Player Matchup

Yemoja
Yemoja
Anpukitty
Yemoja
Level 67
God Stats
3W - 0L
1,653 SR
Queue Stats
34W - 31L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
Foxinabox99
Danzaburou
Level 64
God Stats
2W - 2L
1,484 SR
Queue Stats
34W - 31L
1,572 Elo+
Party 1
Ra
Ra
ScreaminFeedus
Ra
Level 105
God Stats
1W - 0L
1,461 SR
Queue Stats
33W - 30L
1,571 Elo+
Party 1
Team Averages
Level 79
1,533 SR
1,571 Elo+

VS

Team Averages
Level 134
1,443 SR
1,568 Elo+
Hercules
Hercules
Tsumerius
Hercules
Level 105
God Stats
38W - 39L
1,478 SR
Queue Stats
65W - 62L
1,561 Elo+
Solo
Apollo
Apollo
eduardo422
Apollo
Level 154
God Stats
3W - 2L
1,703 SR
Queue Stats
14W - 11L
1,523 Elo+
Solo
Aphrodite
Aphrodite
luvkaizen
Aphrodite
Level 144
God Stats
2W - 7L
1,147 SR
Queue Stats
82W - 76L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anpukitty
Yemoja
13
0 / 3 / 5
8,433
649
5,310
15,576
15,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
Foxinabox99
Danzaburou
15
3 / 3 / 6
10,383
799
17,556
12,868
7,348
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

17
6 / 3 / 3
11,323
871
12,359
11,733
6,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Tsumerius
Hercules
13
1 / 2 / 8
8,868
682
14,132
19,682
21,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Apollo
eduardo422
Apollo
15
8 / 4 / 1
10,536
810
12,807
15,490
8,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Aphrodite
luvkaizen
Aphrodite
15
0 / 3 / 7
8,920
686
9,248
13,213
7,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
9
Kills
9
9
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Anpukitty
Yemoja
0
3
5
0.83
W
Danzaburou
Foxinabox99
Danzaburou
3
3
6
2
W
6
3
3
2.5
L
Hercules
Tsumerius
Hercules
1
2
8
2.5
L
Apollo
eduardo422
Apollo
8
4
1
2.13
L
Aphrodite
luvkaizen
Aphrodite
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,225
Damage
36,187
40,177
Taken
48,385
29,228
Mitigated
37,707
18,560
Healing
23,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Anpukitty
Yemoja
5,310
1,706
4,709
4,884
15,576
15,283
420
3,210
12,304
13,536
1,093
W
Danzaburou
Foxinabox99
Danzaburou
17,556
7,944
0
3,669
12,868
7,348
1,425
2,972
9,836
0
38,812
W
12,359
1,367
2,721
2,577
11,733
6,597
751
2,793
8,931
57,233
0
L
Hercules
Tsumerius
Hercules
14,132
2,642
0
4,258
19,682
21,395
146
6,485
13,197
0
27,623
L
Apollo
eduardo422
Apollo
12,807
6,723
0
3,986
15,490
8,468
1,073
5,769
9,721
0
58,930
L
Aphrodite
luvkaizen
Aphrodite
9,248
783
7,677
7,434
13,213
7,844
360
4,440
8,732
44,713
310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,139
Gold Earned
28,324
144
Minions Killed
186
0
Camps Cleared
0
705,404
Distance Traveled
694,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,433
649
17
1
0
213,866
0
W
Danzaburou
10,383
799
26
2
0
233,333
0
W
Ra
11,323
871
101
8
0
258,205
0
L
Hercules
8,868
682
37
3
0
257,421
0
L
Apollo
10,536
810
84
6
0
216,706
0
L
Aphrodite
8,920
686
65
5
0
220,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role