Player Matchup

Chronos
Chronos
Platinum V
Cole2427
Chronos
Platinum V
Level 65
God Stats
2W - 0L
1,875 SR
Queue Stats
297W - 297L
1,844 MMR
Solo
Chaac
Chaac
Platinum III
Deitred
Chaac
Platinum III
Level 144
God Stats
7W - 5L
1,737 SR
Queue Stats
46W - 34L
1,822 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
NotPunky
Cthulhu
Platinum I
Level 162
God Stats
7W - 1L
1,848 SR
Queue Stats
39W - 27L
1,848 MMR
Party 1
Nu Wa
Nu Wa
Diamond V
camlo
Nu Wa
Diamond V
Level 198
God Stats
1W - 2L
1,251 SR
Queue Stats
403W - 392L
1,885 MMR
Solo
Neith
Neith
Platinum I
ricksntricks
Neith
Platinum I
Level 161
God Stats
202W - 199L
1,591 SR
Queue Stats
272W - 259L
1,854 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,660 SR
1,851 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 165
1,646 SR
1,850 MMR
Tsukuyomi
Tsukuyomi
Diamond V
Abìto
Tsukuyomi
Diamond V
Level 147
God Stats
3W - 3L
1,368 SR
Queue Stats
91W - 79L
1,843 MMR
Party 2
Discordia
Discordia
Diamond V
KiddKiff
Discordia
Diamond V
Level 155
God Stats
2W - 1L
1,974 SR
Queue Stats
49W - 43L
1,855 MMR
Solo
Anubis
Anubis
Platinum I
ThaStunz
Anubis
Platinum I
Level 241
God Stats
4W - 1L
1,500 SR
Queue Stats
437W - 418L
1,850 MMR
Solo
Medusa
Medusa
Platinum V
Zète
Medusa
Platinum V
Level 153
God Stats
0W - 2L
1,875 SR
Queue Stats
10W - 12L
1,878 MMR
Party 2
Achilles
Achilles
Platinum III
pilage_king
Achilles
Platinum III
Level 129
God Stats
24W - 35L
1,513 SR
Queue Stats
409W - 409L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cole2427
Chronos
19
5 / 2 / 7
12,032
573
10,397
18,629
7,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Deitred
Chaac
20
5 / 3 / 6
13,617
648
15,375
24,824
27,287
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
NotPunky
Cthulhu
17
4 / 1 / 8
12,229
582
8,543
16,187
17,424
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
camlo
Nu Wa
20
2 / 2 / 9
12,963
617
17,464
14,459
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 0 / 4
13,108
624
7,277
10,852
4,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AwilixJormungandrSun Wukong

VS

Bans
AthenaKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Abìto
Tsukuyomi
17
3 / 9 / 2
9,924
473
14,132
24,014
10,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
KiddKiff
Discordia
20
2 / 2 / 2
11,168
532
10,199
13,154
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anubis
ThaStunz
Anubis
13
1 / 3 / 0
7,580
361
1,599
7,919
3,291
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Zète
Medusa
14
0 / 2 / 1
8,200
390
8,319
12,288
4,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
pilage_king
Achilles
15
2 / 3 / 1
9,737
464
10,953
22,665
19,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
19
Kills
8
8
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Abìto
Tsukuyomi
3
9
2
0.44
W
Chronos
Cole2427
Chronos
5
2
7
4.25
W
Chaac
Deitred
Chaac
5
3
6
2.67
L
Discordia
KiddKiff
Discordia
2
2
2
1.5
W
Cthulhu
NotPunky
Cthulhu
4
1
8
8
L
Anubis
ThaStunz
Anubis
1
3
0
0.33
L
Medusa
Zète
Medusa
0
2
1
0.25
W
Nu Wa
camlo
Nu Wa
2
2
9
3.25
L
Achilles
pilage_king
Achilles
2
3
1
0.83
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,056
Damage
45,202
84,951
Taken
80,040
63,083
Mitigated
43,088
31,333
Healing
20,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Abìto
Tsukuyomi
14,132
4,024
0
6,830
24,014
10,273
0
12,763
11,251
0
104,831
W
Chronos
Cole2427
Chronos
10,397
2,066
0
9,212
18,629
7,625
3,242
3,049
15,330
110,344
0
W
Chaac
Deitred
Chaac
15,375
3,128
0
9,130
24,824
27,287
234
1,120
22,656
88
109,578
L
Discordia
KiddKiff
Discordia
10,199
227
0
3,378
13,154
5,036
0
6,881
6,273
127,557
0
W
Cthulhu
NotPunky
Cthulhu
8,543
353
2,253
3,789
16,187
17,424
114
2,942
13,104
41,309
1,441
L
Anubis
ThaStunz
Anubis
1,599
0
0
1,415
7,919
3,291
0
5,923
1,996
15,200
0
L
Medusa
Zète
Medusa
8,319
1,883
0
1,482
12,288
4,850
0
6,479
5,809
0
71,564
W
Nu Wa
camlo
Nu Wa
17,464
4,219
0
597
14,459
5,816
1,354
2,584
11,511
113,608
1,955
L
Achilles
pilage_king
Achilles
10,953
3,541
0
7,464
22,665
19,638
0
3,737
18,928
0
69,634
W
7,277
2,743
0
6,352
10,852
4,931
5,991
3,038
7,616
0
128,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,949
Gold Earned
46,609
719
Minions Killed
614
0
Camps Cleared
0
2,115,666
Distance Traveled
1,958,048
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,924
473
128
6
0
454,865
0
W
Chronos
12,032
573
142
7
0
474,341
4
W
Chaac
13,617
648
171
8
0
398,745
5
L
Discordia
11,168
532
224
11
0
416,106
3
W
Cthulhu
12,229
582
67
3
0
451,585
10
L
Anubis
7,580
361
24
1
0
343,852
2
L
Medusa
8,200
390
123
6
0
407,248
5
W
Nu Wa
12,963
617
155
7
0
394,039
5
L
Achilles
9,737
464
115
5
0
335,977
6
W
Neith
13,108
624
184
9
0
396,956
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role