Player Matchup

Ganesha
Ganesha
Fallen_LnD_Angel
Ganesha
Level 140
God Stats
1W - 0L
1,722 SR
Queue Stats
45W - 27L
1,564 Elo+
Party 3
Danzaburou
Danzaburou
JessiePanda92
Danzaburou
Level 174
God Stats
1W - 1L
1,293 SR
Queue Stats
51W - 44L
1,508 Elo+
Party 3
Hun Batz
Hun Batz
Lapid101
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,560 Elo+
Solo
Cabrakan
Cabrakan
MrCriggs
Cabrakan
Level 148
God Stats
1W - 1L
1,290 SR
Queue Stats
51W - 50L
1,531 Elo+
Solo
Artemis
Artemis
NomNomGoesPewPew
Artemis
Level 127
God Stats
2W - 0L
1,788 SR
Queue Stats
55W - 52L
1,469 Elo+
Party 3
Team Averages
Level 143
1,519 SR
1,526 Elo+

VS

Team Averages
Level 145
1,494 SR
1,556 Elo+
Martichoras
Martichoras
Gillytube
Martichoras
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,770 Elo+
Solo
Anubis
Anubis
MrYerba
Anubis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,581 Elo+
Party 1
Ne Zha
Ne Zha
TheKinetikz
Ne Zha
Level 148
God Stats
14W - 17L
1,541 SR
Queue Stats
375W - 386L
1,425 Elo+
Party 2
Erlang Shen
Erlang Shen
WastedAs
Erlang Shen
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 76L
1,594 Elo+
Party 1
Neith
Neith
scrwghost
Neith
Level 148
God Stats
1W - 2L
1,428 SR
Queue Stats
380W - 389L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 20
10,679
821
7,509
22,591
30,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
JessiePanda92
Danzaburou
18
2 / 1 / 14
10,103
777
7,899
9,970
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Lapid101
Hun Batz
16
6 / 7 / 13
11,188
861
11,423
14,551
8,366
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
MrCriggs
Cabrakan
18
5 / 3 / 17
11,412
878
10,435
15,948
21,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
11 / 3 / 11
11,651
896
20,595
14,436
6,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Gillytube
Martichoras
17
4 / 2 / 9
9,764
751
15,044
10,839
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
MrYerba
Anubis
16
4 / 6 / 7
10,064
774
9,488
11,265
5,266
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
15
3 / 6 / 9
9,153
704
13,498
13,179
5,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
WastedAs
Erlang Shen
16
3 / 6 / 12
9,559
735
5,874
15,908
16,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
scrwghost
Neith
16
3 / 4 / 9
9,315
717
13,199
12,207
5,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
63
24
Kills
17
18
Deaths
24
75
Assists
46
Player
Kills
Deaths
Assists
KDA
W
0
4
20
2.5
L
Martichoras
Gillytube
Martichoras
4
2
9
4.25
W
Danzaburou
JessiePanda92
Danzaburou
2
1
14
9
W
Hun Batz
Lapid101
Hun Batz
6
7
13
1.79
W
Cabrakan
MrCriggs
Cabrakan
5
3
17
4.5
L
Anubis
MrYerba
Anubis
4
6
7
1.25
W
11
3
11
5.5
L
Ne Zha
3
6
9
1.25
L
Erlang Shen
WastedAs
Erlang Shen
3
6
12
1.5
L
Neith
scrwghost
Neith
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,861
Damage
57,103
77,496
Taken
63,398
72,477
Mitigated
38,072
31,281
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,509
235
4,148
6,519
22,591
30,946
201
3,193
19,234
16,975
1,158
L
Martichoras
Gillytube
Martichoras
15,044
3,736
597
3,338
10,839
5,327
874
4,859
5,980
0
34,477
W
Danzaburou
JessiePanda92
Danzaburou
7,899
1,839
1,338
4,548
9,970
4,638
2,147
1,010
8,817
0
36,951
W
Hun Batz
Lapid101
Hun Batz
11,423
1,477
1,145
1,050
14,551
8,366
1,604
2,010
12,447
0
20,931
W
Cabrakan
MrCriggs
Cabrakan
10,435
1,321
2,005
3,950
15,948
21,534
538
1,501
14,133
20,912
0
L
Anubis
MrYerba
Anubis
9,488
658
424
1,671
11,265
5,266
118
3,385
7,880
26,595
618
W
20,595
6,565
3,217
3,361
14,436
6,993
4,090
1,541
12,708
0
39,965
L
Ne Zha
13,498
1,465
378
1,983
13,179
5,574
0
3,883
9,296
0
24,921
L
Erlang Shen
WastedAs
Erlang Shen
5,874
1,386
572
1,589
15,908
16,596
0
2,769
13,139
0
10,216
L
Neith
scrwghost
Neith
13,199
2,837
1,342
2,466
12,207
5,309
147
2,861
9,346
0
24,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,033
Gold Earned
47,855
150
Minions Killed
138
0
Camps Cleared
0
1,180,901
Distance Traveled
1,038,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,679
821
1
0
0
239,990
0
L
Martichoras
9,764
751
48
4
0
239,820
0
W
Danzaburou
10,103
777
68
5
0
236,444
0
W
Hun Batz
11,188
861
26
2
0
229,188
0
W
Cabrakan
11,412
878
24
2
0
238,637
0
L
Anubis
10,064
774
34
3
0
170,038
0
W
Artemis
11,651
896
31
2
0
236,642
0
L
Ne Zha
9,153
704
12
1
0
213,460
0
L
Erlang Shen
9,559
735
11
1
0
215,864
0
L
Neith
9,315
717
33
3
0
198,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role