Player Matchup

Guan Yu
Guan Yu
CrazyxMike54v
Guan Yu
Level 13
God Stats
3W - 13L
1,218 SR
Queue Stats
8W - 34L
1,095 Elo+
Party 2
Baron Samedi
Baron Samedi
Knifehunter
Baron Samedi
Level 118
God Stats
2W - 2L
1,629 SR
Queue Stats
98W - 128L
1,409 Elo+
Party 2
Maui
Maui
Lockdownforfun
Maui
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,255 Elo+
Party 2
Ra
Ra
REDSIPERAS
Ra
Level 126
God Stats
0W - 3L
1,621 SR
Queue Stats
9W - 30L
1,208 Elo+
Party 2
Medusa
Medusa
humblelife
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 91L
1,398 Elo+
Party 2
Team Averages
Level 60
1,493 SR
1,273 Elo+

VS

Team Averages
Level 112
1,534 SR
1,551 Elo+
Skadi
Skadi
LsK_Nimble
Skadi
Level 140
God Stats
1W - 0L
1,820 SR
Queue Stats
62W - 25L
1,669 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RED_OCTOBER777
Morgan Le Fay
Level 157
God Stats
3W - 1L
1,448 SR
Queue Stats
85W - 35L
1,635 Elo+
Party 1
Olorun
Olorun
Roman_Legion_13
Olorun
Level 99
God Stats
1W - 0L
1,396 SR
Queue Stats
12W - 5L
1,597 Elo+
Party 1
Ravana
Ravana
Un4Given80
Ravana
Level 149
God Stats
9W - 9L
1,494 SR
Queue Stats
69W - 66L
1,427 Elo+
Solo
Ares
Ares
eidenired
Ares
Level 14
God Stats
7W - 12L
1,510 SR
Queue Stats
7W - 13L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
0 / 6 / 0
8,417
935
1,847
18,982
10,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Knifehunter
Baron Samedi
13
0 / 6 / 0
8,394
933
5,869
15,064
7,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 5 / 0
8,981
998
4,705
17,158
17,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
0 / 6 / 0
8,541
949
7,616
15,550
6,600
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
humblelife
Medusa
13
0 / 8 / 0
8,432
937
5,650
19,188
12,698
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
9 / 0 / 17
11,397
1,266
22,233
6,273
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
RED_OCTOBER777
Morgan Le Fay
17
12 / 0 / 15
11,420
1,269
25,720
4,830
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 0 / 20
10,945
1,216
18,390
6,735
4,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
Un4Given80
Ravana
17
5 / 0 / 16
10,679
1,187
8,459
6,224
4,304
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Ares
17
0 / 0 / 20
11,150
1,239
7,405
9,655
10,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
119
0
Kills
31
31
Deaths
0
0
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
6
0
0
L
Baron Samedi
Knifehunter
Baron Samedi
0
6
0
0
L
0
5
0
0
W
Skadi
9
0
17
17.5
L
0
6
0
0
W
Morgan Le Fay
RED_OCTOBER777
Morgan Le Fay
12
0
15
19.5
W
5
0
20
15
W
Ravana
Un4Given80
Ravana
5
0
16
13
W
Ares
0
0
20
10
L
Medusa
humblelife
Medusa
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,687
Damage
82,207
85,942
Taken
33,717
54,907
Mitigated
25,397
4,386
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
1,847
865
0
40
18,982
10,422
0
11,797
7,185
0
4,732
L
Baron Samedi
Knifehunter
Baron Samedi
5,869
1,475
1,224
636
15,064
7,260
0
7,739
7,325
13,279
399
L
4,705
996
0
627
17,158
17,927
0
9,110
8,048
5,891
0
W
Skadi
22,233
9,214
133
940
6,273
3,198
0
3,540
2,535
0
46,393
L
7,616
752
240
1,244
15,550
6,600
0
10,420
5,130
26,531
0
W
Morgan Le Fay
RED_OCTOBER777
Morgan Le Fay
25,720
365
0
446
4,830
2,899
0
2,617
2,213
34,655
1,107
W
18,390
9,601
3,925
3,661
6,735
4,118
0
2,867
3,868
36,001
0
W
Ravana
Un4Given80
Ravana
8,459
2,171
0
895
6,224
4,304
0
2,829
3,332
0
21,277
W
Ares
7,405
909
0
1,590
9,655
10,878
0
5,695
3,834
16,023
994
L
Medusa
humblelife
Medusa
5,650
3,364
0
375
19,188
12,698
0
11,012
8,176
0
15,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,765
Gold Earned
55,591
90
Minions Killed
189
3
Camps Cleared
4
718,768
Distance Traveled
997,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,417
935
5
1
1
172,906
0
L
Baron Samedi
8,394
933
10
1
0
141,872
0
L
Maui
8,981
998
4
0
0
140,111
0
W
Skadi
11,397
1,266
52
6
1
158,874
0
L
Ra
8,541
949
49
5
2
144,323
0
W
Morgan Le Fay
11,420
1,269
25
3
0
208,305
0
W
Olorun
10,945
1,216
52
6
2
184,541
0
W
Ravana
10,679
1,187
38
4
1
217,927
0
W
Ares
11,150
1,239
22
2
0
227,722
0
L
Medusa
8,432
937
22
2
0
119,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role