Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ASkeatShow
Morgan Le Fay
Level 154
God Stats
3W - 8L
1,447 SR
Queue Stats
237W - 227L
1,577 Elo+
Party 2
Arachne
Arachne
Costellooooooo
Arachne
Level 107
God Stats
34W - 31L
1,567 SR
Queue Stats
91W - 101L
1,447 Elo+
Party 2
Ne Zha
Ne Zha
R1M2
Ne Zha
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,498 Elo+
Solo
Team Averages
Level 146
1,503 SR
1,504 Elo+

VS

Team Averages
Level 150
1,596 SR
1,516 Elo+
Danzaburou
Danzaburou
ChickenxBonex64
Danzaburou
Level 157
God Stats
20W - 13L
1,571 SR
Queue Stats
110W - 99L
1,472 Elo+
Party 1
Artio
Artio
Lucresio007
Artio
Level 149
God Stats
9W - 6L
1,431 SR
Queue Stats
32W - 28L
1,505 Elo+
Solo
Jing Wei
Jing Wei
Shortcake_Shorty
Jing Wei
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 172L
1,513 Elo+
Solo
Anubis
Anubis
TobyJohn
Anubis
Level 156
God Stats
4W - 0L
1,901 SR
Queue Stats
102W - 82L
1,585 Elo+
Solo
Chronos
Chronos
thekidcoop843
Chronos
Level 143
God Stats
8W - 5L
1,578 SR
Queue Stats
103W - 91L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 0 / 1
6,439
537
8,582
6,345
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bake Kujira
 
Bake Kujira
10
0 / 1 / 0
5,642
470
4,117
9,232
7,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
ASkeatShow
Morgan Le Fay
12
0 / 0 / 0
6,507
542
6,240
5,565
2,196
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
5,385
449
2,401
11,522
3,887
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
R1M2
Ne Zha
11
1 / 3 / 0
6,099
508
4,181
11,129
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChickenxBonex64
Danzaburou
13
4 / 0 / 0
7,075
590
6,950
6,713
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 1 / 0
5,016
418
2,758
10,177
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 0
5,834
486
3,782
8,594
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
TobyJohn
Anubis
13
3 / 1 / 2
8,110
676
8,815
9,416
4,385
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos
12
0 / 0 / 2
6,714
560
2,132
6,758
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
7
7
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
0
1
1.5
L
Bake Kujira
 
Bake Kujira
0
1
0
0
L
Morgan Le Fay
ASkeatShow
Morgan Le Fay
0
0
0
0
W
Danzaburou
ChickenxBonex64
Danzaburou
4
0
0
4
L
1
3
0
0.33
W
0
1
0
0
L
Ne Zha
R1M2
Ne Zha
1
3
0
0.33
W
0
1
0
0
W
Anubis
TobyJohn
Anubis
3
1
2
4
W
Chronos
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,521
Damage
24,437
43,793
Taken
41,658
20,188
Mitigated
19,080
20,382
Healing
15,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,582
3,790
0
4,062
6,345
2,292
0
1,747
4,598
0
60,508
L
Bake Kujira
 
Bake Kujira
4,117
1,809
0
3,355
9,232
7,559
0
2,084
7,148
32,156
0
L
Morgan Le Fay
ASkeatShow
Morgan Le Fay
6,240
70
0
2,293
5,565
2,196
0
1,158
4,407
62,998
1,068
W
Danzaburou
ChickenxBonex64
Danzaburou
6,950
2,229
0
1,371
6,713
3,205
0
2,140
4,573
0
68,150
L
2,401
1,277
0
6,447
11,522
3,887
17
2,592
8,930
0
35,436
W
2,758
316
175
2,865
10,177
6,484
0
1,675
8,502
13,224
0
L
Ne Zha
R1M2
Ne Zha
4,181
750
0
4,225
11,129
4,254
0
5,846
5,283
0
40,559
W
3,782
2,523
0
4,811
8,594
2,953
0
1,270
7,324
0
53,137
W
Anubis
TobyJohn
Anubis
8,815
448
0
5,184
9,416
4,385
0
113
8,526
58,394
2,222
W
Chronos
2,132
237
0
1,491
6,758
2,053
0
5,096
1,662
49,737
1,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
32,749
384
Minions Killed
421
0
Camps Cleared
0
1,175,420
Distance Traveled
1,202,115
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,439
537
112
9
0
209,491
1
L
Bake Kujira
5,642
470
35
3
0
243,183
3
L
Morgan Le Fay
6,507
542
110
9
0
246,855
1
W
Danzaburou
7,075
590
112
9
0
277,606
1
L
Arachne
5,385
449
58
5
0
247,418
2
W
Artio
5,016
418
18
2
0
252,861
2
L
Ne Zha
6,099
508
69
6
0
228,473
2
W
Jing Wei
5,834
486
89
7
0
220,846
0
W
Anubis
8,110
676
103
9
0
192,517
0
W
Chronos
6,714
560
99
8
0
258,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role