Player Matchup

Sol
Sol
Silver I
GamerGeek05
Sol
Silver I
Level 66
God Stats
2W - 5L
1,355 SR
Queue Stats
75W - 83L
1,340 MMR
Solo
Ix Chel
Ix Chel
Silver II
UPineapple
Ix Chel
Silver II
Level 144
God Stats
9W - 8L
1,560 SR
Queue Stats
90W - 113L
1,219 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
marioaycs
Kuzenbo
Silver I
Level 154
God Stats
2W - 2L
1,563 SR
Queue Stats
128W - 134L
1,236 MMR
Solo
Guan Yu
Guan Yu
Silver I
spencyspice
Guan Yu
Silver I
Level 129
God Stats
0W - 1L
1,212 SR
Queue Stats
45W - 52L
1,090 MMR
Party 1
Da Ji
Da Ji
Silver I
theWAriooos
Da Ji
Silver I
Level 145
God Stats
4W - 6L
1,415 SR
Queue Stats
58W - 70L
1,308 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,421 SR
1,239 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,561 SR
1,285 MMR
Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze III
EyedressEnjoyer
Nike
Bronze III
Level 87
God Stats
1W - 0L
1,941 SR
Queue Stats
47W - 35L
1,534 MMR
Party 2
Apollo
Apollo
Bronze III
FrankieStellar
Apollo
Bronze III
Level 123
God Stats
1W - 0L
1,457 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Horus
Horus
Bronze I
SummitxKing
Horus
Bronze I
Level 108
God Stats
2W - 2L
1,384 SR
Queue Stats
40W - 50L
811 MMR
Party 3
Atlas
Atlas
Bronze I
tmvtmv2428
Atlas
Bronze I
Level 89
God Stats
7W - 10L
1,521 SR
Queue Stats
11W - 18L
1,081 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,315
663
1,712
2,470
671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
UPineapple
Ix Chel
6
0 / 1 / 0
3,310
662
1,226
2,674
899
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
marioaycs
Kuzenbo
4
0 / 1 / 0
3,094
619
500
3,059
1,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
spencyspice
Guan Yu
7
1 / 0 / 0
3,970
794
1,612
3,888
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

3
0 / 1 / 0
2,702
540
178
1,569
514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
ArachneChronosBastetSusanoHou Yi

VS

Bans
Ao KuangAchillesOsirisCharybdisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
1 / 0 / 1
3,858
772
1,798
2,236
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

6
1 / 0 / 0
3,593
719
927
4,168
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

6
0 / 0 / 2
3,390
678
2,062
2,265
690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,356
671
1,738
4,078
2,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
6
2 / 0 / 0
3,896
779
1,612
3,369
1,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
1
1.5
W
1
0
0
1
W
0
0
2
1
L
0
1
0
0
W
0
1
0
0
L
Ix Chel
UPineapple
Ix Chel
0
1
0
0
L
Kuzenbo
marioaycs
Kuzenbo
0
1
0
0
L
Guan Yu
spencyspice
Guan Yu
1
0
0
1
L
0
1
0
0
W
Atlas
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,228
Damage
8,137
13,660
Taken
16,116
6,452
Mitigated
6,509
4,447
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,798
546
0
1,107
2,236
597
0
861
1,375
15,767
458
W
927
125
0
2,682
4,168
1,351
0
365
3,803
0
19,144
W
2,062
1,416
0
1,217
2,265
690
0
981
1,284
0
19,919
L
1,712
1,175
0
1,136
2,470
671
0
904
1,566
19,328
0
W
1,738
851
0
1,715
4,078
2,016
0
0
4,078
0
14,585
L
Ix Chel
UPineapple
Ix Chel
1,226
155
50
767
2,674
899
0
1,328
1,346
15,820
0
L
Kuzenbo
marioaycs
Kuzenbo
500
240
0
1,011
3,059
1,962
0
708
2,351
5,897
0
L
Guan Yu
spencyspice
Guan Yu
1,612
469
0
1,132
3,888
2,406
0
0
3,672
0
20,244
L
178
0
0
351
1,569
514
0
385
1,184
0
4,133
W
Atlas
1,612
860
0
1,440
3,369
1,855
0
1,231
2,138
11,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,391
Gold Earned
18,093
98
Minions Killed
157
0
Camps Cleared
0
415,027
Distance Traveled
540,628
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
3,858
772
32
6
0
99,834
0
W
Nike
3,593
719
42
8
0
130,577
0
W
Apollo
3,390
678
44
9
0
95,802
0
L
Sol
3,315
663
33
7
0
104,866
1
W
Horus
3,356
671
23
5
0
99,447
0
L
Ix Chel
3,310
662
22
4
0
107,852
3
L
Kuzenbo
3,094
619
6
1
0
72,500
0
L
Guan Yu
3,970
794
29
6
0
92,008
3
L
Da Ji
2,702
540
8
2
0
37,801
0
W
Atlas
3,896
779
16
3
0
114,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role