Player Matchup

Anhur
Anhur
A Decent Dude
Anhur
Level 108
God Stats
1W - 1L
1,626 SR
Queue Stats
176W - 190L
1,520 Elo+
Party 1
Susano
Susano
BuvMIW
Susano
Level 98
God Stats
8W - 8L
1,586 SR
Queue Stats
51W - 81L
1,412 Elo+
Party 1
Cabrakan
Cabrakan
StrawHat_856
Cabrakan
Level 149
God Stats
6W - 12L
1,143 SR
Queue Stats
149W - 139L
1,480 Elo+
Solo
Anubis
Anubis
Ynw Xai
Anubis
Level 125
God Stats
3W - 4L
1,490 SR
Queue Stats
52W - 73L
1,487 Elo+
Party 1
Ganesha
Ganesha
Zomborum
Ganesha
Level 101
God Stats
4W - 7L
1,554 SR
Queue Stats
27W - 38L
1,490 Elo+
Party 1
Team Averages
Level 116
1,480 SR
1,478 Elo+

VS

Team Averages
Level 136
1,610 SR
1,533 Elo+
Charybdis
Charybdis
Cheeseheadboy
Charybdis
Level 121
God Stats
5W - 4L
1,637 SR
Queue Stats
89W - 77L
1,526 Elo+
Solo
Set
Set
Orxhu
Set
Level 124
God Stats
1W - 1L
1,302 SR
Queue Stats
118W - 117L
1,479 Elo+
Solo
Zeus
Zeus
cloud23332
Zeus
Level 158
God Stats
10W - 5L
1,645 SR
Queue Stats
90W - 78L
1,506 Elo+
Solo
Terra
Terra
knifetrix
Terra
Level 129
God Stats
9W - 5L
1,763 SR
Queue Stats
46W - 47L
1,579 Elo+
Solo
Ne Zha
Ne Zha
moneyman9221
Ne Zha
Level 147
God Stats
2W - 0L
1,701 SR
Queue Stats
49W - 44L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 3 / 1
3,116
623
1,958
3,504
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Susano
BuvMIW
Susano
8
0 / 0 / 1
3,945
789
940
4,369
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
StrawHat_856
Cabrakan
8
2 / 0 / 0
4,295
859
1,252
2,599
1,369
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Anubis
Ynw Xai
Anubis
7
2 / 1 / 1
3,894
779
2,613
4,200
1,849
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
Zomborum
Ganesha
5
0 / 2 / 0
3,308
662
677
5,584
2,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cheeseheadboy
Charybdis
7
2 / 1 / 2
4,282
856
3,852
2,751
635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
Orxhu
Set
8
2 / 1 / 1
4,021
804
2,434
4,511
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 1 / 1
4,300
860
2,352
2,976
536
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
knifetrix
Terra
6
1 / 0 / 4
4,467
893
2,294
3,737
1,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
7
0 / 2 / 0
3,769
754
761
3,860
1,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
6
6
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Susano
BuvMIW
Susano
0
0
1
0.5
W
Charybdis
Cheeseheadboy
Charybdis
2
1
2
3
W
Set
Orxhu
Set
2
1
1
2.5
L
Cabrakan
StrawHat_856
Cabrakan
2
0
0
2
L
Anubis
Ynw Xai
Anubis
2
1
1
2.5
L
Ganesha
Zomborum
Ganesha
0
2
0
0
W
1
1
1
1.5
W
Terra
knifetrix
Terra
1
0
4
3
W
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,440
Damage
11,693
20,256
Taken
17,835
8,309
Mitigated
6,374
6,862
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,958
1,356
0
652
3,504
897
0
799
2,705
0
6,416
L
Susano
BuvMIW
Susano
940
210
0
2,626
4,369
1,471
0
271
4,098
0
23,494
W
Charybdis
Cheeseheadboy
Charybdis
3,852
2,758
0
400
2,751
635
599
470
2,281
0
26,536
W
Set
Orxhu
Set
2,434
1,174
0
1,035
4,511
1,903
0
470
4,041
0
23,541
L
Cabrakan
StrawHat_856
Cabrakan
1,252
230
0
1,294
2,599
1,369
0
0
2,392
22,967
0
L
Anubis
Ynw Xai
Anubis
2,613
92
0
1,189
4,200
1,849
0
1,975
2,225
17,183
0
L
Ganesha
Zomborum
Ganesha
677
39
0
1,101
5,584
2,723
0
1,305
4,279
5,584
0
W
2,352
465
0
1,087
2,976
536
0
1,840
1,136
22,957
757
W
Terra
knifetrix
Terra
2,294
878
489
2,281
3,737
1,682
264
510
3,227
9,108
1,848
W
Ne Zha
761
50
0
1,337
3,860
1,618
0
1,252
2,608
0
18,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,558
Gold Earned
20,839
140
Minions Killed
185
0
Camps Cleared
0
563,555
Distance Traveled
576,075
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,116
623
10
2
0
73,457
0
L
Susano
3,945
789
55
11
0
139,623
0
W
Charybdis
4,282
856
45
9
0
102,986
0
W
Set
4,021
804
44
9
0
133,990
0
L
Cabrakan
4,295
859
41
8
0
109,845
2
L
Anubis
3,894
779
31
6
0
123,299
0
L
Ganesha
3,308
662
3
1
0
117,331
1
W
Zeus
4,300
860
44
9
0
104,083
0
W
Terra
4,467
893
16
3
0
135,583
0
W
Ne Zha
3,769
754
36
7
0
99,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role