Player Matchup

Arachne
Arachne
ADN0S
Arachne
Level 87
God Stats
9W - 7L
1,591 SR
Queue Stats
151W - 134L
1,494 Elo+
Party 1
King Arthur
King Arthur
ApexDaDon
King Arthur
Level 149
God Stats
3W - 3L
1,242 SR
Queue Stats
104W - 115L
1,474 Elo+
Solo
Nut
Nut
Hunfart
Nut
Level 133
God Stats
32W - 15L
1,769 SR
Queue Stats
417W - 349L
1,626 Elo+
Solo
Cthulhu
Cthulhu
Onyx Omen8
Cthulhu
Level 99
God Stats
8W - 1L
1,654 SR
Queue Stats
130W - 115L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
kainaluboy808
Baron Samedi
Level 142
God Stats
102W - 81L
1,591 SR
Queue Stats
1,346W - 1,291L
1,541 Elo+
Solo
Team Averages
Level 122
1,569 SR
1,527 Elo+

VS

Team Averages
Level 94
1,616 SR
1,558 Elo+
Geb
Geb
 
Geb
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Juancarlor17
Mulan
Level 85
God Stats
2W - 2L
1,678 SR
Queue Stats
36W - 28L
1,572 Elo+
Party 3
Nut
Nut
Shudox
Nut
Level 96
God Stats
4W - 3L
1,839 SR
Queue Stats
54W - 31L
1,603 Elo+
Solo
Susano
Susano
TheFallenKingGeb
Susano
Level 28
God Stats
3W - 5L
1,840 SR
Queue Stats
142W - 154L
1,585 Elo+
Party 2
Janus
Janus
santipack
Janus
Level 144
God Stats
0W - 3L
1,226 SR
Queue Stats
67W - 54L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ADN0S
Arachne
10
2 / 0 / 2
5,427
543
2,618
6,433
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
ApexDaDon
King Arthur
11
3 / 1 / 1
6,515
652
4,621
7,019
5,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Nut
12
2 / 1 / 1
6,327
633
5,582
5,807
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cthulhu
Onyx Omen8
Cthulhu
9
1 / 1 / 3
5,555
556
4,309
8,725
5,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
kainaluboy808
Baron Samedi
11
3 / 0 / 2
6,069
607
5,801
4,581
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
2 / 0 / 0
4,732
473
3,658
7,515
4,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
5,593
559
2,643
8,689
3,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
Shudox
Nut
8
0 / 2 / 1
4,418
442
2,061
4,657
1,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
4,847
485
3,728
7,903
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
santipack
Janus
9
0 / 5 / 0
5,215
522
2,917
7,274
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
0
0
2
W
Arachne
ADN0S
Arachne
2
0
2
3
W
King Arthur
ApexDaDon
King Arthur
3
1
1
3.5
W
Nut
2
1
1
2.5
L
1
3
0
0.33
W
Cthulhu
Onyx Omen8
Cthulhu
1
1
3
2.5
L
Nut
Shudox
Nut
0
2
1
0.25
L
0
1
1
0.5
W
Baron Samedi
kainaluboy808
Baron Samedi
3
0
2
4
L
Janus
santipack
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,931
Damage
15,007
32,565
Taken
36,038
18,208
Mitigated
14,981
12,132
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,658
162
0
1,814
7,515
4,250
0
3,144
4,261
22,636
0
W
Arachne
ADN0S
Arachne
2,618
1,872
0
2,118
6,433
2,602
0
1,225
5,012
0
34,617
W
King Arthur
ApexDaDon
King Arthur
4,621
561
0
1,052
7,019
5,352
0
249
6,753
0
45,417
W
Nut
5,582
3,396
0
1,477
5,807
2,279
96
1,102
4,549
0
56,657
L
2,643
379
0
2,265
8,689
3,810
0
0
8,689
0
41,737
W
Cthulhu
Onyx Omen8
Cthulhu
4,309
307
1,320
3,258
8,725
5,255
189
1,694
6,599
21,447
0
L
Nut
Shudox
Nut
2,061
1,000
0
1,075
4,657
1,528
0
869
3,788
0
22,595
L
3,728
547
0
4,161
7,903
2,852
0
1,750
6,013
0
34,564
W
Baron Samedi
kainaluboy808
Baron Samedi
5,801
262
205
2,702
4,581
2,720
42
1,242
3,214
41,057
0
L
Janus
santipack
Janus
2,917
213
0
570
7,274
2,541
0
3,713
3,177
33,510
252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,893
Gold Earned
24,805
326
Minions Killed
291
0
Camps Cleared
0
1,028,012
Distance Traveled
988,711
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,732
473
25
3
0
223,583
0
W
Arachne
5,427
543
65
7
0
239,109
2
W
King Arthur
6,515
652
67
7
0
206,636
2
W
Nut
6,327
633
107
11
0
177,374
2
L
Mulan
5,593
559
77
8
0
176,077
0
W
Cthulhu
5,555
556
23
2
0
214,062
0
L
Nut
4,418
442
46
5
0
174,925
1
L
Susano
4,847
485
58
6
0
232,373
0
W
Baron Samedi
6,069
607
64
6
0
190,831
0
L
Janus
5,215
522
85
9
0
181,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role