Player Matchup

Persephone
Persephone
Gold II
JuulJesus
Persephone
Gold II
Level 106
God Stats
0W - 1L
1,531 SR
Queue Stats
57W - 48L
1,564 MMR
Party 1
Hachiman
Hachiman
Silver I
ScuffedEnergy
Hachiman
Silver I
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,271 MMR
Party 1
Athena
Athena
Gold III
TheLuthox
Athena
Gold III
Level 82
God Stats
4W - 4L
1,679 SR
Queue Stats
50W - 43L
1,373 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,570 SR
1,403 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,462 SR
1,420 MMR
Sobek
Sobek
Bronze III
RafaelLiu10
Sobek
Bronze III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,408 MMR
Solo
Neith
Neith
Gold III
YouAintReady_x_
Neith
Gold III
Level 142
God Stats
58W - 58L
1,513 SR
Queue Stats
640W - 578L
1,427 MMR
Solo
Bacchus
Bacchus
Gold III
aggstriker
Bacchus
Gold III
Level 150
God Stats
4W - 1L
1,373 SR
Queue Stats
136W - 139L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JuulJesus
Persephone
14
2 / 6 / 3
9,753
697
10,568
11,819
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
ScuffedEnergy
Hachiman
14
0 / 3 / 5
9,106
650
8,957
11,934
4,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
TheLuthox
Athena
14
4 / 4 / 2
10,030
716
9,763
15,843
18,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AchillesAtlasAmaterasuGilgameshVulcan

VS

Bans
CharonHou YiNutMedusaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 9
9,325
666
4,990
14,179
14,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 2 / 4
11,761
840
15,134
15,482
8,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
aggstriker
Bacchus
16
4 / 2 / 7
10,292
735
12,084
14,068
18,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
13
13
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Persephone
JuulJesus
Persephone
2
6
3
0.58
W
1
2
9
2.75
L
Hachiman
ScuffedEnergy
Hachiman
0
3
5
0.83
L
Athena
TheLuthox
Athena
4
4
2
1.25
W
8
2
4
5
W
Bacchus
aggstriker
Bacchus
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,288
Damage
32,208
39,596
Taken
43,729
28,721
Mitigated
40,464
2,484
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
JuulJesus
Persephone
10,568
943
0
2,008
11,819
4,854
405
4,563
7,236
37,635
785
W
4,990
302
0
3,233
14,179
14,003
259
4,808
8,850
11,599
331
L
Hachiman
ScuffedEnergy
Hachiman
8,957
6,719
0
0
11,934
4,964
1,332
6,219
5,715
0
34,537
L
Athena
TheLuthox
Athena
9,763
3,165
0
476
15,843
18,903
56
6,132
9,711
23,108
856
W
15,134
5,892
0
6,807
15,482
8,091
2,374
8,889
6,070
0
69,778
W
Bacchus
aggstriker
Bacchus
12,084
1,293
0
2,195
14,068
18,370
399
4,653
9,060
32,417
932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
31,378
151
Minions Killed
149
0
Camps Cleared
0
713,020
Distance Traveled
754,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,753
697
68
5
0
225,576
0
W
Sobek
9,325
666
14
1
0
257,158
0
L
Hachiman
9,106
650
48
3
0
224,009
0
L
Athena
10,030
716
35
3
0
263,435
0
W
Neith
11,761
840
107
8
0
232,946
0
W
Bacchus
10,292
735
28
2
0
264,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role