Player Matchup

Arachne
Arachne
Alenaisles
Arachne
Level 68
God Stats
22W - 17L
1,388 SR
Queue Stats
139W - 132L
1,374 Elo+
Party 3
King Arthur
King Arthur
CantGuardIchi
King Arthur
Level 64
God Stats
6W - 6L
1,589 SR
Queue Stats
83W - 83L
1,408 Elo+
Party 4
Olorun
Olorun
MrMings619
Olorun
Level 19
God Stats
31W - 25L
1,602 SR
Queue Stats
190W - 175L
1,406 Elo+
Party 4
Hera
Hera
iirumennn
Hera
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,330 Elo+
Party 3
Achilles
Achilles
noobmastef69
Achilles
Level 94
God Stats
14W - 6L
1,560 SR
Queue Stats
204W - 204L
1,402 Elo+
Party 4
Team Averages
Level 56
1,528 SR
1,384 Elo+

VS

Team Averages
Level 33
1,451 SR
1,204 Elo+
Izanami
Izanami
Angryd1nglberry
Izanami
Level 42
God Stats
92W - 68L
1,414 SR
Queue Stats
173W - 179L
1,028 Elo+
Party 2
Ao Kuang
Ao Kuang
CreamedCorned
Ao Kuang
Level 37
God Stats
8W - 5L
1,686 SR
Queue Stats
53W - 62L
1,350 Elo+
Party 1
Discordia
Discordia
Fredex2471
Discordia
Level 29
God Stats
1W - 1L
1,294 SR
Queue Stats
189W - 185L
1,028 Elo+
Party 2
Kuzenbo
Kuzenbo
Wendys4forfour
Kuzenbo
Level 21
God Stats
6W - 6L
1,305 SR
Queue Stats
16W - 29L
1,259 Elo+
Party 1
Bellona
Bellona
kkrox2222
Bellona
Level 37
God Stats
5W - 2L
1,557 SR
Queue Stats
51W - 61L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alenaisles
Arachne
3
1 / 2 / 0
3,787
379
1,190
2,442
718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
CantGuardIchi
King Arthur
10
0 / 0 / 0
5,392
539
3,843
8,908
4,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
MrMings619
Olorun
9
0 / 1 / 0
4,969
497
3,044
5,274
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
6
0 / 1 / 0
4,172
417
1,335
2,721
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
noobmastef69
Achilles
8
0 / 3 / 0
4,785
479
1,689
8,841
5,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,330
533
2,541
3,513
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
CreamedCorned
Ao Kuang
11
3 / 1 / 3
6,096
610
3,686
8,992
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Fredex2471
Discordia
11
4 / 0 / 1
6,637
664
6,518
3,873
1,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

9
0 / 0 / 1
5,484
548
1,805
5,320
4,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
kkrox2222
Bellona
10
0 / 0 / 0
5,993
599
4,326
7,084
7,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alenaisles
Arachne
1
2
0
0.5
W
0
0
0
0
L
King Arthur
CantGuardIchi
King Arthur
0
0
0
0
W
Ao Kuang
CreamedCorned
Ao Kuang
3
1
3
4.5
W
Discordia
Fredex2471
Discordia
4
0
1
4.5
L
Olorun
MrMings619
Olorun
0
1
0
0
W
0
0
1
0.5
L
Hera
0
1
0
0
W
Bellona
kkrox2222
Bellona
0
0
0
0
L
Achilles
noobmastef69
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,101
Damage
18,876
28,186
Taken
28,782
14,050
Mitigated
17,300
6,914
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alenaisles
Arachne
1,190
835
0
462
2,442
718
0
991
1,451
0
4,513
W
2,541
1,685
129
1,006
3,513
1,094
662
598
2,915
0
51,576
L
King Arthur
CantGuardIchi
King Arthur
3,843
146
0
3,177
8,908
4,607
0
517
7,710
0
40,245
W
Ao Kuang
CreamedCorned
Ao Kuang
3,686
952
0
4,480
8,992
3,124
0
911
7,957
32,696
12,696
W
Discordia
Fredex2471
Discordia
6,518
749
78
1,492
3,873
1,263
21
953
2,746
40,986
992
L
Olorun
MrMings619
Olorun
3,044
803
217
1,047
5,274
2,034
0
4,018
1,256
39,915
1,246
W
1,805
778
0
1,680
5,320
4,819
160
1,651
3,669
14,296
0
L
Hera
1,335
192
0
1,000
2,721
836
0
1,431
1,290
12,544
0
W
Bellona
kkrox2222
Bellona
4,326
668
0
2,911
7,084
7,000
0
0
7,084
0
41,338
L
Achilles
noobmastef69
Achilles
1,689
136
0
1,011
8,841
5,855
0
4,605
4,236
0
17,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,105
Gold Earned
29,540
193
Minions Killed
331
0
Camps Cleared
0
726,868
Distance Traveled
929,030
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,787
379
6
1
0
71,414
0
W
Izanami
5,330
533
81
8
0
167,734
0
L
King Arthur
5,392
539
63
6
0
211,089
0
W
Ao Kuang
6,096
610
74
7
0
217,670
0
W
Discordia
6,637
664
78
8
0
187,624
0
L
Olorun
4,969
497
78
8
0
171,041
4
W
Kuzenbo
5,484
548
22
2
0
188,086
0
L
Hera
4,172
417
28
3
0
91,806
0
W
Bellona
5,993
599
76
8
0
167,916
0
L
Achilles
4,785
479
18
2
0
181,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role