Player Matchup

Bakasura
Bakasura
Anvillash
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,646 Elo+
Party 1
Awilix
Awilix
Blackiechancat
Awilix
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
MonMonMer
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,646 Elo+
Party 1
King Arthur
King Arthur
Nefrill
King Arthur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,573 Elo+
Party 1
Cupid
Cupid
Yung_Zef
Cupid
Level 142
God Stats
1W - 1L
1,723 SR
Queue Stats
117W - 113L
1,494 Elo+
Solo
Team Averages
Level 79
1,545 SR
1,572 Elo+

VS

Team Averages
Level 136
1,488 SR
1,515 Elo+
Chiron
Chiron
GetmaHairdid
Chiron
Level 123
God Stats
7W - 4L
1,592 SR
Queue Stats
226W - 221L
1,533 Elo+
Solo
Geb
Geb
MissesLayz
Geb
Level 149
God Stats
5W - 3L
1,586 SR
Queue Stats
499W - 509L
1,552 Elo+
Solo
Olorun
Olorun
PopCopp
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Rickidinho5909
Maman Brigitte
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
212W - 215L
1,501 Elo+
Solo
Neith
Neith
twodrums
Neith
Level 145
God Stats
2W - 1L
1,262 SR
Queue Stats
78W - 81L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Anvillash
Bakasura
12
1 / 7 / 3
7,910
659
4,337
11,988
6,015
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 7 / 1
9,061
755
4,379
13,658
6,031
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
MonMonMer
Hachiman
16
0 / 4 / 8
8,996
750
18,565
10,245
4,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

King Arthur
Nefrill
King Arthur
15
0 / 7 / 4
7,992
666
5,570
20,301
21,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Yung_Zef
Cupid
17
6 / 4 / 1
10,156
846
14,651
14,177
6,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
7 / 2 / 14
10,494
875
10,546
12,013
6,548
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
5 / 1 / 19
10,743
895
11,189
13,786
22,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
PopCopp
Olorun
16
4 / 2 / 17
10,223
852
16,152
7,820
4,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maman Brigitte
Rickidinho5909
Maman Brigitte
17
7 / 5 / 10
10,082
840
11,051
12,773
6,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
twodrums
Neith
17
6 / 1 / 16
10,607
884
14,059
8,627
5,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
10
Kills
29
29
Deaths
11
17
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Anvillash
Bakasura
1
7
3
0.36
L
3
7
1
0.5
W
Chiron
7
2
14
7
W
5
1
19
14.5
L
Hachiman
MonMonMer
Hachiman
0
4
8
1
L
King Arthur
Nefrill
King Arthur
0
7
4
0.29
W
Olorun
PopCopp
Olorun
4
2
17
6.25
W
Maman Brigitte
Rickidinho5909
Maman Brigitte
7
5
10
2.4
L
Cupid
Yung_Zef
Cupid
6
4
1
1.63
W
Neith
twodrums
Neith
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,502
Damage
62,997
70,369
Taken
55,019
44,348
Mitigated
45,870
16,135
Healing
23,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Anvillash
Bakasura
4,337
2,366
640
603
11,988
6,015
0
6,626
5,362
0
7,033
L
4,379
745
0
204
13,658
6,031
0
8,279
5,379
0
9,183
W
Chiron
10,546
2,780
2,600
5,434
12,013
6,548
786
0
12,013
0
24,721
W
11,189
470
1,405
3,813
13,786
22,207
308
0
13,681
27,884
0
L
Hachiman
MonMonMer
Hachiman
18,565
6,771
1,166
1,059
10,245
4,032
0
4,779
5,466
0
44,037
L
King Arthur
Nefrill
King Arthur
5,570
773
643
2,649
20,301
21,717
0
8,658
11,643
0
12,738
W
Olorun
PopCopp
Olorun
16,152
8,334
494
1,358
7,820
4,600
468
0
7,752
33,813
997
W
Maman Brigitte
Rickidinho5909
Maman Brigitte
11,051
468
316
2,002
12,773
6,732
1,080
0
12,453
17,564
570
L
Cupid
Yung_Zef
Cupid
14,651
5,491
4,004
5,167
14,177
6,553
120
9,268
4,909
0
29,319
W
Neith
twodrums
Neith
14,059
3,388
3,373
2,208
8,627
5,783
1,215
0
8,627
0
26,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
52,149
126
Minions Killed
163
0
Camps Cleared
0
942,424
Distance Traveled
1,140,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,910
659
14
1
0
154,685
0
L
Awilix
9,061
755
7
1
0
188,508
0
W
Chiron
10,494
875
39
3
0
233,156
0
W
Geb
10,743
895
15
1
0
233,334
0
L
Hachiman
8,996
750
49
4
0
211,101
0
L
King Arthur
7,992
666
15
1
0
216,525
0
W
Olorun
10,223
852
53
4
0
208,802
0
W
Maman Brigitte
10,082
840
8
1
0
234,139
0
L
Cupid
10,156
846
41
3
0
171,605
0
W
Neith
10,607
884
48
4
0
231,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role