiamat
Bronze IV
FreeHandDust987
Tiamat
Bronze IV
Level 43
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 34L
1,117 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ImKingKai
Ravana
16
9 / 1 / 5
11,053
850
12,436
10,157
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
OJDaGawd
Raijin
16
4 / 0 / 8
10,246
788
11,397
5,550
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 0 / 10
8,938
688
5,932
12,439
12,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
CthulhuNe ZhaOlorunThothKukulkan

VS

Bans
AchillesAh PuchBaron SamediAnubisHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 5 / 0
7,532
579
4,293
12,568
5,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 0
7,299
561
8,324
14,333
16,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 1
7,460
574
5,404
9,830
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
1
1
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
0
0.2
L
0
4
0
0
L
0
5
1
0.1
W
Ravana
ImKingKai
Ravana
9
1
5
11.5
W
Raijin
OJDaGawd
Raijin
4
0
8
8
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,765
Damage
18,021
28,146
Taken
36,731
20,931
Mitigated
27,398
11,362
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,293
1,151
230
1,612
12,568
5,533
0
5,599
6,623
0
13,706
L
8,324
2,684
0
1,565
14,333
16,979
0
5,837
8,124
34,798
0
L
5,404
347
107
1,001
9,830
4,886
0
4,705
4,834
16,091
0
W
Ravana
ImKingKai
Ravana
12,436
3,917
0
6,113
10,157
5,543
1,193
3,528
6,542
0
63,579
W
Raijin
OJDaGawd
Raijin
11,397
1,291
0
750
5,550
2,440
838
3,647
1,594
43,146
939
W
5,932
419
338
4,161
12,439
12,948
351
5,761
6,261
11,852
1,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,237
Gold Earned
22,291
187
Minions Killed
79
0
Camps Cleared
0
711,636
Distance Traveled
647,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,532
579
18
1
0
208,572
0
L
Kuzenbo
7,299
561
42
3
0
228,917
0
L
Tiamat
7,460
574
19
1
0
209,724
0
W
Ravana
11,053
850
97
7
0
251,797
0
W
Raijin
10,246
788
73
6
0
215,296
0
W
Sobek
8,938
688
17
1
0
244,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role