Player Matchup

Bacchus
Bacchus
MUTz CH1SPAS
Bacchus
Level 11
God Stats
9W - 13L
1,634 SR
Queue Stats
9W - 15L
1,563 Elo+
Party 1
Jormungandr
Jormungandr
NobleCreasent12
Jormungandr
Level 142
God Stats
20W - 11L
1,591 SR
Queue Stats
65W - 62L
1,442 Elo+
Solo
Neith
Neith
OdenA27575
Neith
Level 27
God Stats
17W - 20L
1,494 SR
Queue Stats
27W - 43L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
SENTEYITA
Nu Wa
Level 119
God Stats
4W - 1L
1,880 SR
Queue Stats
177W - 178L
1,531 Elo+
Party 1
Lancelot
Lancelot
SquixTf
Lancelot
Level 107
God Stats
3W - 1L
1,729 SR
Queue Stats
72W - 79L
1,478 Elo+
Party 1
Team Averages
Level 81
1,666 SR
1,480 Elo+

VS

Team Averages
Level 117
1,454 SR
1,444 Elo+
Kukulkan
Kukulkan
AllFall97
Kukulkan
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 44L
1,359 Elo+
Party 2
Bellona
Bellona
HDdev15
Bellona
Level 109
God Stats
0W - 2L
1,290 SR
Queue Stats
12W - 20L
1,355 Elo+
Party 2
Olorun
Olorun
Huntervoyage346
Olorun
Level 88
God Stats
6W - 5L
1,671 SR
Queue Stats
36W - 27L
1,551 Elo+
Solo
Serqet
Serqet
Sw_Yugi
Serqet
Level 129
God Stats
0W - 2L
1,308 SR
Queue Stats
206W - 209L
1,511 Elo+
Solo
Cerberus
Cerberus
bash2526
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MUTz CH1SPAS
Bacchus
10
0 / 3 / 2
6,470
462
3,587
10,878
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
NobleCreasent12
Jormungandr
14
0 / 0 / 0
8,389
599
7,054
11,016
9,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
11
0 / 0 / 2
6,317
451
5,323
6,293
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
SENTEYITA
Nu Wa
15
3 / 1 / 7
8,657
618
8,269
7,603
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
SquixTf
Lancelot
16
11 / 0 / 2
9,306
665
9,370
11,789
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AllFall97
Kukulkan
12
1 / 6 / 0
6,524
466
6,170
8,588
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
HDdev15
Bellona
12
0 / 0 / 0
5,904
422
3,930
12,391
9,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 1
6,817
487
6,043
5,582
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
Sw_Yugi
Serqet
11
0 / 5 / 0
6,089
435
2,468
13,246
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
bash2526
Cerberus
10
2 / 2 / 1
6,394
457
5,149
10,308
7,986
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
4
4
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AllFall97
Kukulkan
1
6
0
0.17
L
Bellona
HDdev15
Bellona
0
0
0
0
L
1
1
1
1.5
W
Bacchus
MUTz CH1SPAS
Bacchus
0
3
2
0.33
W
Jormungandr
NobleCreasent12
Jormungandr
0
0
0
0
W
Neith
0
0
2
1
W
Nu Wa
SENTEYITA
Nu Wa
3
1
7
6.5
W
Lancelot
SquixTf
Lancelot
11
0
2
12
L
Serqet
Sw_Yugi
Serqet
0
5
0
0
L
Cerberus
bash2526
Cerberus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,603
Damage
23,760
47,579
Taken
50,115
31,206
Mitigated
26,976
21,363
Healing
14,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AllFall97
Kukulkan
6,170
878
0
490
8,588
2,466
0
4,227
4,117
52,245
982
L
Bellona
HDdev15
Bellona
3,930
871
0
3,230
12,391
9,723
0
7,273
5,056
0
35,965
L
6,043
2,629
300
2,320
5,582
2,249
0
2,355
3,165
57,880
1,013
W
Bacchus
MUTz CH1SPAS
Bacchus
3,587
544
0
1,503
10,878
10,189
0
5,785
5,093
17,363
0
W
Jormungandr
NobleCreasent12
Jormungandr
7,054
2,998
0
6,074
11,016
9,812
523
474
10,538
70,048
3,901
W
Neith
5,323
2,693
0
3,871
6,293
1,976
0
4,146
2,147
0
49,395
W
Nu Wa
SENTEYITA
Nu Wa
8,269
1,849
0
1,500
7,603
2,871
490
4,201
3,063
50,203
2,721
W
Lancelot
SquixTf
Lancelot
9,370
1,439
0
8,415
11,789
6,358
0
2,188
9,404
0
81,697
L
Serqet
Sw_Yugi
Serqet
2,468
502
0
4,162
13,246
4,552
0
2,363
10,727
0
44,217
L
Cerberus
bash2526
Cerberus
5,149
169
0
3,557
10,308
7,986
0
1,908
8,338
16,595
694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,139
Gold Earned
31,728
469
Minions Killed
381
0
Camps Cleared
0
1,381,409
Distance Traveled
1,297,187
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,524
466
103
7
0
238,684
0
L
Bellona
5,904
422
53
4
0
283,906
0
L
Olorun
6,817
487
99
7
0
249,998
0
W
Bacchus
6,470
462
21
2
0
287,028
0
W
Jormungandr
8,389
599
129
9
0
227,920
0
W
Neith
6,317
451
89
6
0
248,521
0
W
Nu Wa
8,657
618
105
8
0
278,831
4
W
Lancelot
9,306
665
125
9
0
339,109
0
L
Serqet
6,089
435
66
5
0
269,860
3
L
Cerberus
6,394
457
60
4
0
254,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role