Player Matchup

Awilix
Awilix
L3ATHAL_BLADES
Awilix
Level 106
God Stats
1W - 0L
1,547 SR
Queue Stats
126W - 121L
1,507 Elo+
Party 1
Bacchus
Bacchus
LiTtLeMaN402
Bacchus
Level 209
God Stats
10W - 13L
1,594 SR
Queue Stats
122W - 118L
1,511 Elo+
Party 1
Sun Wukong
Sun Wukong
MealyAxis
Sun Wukong
Level 83
God Stats
12W - 5L
1,540 SR
Queue Stats
38W - 27L
1,475 Elo+
Solo
Scylla
Scylla
SprayingFilly1
Scylla
Level 152
God Stats
47W - 36L
1,620 SR
Queue Stats
255W - 232L
1,464 Elo+
Party 2
Neith
Neith
WeBdAbOt
Neith
Level 129
God Stats
4W - 5L
1,231 SR
Queue Stats
191W - 175L
1,493 Elo+
Party 2
Team Averages
Level 136
1,506 SR
1,490 Elo+

VS

Team Averages
Level 134
1,530 SR
1,471 Elo+
Hou Yi
Hou Yi
Croakyy
Hou Yi
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,472 Elo+
Solo
Bastet
Bastet
MargaAfro
Bastet
Level 141
God Stats
10W - 10L
1,368 SR
Queue Stats
227W - 258L
1,468 Elo+
Party 3
Cerberus
Cerberus
Obscure Gaia
Cerberus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 95L
1,491 Elo+
Solo
Poseidon
Poseidon
xDTAxREACTIONz
Poseidon
Level 87
God Stats
35W - 47L
1,598 SR
Queue Stats
51W - 72L
1,506 Elo+
Party 3
Arachne
Arachne
ìtilt
Arachne
Level 141
God Stats
39W - 24L
1,683 SR
Queue Stats
190W - 187L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 6
6,400
640
6,490
8,455
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
LiTtLeMaN402
Bacchus
9
1 / 0 / 3
5,376
538
2,639
4,849
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
MealyAxis
Sun Wukong
11
4 / 1 / 2
6,495
650
6,342
9,536
5,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 5
6,548
655
3,831
3,034
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
WeBdAbOt
Neith
11
2 / 1 / 2
6,210
621
4,473
5,139
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Croakyy
Hou Yi
7
0 / 3 / 0
4,471
447
2,986
6,618
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
MargaAfro
Bastet
9
1 / 3 / 0
5,778
578
5,849
8,332
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Obscure Gaia
Cerberus
7
0 / 2 / 1
4,673
467
2,008
8,019
4,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
10
1 / 4 / 0
5,752
575
1,355
5,629
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
ìtilt
Arachne
8
0 / 3 / 0
4,673
467
2,676
9,425
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
15
Kills
2
3
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Croakyy
Hou Yi
0
3
0
0
W
5
1
6
8
W
Bacchus
LiTtLeMaN402
Bacchus
1
0
3
2.5
L
Bastet
MargaAfro
Bastet
1
3
0
0.33
W
Sun Wukong
MealyAxis
Sun Wukong
4
1
2
5
L
Cerberus
Obscure Gaia
Cerberus
0
2
1
0.25
W
3
0
5
5.5
W
Neith
WeBdAbOt
Neith
2
1
2
3
L
Poseidon
1
4
0
0.25
L
Arachne
ìtilt
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
14,874
31,013
Taken
38,023
14,930
Mitigated
13,131
10,135
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Croakyy
Hou Yi
2,986
1,628
0
1,856
6,618
2,106
0
782
5,836
0
24,104
W
6,490
2,522
0
3,532
8,455
3,089
0
940
7,515
0
46,041
W
Bacchus
LiTtLeMaN402
Bacchus
2,639
227
0
1,894
4,849
3,665
0
1,270
3,579
13,767
0
L
Bastet
MargaAfro
Bastet
5,849
1,680
0
1,656
8,332
2,567
0
0
8,332
0
35,047
W
Sun Wukong
MealyAxis
Sun Wukong
6,342
2,173
0
2,468
9,536
5,795
0
290
9,246
0
45,035
L
Cerberus
Obscure Gaia
Cerberus
2,008
122
0
1,788
8,019
4,191
0
1,202
6,769
17,142
1,264
W
3,831
296
0
607
3,034
733
212
479
2,555
41,909
1,058
W
Neith
WeBdAbOt
Neith
4,473
1,506
124
1,510
5,139
1,648
512
233
4,906
0
43,400
L
Poseidon
1,355
362
65
828
5,629
1,286
0
3,339
2,052
41,191
0
L
Arachne
ìtilt
Arachne
2,676
1,796
0
5,111
9,425
2,981
0
794
8,581
0
25,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,029
Gold Earned
25,347
325
Minions Killed
268
0
Camps Cleared
0
1,024,947
Distance Traveled
896,525
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,471
447
30
3
0
134,233
0
W
Awilix
6,400
640
66
7
0
243,578
0
W
Bacchus
5,376
538
19
2
0
220,855
0
L
Bastet
5,778
578
63
6
0
201,274
0
W
Sun Wukong
6,495
650
74
7
0
188,926
0
L
Cerberus
4,673
467
36
4
0
182,563
0
W
Scylla
6,548
655
92
9
0
192,582
3
W
Neith
6,210
621
74
7
0
179,006
0
L
Poseidon
5,752
575
76
8
0
188,095
2
L
Arachne
4,673
467
63
6
0
190,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role