Player Matchup

Pele
Pele
Codster926
Pele
Level 125
God Stats
0W - 3L
1,172 SR
Queue Stats
120W - 124L
1,426 Elo+
Party 2
Medusa
Medusa
Countess1
Medusa
Level 27
God Stats
3W - 4L
1,508 SR
Queue Stats
21W - 10L
1,626 Elo+
Party 3
Bake Kujira
Bake Kujira
MNRITUAL
Bake Kujira
Level 149
God Stats
8W - 7L
1,577 SR
Queue Stats
72W - 75L
1,435 Elo+
Party 2
Baba Yaga
Baba Yaga
SMG 3k
Baba Yaga
Level 120
God Stats
72W - 63L
1,590 SR
Queue Stats
127W - 109L
1,533 Elo+
Solo
Mulan
Mulan
SacredSavvy
Mulan
Level 123
God Stats
2W - 1L
1,501 SR
Queue Stats
21W - 10L
1,626 Elo+
Party 3
Team Averages
Level 109
1,470 SR
1,529 Elo+

VS

Team Averages
Level 122
1,482 SR
1,492 Elo+
Freya
Freya
GibbyDKill
Freya
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 126L
1,522 Elo+
Party 1
Ganesha
Ganesha
Sanball97
Ganesha
Level 117
God Stats
15W - 10L
1,562 SR
Queue Stats
130W - 130L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
charlysure
Tsukuyomi
Level 147
God Stats
32W - 33L
1,531 SR
Queue Stats
167W - 166L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
dedde4849
Gilgamesh
Level 148
God Stats
3W - 5L
1,320 SR
Queue Stats
182W - 177L
1,519 Elo+
Party 1
Ra
Ra
sluvine
Ra
Level 84
God Stats
57W - 52L
1,495 SR
Queue Stats
111W - 120L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,284
520
6,631
9,815
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Medusa
Countess1
Medusa
12
5 / 1 / 1
7,589
542
13,013
9,906
3,951
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Bake Kujira
MNRITUAL
Bake Kujira
11
1 / 7 / 0
6,817
487
8,927
15,894
16,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
SMG 3k
Baba Yaga
12
0 / 2 / 2
7,149
511
6,730
6,434
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 6
6,572
469
5,210
8,805
6,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
0 / 2 / 2
7,203
515
1,945
10,662
3,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Sanball97
Ganesha
11
1 / 1 / 5
7,264
519
3,361
11,935
10,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
charlysure
Tsukuyomi
13
4 / 2 / 3
7,628
545
8,799
11,616
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
dedde4849
Gilgamesh
15
9 / 1 / 1
10,191
728
13,343
17,327
10,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
1 / 3 / 3
7,609
544
5,944
10,904
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
9
Kills
15
16
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Medusa
Countess1
Medusa
5
1
1
5.5
W
Freya
0
2
2
0.5
L
Bake Kujira
MNRITUAL
Bake Kujira
1
7
0
0.14
L
Baba Yaga
SMG 3k
Baba Yaga
0
2
2
0.5
L
1
3
6
1.33
W
Ganesha
Sanball97
Ganesha
1
1
5
3.5
W
Tsukuyomi
charlysure
Tsukuyomi
4
2
3
2.75
W
Gilgamesh
dedde4849
Gilgamesh
9
1
1
9.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,511
Damage
33,392
50,854
Taken
62,444
34,284
Mitigated
34,517
8,679
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,631
1,568
0
999
9,815
4,260
0
2,186
7,629
0
55,404
L
Medusa
Countess1
Medusa
13,013
6,648
0
3,596
9,906
3,951
504
2,662
7,244
0
57,635
W
Freya
1,945
792
0
4,620
10,662
3,837
880
0
10,662
49,749
5,256
L
Bake Kujira
MNRITUAL
Bake Kujira
8,927
5,092
0
1,261
15,894
16,595
0
1,487
14,407
50,481
572
L
Baba Yaga
SMG 3k
Baba Yaga
6,730
241
0
1,858
6,434
2,648
460
2,473
3,884
50,694
972
L
5,210
445
0
965
8,805
6,830
0
1,944
6,861
0
16,092
W
Ganesha
Sanball97
Ganesha
3,361
210
0
3,113
11,935
10,051
0
2,215
9,484
22,168
0
W
Tsukuyomi
charlysure
Tsukuyomi
8,799
2,085
0
5,782
11,616
4,739
0
1,437
10,026
0
55,941
W
Gilgamesh
dedde4849
Gilgamesh
13,343
4,851
0
1,416
17,327
10,819
0
6,089
10,710
0
77,360
W
5,944
656
1,271
3,821
10,904
5,071
0
3,808
6,584
62,110
1,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
39,895
342
Minions Killed
436
0
Camps Cleared
0
1,377,874
Distance Traveled
1,511,307
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,284
520
84
6
0
306,801
0
L
Medusa
7,589
542
74
5
0
274,678
1
W
Freya
7,203
515
85
6
0
269,680
0
L
Bake Kujira
6,817
487
80
6
0
243,020
0
L
Baba Yaga
7,149
511
93
7
0
275,960
7
L
Mulan
6,572
469
11
1
0
277,415
6
W
Ganesha
7,264
519
18
1
0
315,826
0
W
Tsukuyomi
7,628
545
90
6
0
361,431
2
W
Gilgamesh
10,191
728
129
9
0
299,329
4
W
Ra
7,609
544
114
8
0
265,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role