Player Matchup

Cu Chulainn
Cu Chulainn
BlackWoodJack177
Cu Chulainn
Level 55
God Stats
22W - 13L
1,579 SR
Queue Stats
149W - 141L
1,404 Elo+
Party 1
Raijin
Raijin
CoolBoyGkno
Raijin
Level 46
God Stats
11W - 10L
1,432 SR
Queue Stats
133W - 147L
1,406 Elo+
Solo
Hachiman
Hachiman
anarchyimpulse
Hachiman
Level 12
God Stats
2W - 2L
1,505 SR
Queue Stats
16W - 23L
1,322 Elo+
Party 1
Arachne
Arachne
cmels
Arachne
Level 43
God Stats
44W - 26L
1,613 SR
Queue Stats
114W - 108L
1,463 Elo+
Solo
Bacchus
Bacchus
明爷万岁
Bacchus
Level 31
God Stats
1W - 0L
1,800 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Team Averages
Level 37
1,586 SR
1,419 Elo+

VS

Team Averages
Level 31
1,398 SR
1,455 Elo+
Surtr
Surtr
Charisma25
Surtr
Level 44
God Stats
0W - 1L
1,277 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Persephone
Persephone
Palibu_
Persephone
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 22L
1,347 Elo+
Solo
Yemoja
Yemoja
Seviah
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Chiron
Chiron
TrashDestin
Chiron
Level 5
God Stats
0W - 3L
1,212 SR
Queue Stats
1W - 9L
1,395 Elo+
Party 2
Fenrir
Fenrir
spamagram
Fenrir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlackWoodJack177
Cu Chulainn
15
8 / 3 / 4
9,424
725
10,493
13,165
10,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
16
5 / 0 / 3
9,311
716
4,860
5,233
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
11
4 / 1 / 4
6,756
520
7,965
7,262
2,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
cmels
Arachne
16
3 / 3 / 4
8,466
651
5,793
12,258
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
明爷万岁
Bacchus
9
1 / 1 / 6
6,571
505
5,177
9,703
10,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
2 / 7 / 1
6,654
512
4,946
13,509
10,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Persephone
Palibu_
Persephone
1
0 / 0 / 0
2,630
202
0
0
0
Yemoja
Seviah
Yemoja
9
0 / 4 / 2
6,382
491
4,526
11,603
8,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
9
1 / 5 / 0
5,430
418
5,725
10,448
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
spamagram
Fenrir
13
5 / 5 / 2
7,426
571
7,690
14,197
7,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
21
Kills
8
8
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BlackWoodJack177
Cu Chulainn
8
3
4
3.33
L
Surtr
2
7
1
0.36
W
Raijin
5
0
3
6.5
L
Persephone
Palibu_
Persephone
0
0
0
0
L
Yemoja
Seviah
Yemoja
0
4
2
0.25
L
Chiron
1
5
0
0.2
W
Hachiman
4
1
4
6
W
Arachne
cmels
Arachne
3
3
4
1.67
L
Fenrir
spamagram
Fenrir
5
5
2
1.2
W
Bacchus
明爷万岁
Bacchus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,288
Damage
22,887
47,621
Taken
49,757
31,574
Mitigated
30,253
11,513
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BlackWoodJack177
Cu Chulainn
10,493
1,566
0
2,041
13,165
10,864
0
681
11,742
4,940
60,268
L
Surtr
4,946
1,663
0
1,642
13,509
10,527
0
1,042
12,467
1,228
24,442
W
Raijin
4,860
464
0
269
5,233
2,346
1,829
174
5,059
62,908
3,805
L
Persephone
Palibu_
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
Seviah
Yemoja
4,526
1,496
2,254
1,366
11,603
8,382
294
2,816
8,787
25,766
0
L
Chiron
5,725
2,568
171
1,061
10,448
4,074
333
2,998
7,450
0
27,661
W
Hachiman
7,965
4,605
0
2,142
7,262
2,670
469
1,932
5,330
0
30,490
W
Arachne
cmels
Arachne
5,793
3,546
0
6,054
12,258
5,436
619
326
11,888
0
88,559
L
Fenrir
spamagram
Fenrir
7,690
1,799
0
2,184
14,197
7,270
347
3,289
10,908
0
57,818
W
Bacchus
明爷万岁
Bacchus
5,177
759
0
1,007
9,703
10,258
58
2,005
7,698
16,784
1,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,528
Gold Earned
28,522
420
Minions Killed
210
0
Camps Cleared
0
1,255,413
Distance Traveled
881,557
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,424
725
99
8
0
268,445
0
L
Surtr
6,654
512
40
3
0
213,685
0
W
Raijin
9,311
716
136
10
0
246,427
0
L
Persephone
2,630
202
0
0
0
0
0
L
Yemoja
6,382
491
35
3
0
201,367
0
L
Chiron
5,430
418
47
4
0
203,444
0
W
Hachiman
6,756
520
35
3
0
242,151
0
W
Arachne
8,466
651
136
10
0
294,417
1
L
Fenrir
7,426
571
88
7
0
263,061
0
W
Bacchus
6,571
505
14
1
0
203,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role