Player Matchup

Lancelot
Lancelot
Brizzy135
Lancelot
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 153L
1,605 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Duzvraguitas
Cu Chulainn
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 75L
1,549 Elo+
Solo
Skadi
Skadi
Kaito3758
Skadi
Level 102
God Stats
14W - 1L
1,970 SR
Queue Stats
85W - 108L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
Lxgan maxxed
Cthulhu
Level 42
God Stats
21W - 21L
1,483 SR
Queue Stats
102W - 133L
1,396 Elo+
Party 1
Merlin
Merlin
freecream9599
Merlin
Level 124
God Stats
4W - 3L
1,219 SR
Queue Stats
159W - 141L
1,575 Elo+
Party 3
Team Averages
Level 88
1,534 SR
1,519 Elo+

VS

Team Averages
Level 94
1,462 SR
1,532 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Latif
Pele
Level 49
God Stats
2W - 2L
1,582 SR
Queue Stats
52W - 51L
1,581 Elo+
Party 2
Janus
Janus
Only1Beast--
Janus
Level 109
God Stats
10W - 9L
1,597 SR
Queue Stats
173W - 150L
1,517 Elo+
Solo
Ares
Ares
iTryKing12
Ares
Level 128
God Stats
0W - 2L
1,173 SR
Queue Stats
444W - 445L
1,513 Elo+
Solo
Awilix
Awilix
theheat
Awilix
Level 65
God Stats
2W - 3L
1,457 SR
Queue Stats
86W - 69L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Brizzy135
Lancelot
6
0 / 0 / 1
3,392
678
1,117
3,294
1,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Duzvraguitas
Cu Chulainn
7
1 / 0 / 0
4,455
891
1,317
2,816
1,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Kaito3758
Skadi
6
0 / 0 / 0
3,621
724
768
917
232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Lxgan maxxed
Cthulhu
5
0 / 1 / 1
3,313
663
402
2,598
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 0
3,818
764
1,346
1,717
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
1
0 / 0 / 0
2,415
483
0
0
0
Pele
Latif
Pele
4
0 / 0 / 0
2,800
560
142
2,682
857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 0
3,555
711
700
2,710
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

3
0 / 0 / 0
2,504
501
187
1,911
891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
theheat
Awilix
4
0 / 1 / 0
2,757
551
1,330
2,943
1,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Lancelot
Brizzy135
Lancelot
0
0
1
0.5
W
Cu Chulainn
Duzvraguitas
Cu Chulainn
1
0
0
1
W
Skadi
Kaito3758
Skadi
0
0
0
0
L
Pele
Latif
Pele
0
0
0
0
W
Cthulhu
Lxgan maxxed
Cthulhu
0
1
1
0.5
L
0
1
0
0
W
1
0
0
1
L
0
0
0
0
L
Awilix
theheat
Awilix
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,950
Damage
2,359
11,342
Taken
10,246
5,022
Mitigated
3,622
2,367
Healing
3,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
Brizzy135
Lancelot
1,117
219
0
432
3,294
1,372
0
247
3,001
0
15,933
W
Cu Chulainn
Duzvraguitas
Cu Chulainn
1,317
455
0
1,185
2,816
1,706
0
0
2,645
0
27,036
W
Skadi
Kaito3758
Skadi
768
308
0
0
917
232
953
51
866
0
19,957
L
Pele
Latif
Pele
142
0
0
544
2,682
857
0
177
2,505
0
8,499
W
Cthulhu
Lxgan maxxed
Cthulhu
402
81
0
250
2,598
1,264
390
136
2,462
11,895
0
L
700
40
0
760
2,710
814
0
1,169
1,541
17,977
0
W
1,346
0
0
500
1,717
448
0
323
1,310
19,513
0
L
187
0
0
417
1,911
891
0
288
1,509
2,572
0
L
Awilix
theheat
Awilix
1,330
516
0
1,284
2,943
1,060
0
0
2,943
0
6,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,599
Gold Earned
14,031
173
Minions Killed
72
0
Camps Cleared
0
508,523
Distance Traveled
284,293
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,415
483
0
0
0
0
0
W
Lancelot
3,392
678
32
6
0
127,187
0
W
Cu Chulainn
4,455
891
46
9
0
92,440
1
W
Skadi
3,621
724
30
6
0
93,254
0
L
Pele
2,800
560
15
3
0
76,549
0
W
Cthulhu
3,313
663
23
5
0
98,641
0
L
Janus
3,555
711
43
9
0
96,364
1
W
Merlin
3,818
764
42
8
0
97,001
0
L
Ares
2,504
501
2
0
0
40,052
0
L
Awilix
2,757
551
12
2
0
71,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role