Player Matchup

Da Ji
Da Ji
Platinum II
 
Da Ji
Platinum II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum IV
BzSebas
Ra
Platinum IV
Level 163
God Stats
2W - 0L
1,944 SR
Queue Stats
29W - 13L
1,769 MMR
Party 1
Achilles
Achilles
Diamond V
αѕєятιjσ
Achilles
Diamond V
Level 159
God Stats
2W - 0L
1,295 SR
Queue Stats
57W - 28L
1,881 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,580 SR
1,716 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 166
1,606 SR
1,846 MMR
Sol
Sol
Platinum V
EPiC_the_Legend
Sol
Platinum V
Level 129
God Stats
16W - 16L
1,583 SR
Queue Stats
253W - 301L
1,777 MMR
Solo
Geb
Geb
Diamond V
NotGrudod
Geb
Diamond V
Level 155
God Stats
1W - 2L
1,662 SR
Queue Stats
142W - 184L
1,914 MMR
Solo
Bastet
Bastet
Platinum IV
moises2014
Bastet
Platinum IV
Level 214
God Stats
10W - 11L
1,574 SR
Queue Stats
184W - 219L
1,845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
0 / 3 / 7
7,329
733
8,539
15,072
9,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 2 / 7
9,334
933
9,353
8,752
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
14
8 / 2 / 3
9,355
936
10,899
12,838
12,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Baron SamediKuzenboOdinCthulhuThanatos

VS

Bans
CharonMorgan Le FayHou YiThothMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,058
706
7,140
10,281
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 4
7,289
729
6,722
10,374
7,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bastet
moises2014
Bastet
11
5 / 3 / 1
7,836
784
12,408
12,136
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
7
7
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
3
7
1.17
W
3
2
7
3.25
L
1
5
3
0.5
L
1
3
4
1
L
Bastet
moises2014
Bastet
5
3
1
1.83
W
Achilles
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,791
Damage
26,270
36,662
Taken
32,791
26,170
Mitigated
17,046
13,235
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,539
1,779
0
3,297
15,072
9,462
692
6,513
7,977
0
22,960
W
9,353
871
2,259
3,416
8,752
3,877
221
2,941
5,394
53,530
1,107
L
7,140
1,889
0
2,370
10,281
3,341
228
2,362
7,252
26,085
914
L
6,722
684
0
468
10,374
7,197
0
2,008
7,313
18,650
297
L
Bastet
moises2014
Bastet
12,408
4,083
0
2,539
12,136
6,508
0
2,925
8,187
0
17,897
W
Achilles
10,899
2,603
0
4,263
12,838
12,831
209
3,422
8,648
0
18,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,018
Gold Earned
22,183
156
Minions Killed
94
0
Camps Cleared
0
624,763
Distance Traveled
563,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,329
733
29
3
0
200,020
0
W
Ra
9,334
933
106
11
0
194,421
0
L
Sol
7,058
706
41
4
0
180,009
0
L
Geb
7,289
729
38
4
0
202,798
0
L
Bastet
7,836
784
15
2
0
180,577
0
W
Achilles
9,355
936
21
2
0
230,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role